Advanced Search

Author Topic: Cutstuff War Part 2: Re-opening Characters  (Read 98264 times)

0 Members and 1 Guest are viewing this topic.

May 10, 2013, 02:52:09 AM
Reply #300

Offline Dr. Freeman

  • MM8BDM Extender
  • *********
  • Date Registered: December 22, 2010, 10:43:54 PM

    • View Profile
Re: Cutstuff War Part 2: Re-opening Characters
« Reply #300 on: May 10, 2013, 02:52:09 AM »
No, you're not.
You already have 20000 weapons. I don't need anymore.

May 13, 2013, 07:32:54 PM
Reply #301

Offline Thunderono

  • MM8BDM MM9 Contributor

  • The Treaded Treasury
  • *****
  • Date Registered: December 04, 2010, 11:20:27 PM

    • View Profile
    • KHAN
Re: Cutstuff War Part 2: Re-opening Characters
« Reply #301 on: May 13, 2013, 07:32:54 PM »
So I was looking through these submissions

Then I noticed that everyone's really OP compared to Thunder

So I went and got his swords enchanted because I felt like it

May 13, 2013, 07:54:34 PM
Reply #302

Offline Colonel ServBot

  • Standard Member
  • Date Registered: August 30, 2012, 02:54:19 PM

    • View Profile
Re: Cutstuff War Part 2: Re-opening Characters
« Reply #302 on: May 13, 2013, 07:54:34 PM »
Quote from: "Thunder Electros"
So I was looking through these submissions

Then I noticed that everyone's really OP compared to Thunder

So I went and got his swords enchanted because I felt like it
OP? Seriously. Colonel uses HIS BARE FISTS! And your complaining about OPism? Also...
Here's a land environment idea.

Lucky Nothing Casino!
The home for all who have money to spend!
LN casino has almost anything a man could wish for. Slot Machines, Roulette, Food,  any game you can think! Filled with red carpeting and golden walls. And lounges with red furniture!
It's also across the street from a McDonalds!

May 13, 2013, 08:16:00 PM
Reply #303

Offline LlamaHombre

  • MM8BDM Extender
  • ***********
  • Date Registered: November 15, 2010, 09:19:04 PM

    • View Profile
    • My Famitracker Covers
Re: Cutstuff War Part 2: Re-opening Characters
« Reply #303 on: May 13, 2013, 08:16:00 PM »
I'm legitimately going to forget and run out of time if I don't do it now so I'll just drop this here.

(click to show/hide)

May 13, 2013, 10:57:56 PM
Reply #304

Offline Gumballtoid

  • MM8BDM Extender

  • Recipe for Success
  • ******
  • Date Registered: July 13, 2011, 10:27:00 PM

    • View Profile
Inb4 Tengu
« Reply #304 on: May 13, 2013, 10:57:56 PM »
So I got support for this and permission for this. I'll just use these for my remaining three character slots.

(click to show/hide)

May 13, 2013, 11:46:11 PM
Reply #305

Offline Rozark

  • MM8BDM Extender

  • Mr. Explorer
  • *********
  • Date Registered: August 28, 2011, 04:46:04 PM

    • View Profile
    • Rozark #0873
Re: Cutstuff War Part 2: Re-opening Characters
« Reply #305 on: May 13, 2013, 11:46:11 PM »
Quote from: "Thunder Electros"
So I was looking through these submissions

Then I noticed that everyone's really OP compared to Thunder

So I went and got his swords enchanted because I felt like it


How is Paul the Potato OP again

May 13, 2013, 11:56:05 PM
Reply #306

Offline Laggy Blazko

  • MM8BDM Extender

  • Unf
  • **
  • Date Registered: April 01, 2011, 02:08:23 AM

    • View Profile
Re: Cutstuff War Part 2: Re-opening Characters
« Reply #306 on: May 13, 2013, 11:56:05 PM »
I submitted a kid with a flashlight. =P

May 14, 2013, 12:03:08 AM
Reply #307

Offline Thunderono

  • MM8BDM MM9 Contributor

  • The Treaded Treasury
  • *****
  • Date Registered: December 04, 2010, 11:20:27 PM

    • View Profile
    • KHAN
Re: Cutstuff War Part 2: Re-opening Characters
« Reply #307 on: May 14, 2013, 12:03:08 AM »
Something I feel I should mention

I was referring to powerhouses like TGOT, Celeste Alaron, and Solar Equinox.

May 14, 2013, 01:33:51 AM
Reply #308

Offline Dr. Freeman

  • MM8BDM Extender
  • *********
  • Date Registered: December 22, 2010, 10:43:54 PM

    • View Profile
Re: Cutstuff War Part 2: Re-opening Characters
« Reply #308 on: May 14, 2013, 01:33:51 AM »
You shouldn't worry about OP stuff. I have a tendency to turn things down when it comes to some characters.

May 14, 2013, 01:37:06 AM
Reply #309

Offline Thunderono

  • MM8BDM MM9 Contributor

  • The Treaded Treasury
  • *****
  • Date Registered: December 04, 2010, 11:20:27 PM

    • View Profile
    • KHAN
Re: Cutstuff War Part 2: Re-opening Characters
« Reply #309 on: May 14, 2013, 01:37:06 AM »
Well nonetheless I felt he needed a little something more because just blades and pistols is a tad bit boring.

May 14, 2013, 07:30:16 PM
Reply #310

Offline xColdxFusionx

  • MM8BDM MM&B Contributor
  • *
  • Date Registered: August 02, 2011, 01:07:17 PM

    • View Profile
Re: Cutstuff War Part 2: Re-opening Characters
« Reply #310 on: May 14, 2013, 07:30:16 PM »
Alphonse is literally just a guy with two pistols and really good hand-eye coordination. And a really crappy enchanted collar that doesn't even really count for anything.
And he managed to win his first round.
Power level isn't exactly something that's stable around here.

May 15, 2013, 01:17:23 AM
Reply #311

Offline Rozark

  • MM8BDM Extender

  • Mr. Explorer
  • *********
  • Date Registered: August 28, 2011, 04:46:04 PM

    • View Profile
    • Rozark #0873
Re: Cutstuff War Part 2: Re-opening Characters
« Reply #311 on: May 15, 2013, 01:17:23 AM »
Some of you should've seen this coming.
If not, perhaps you should go design a product for Capital Science.

(click to show/hide)

June 03, 2013, 04:01:59 AM
Reply #312

Offline Thunderono

  • MM8BDM MM9 Contributor

  • The Treaded Treasury
  • *****
  • Date Registered: December 04, 2010, 11:20:27 PM

    • View Profile
    • KHAN
Re: Cutstuff War Part 2: Re-opening Characters
« Reply #312 on: June 03, 2013, 04:01:59 AM »
Arg

Why can I never be satisfied with this

Whatever, I gave Thunder's personality an overhaul and gave him some other things I tend to think of and immediately adopt.  It's annoying and it's why I keep changing him.  Earlier, the whole OP thing was really kind of an excuse and I realize how much of an asshole I sounded like for saying that, but my views on Thunder tend to be ever-changing.

Oh and I removed the backstory because it's probably the worst thing I've ever shat out

June 08, 2013, 09:03:50 PM
Reply #313

Offline Yakeen

  • Standard Member
  • Date Registered: June 08, 2013, 09:02:09 PM

    • View Profile
Re: Cutstuff War Part 2: Descriptions
« Reply #313 on: June 08, 2013, 09:03:50 PM »
Quote from: "Laggy Blazko"
Innocent civilian time.

Name: Alvin Mexted
Appearance: An 8 years child with black hair and a red shirt.
Backstory:
He was kidnapped while he was going to school but he escaped when the kidnappers where eating. Now he doesn't know where he is, but his parents live somewhere in Texas and where he escaped there was snow.
Personality:
Curious and smart, but sometimes he gets mad when things doesn't go as he want. He likes planes and ships.
Abilities:  Agile and silent when he has to escape.
Weapon: A
led flashlight, If you know how to use it as a weapon.
Other: The kidnappers looked like officers.
His parent, Gordon Mexted, is a Business man.

Ok, I ran out of ideas
.
Actually, I don't know how to use a flashlight as a weapon. Can you give me some instructions or some idea ?

June 11, 2013, 12:00:04 AM
Reply #314

Offline ChaoticChao

  • Standard Member
  • Date Registered: January 14, 2013, 08:33:31 PM

    • View Profile
Re: Cutstuff War Part 2: Re-opening Characters
« Reply #314 on: June 11, 2013, 12:00:04 AM »
Since there is still time to join in, I have a few to add
(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

Tell me if I need more info on them.