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You can't expect anyone to host this when each map is individual. It should all be contained in a single pk3 file.
Hory Shet, this is almost out of nowhere. I gotta take a look at these maps, but some of these texture choices look very tasteful. I'll be back in a bit to get some feedback for you. Still, I'm impressed with how you've made image previews for each of your maps, as well as the intro image. Do you do marketing or graphic design? Because you're wooing me over with just this post.
What're the skins included?
These maps are uh, not terrible but not that great either. The first map is a very flat stage with random shapes and whatnot littered around, which seems to me like a poor excuse for some (minor) height variation and cover. The second and third are also pretty simple. The fifth is a...Bunch of hexagons? A bit better than the layouts in NDM02 and NDM03, but still simple. The eighth suffers from the same problems as these maps, too. The seventh is...Creative, I'll give you that. But not suitable for DM either. The fourth and sixth look more like a DM map should, and while they can be improved, it's a step in the right direction nonetheless.These comments are just from the few minutes I spent looking at the DM maps and are nothing too specific. There are problems I didn't adress, but I'll leave that to a later time when this hopefully gets hosted (and hostable) to look at these further. I reccomend in the future you continue making more maps like NDM04 and NDM06.But hey, keep working on this stuff and you'll improve. I suggest you play MM8BDM online more and familiarise yourself with the stock maps and other map packs (namely IX Pack) further to get a feel of what you would consider a good DM map to be.
One last suggestion, you might want to change the regular DM map codes to "NEX??" instead of "NDM??". You know, just to have your pack "stick" a bit more.
Quote from: "Korby"What're the skins included?These:(skins)