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January 17, 2012, 06:01:15 AM
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Offline Nexus11

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The Nexus Pack
« on: January 17, 2012, 06:01:15 AM »
Imma just leave this here...



Preview:
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>>>DOWNLOAD THE NEXUS PACK<<<

Source

January 17, 2012, 06:09:10 AM
Reply #1

Offline Ivory

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Re: The Nexus Pack
« Reply #1 on: January 17, 2012, 06:09:10 AM »
You can't expect anyone to host this when each map is individual. It should all be contained in a single pk3 file.

January 17, 2012, 06:54:51 AM
Reply #2

Offline Mendez

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Some of those texture choices are 10/10, admit it.
« Reply #2 on: January 17, 2012, 06:54:51 AM »
Hory Shet, this is almost out of nowhere. I gotta take a look at these maps, but some of these texture choices look very tasteful. I'll be back in a bit to get some feedback for you. Still, I'm impressed with how you've made image previews for each of your maps, as well as the intro image. Do you do marketing or graphic design? Because you're wooing me over with just this post.

January 17, 2012, 07:05:40 AM
Reply #3

Offline Nexus11

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Re: Some of those texture choices are 10/10, admit it.
« Reply #3 on: January 17, 2012, 07:05:40 AM »
Quote from: "Ivory"
You can't expect anyone to host this when each map is individual. It should all be contained in a single pk3 file.
Which shows my inexperience with modding. I'll fix it after I figure out how to make a PK3.

Quote from: "Bluebrawl"
Hory Shet, this is almost out of nowhere. I gotta take a look at these maps, but some of these texture choices look very tasteful. I'll be back in a bit to get some feedback for you. Still, I'm impressed with how you've made image previews for each of your maps, as well as the intro image. Do you do marketing or graphic design? Because you're wooing me over with just this post.
I do graphic design as a hobby, yeah. Thanks though. :)

January 17, 2012, 07:13:41 AM
Reply #4

Offline Myroc

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Re: The Nexus Pack
« Reply #4 on: January 17, 2012, 07:13:41 AM »
This looks surprisingly promising for coming right the hell out of nowhere. Gonna have to take a look at this. A few of the maps look slightly barebones, what with appearing to be just single room with some bridges, but otherwise there's seemingly some potential in this pack.

January 17, 2012, 07:19:12 AM
Reply #5

Offline Korby

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Re: The Nexus Pack
« Reply #5 on: January 17, 2012, 07:19:12 AM »
I quite enjoy how you advertised the maps.

What're the skins included?

January 17, 2012, 08:14:10 AM
Reply #6

Offline Nexus11

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Re: The Nexus Pack
« Reply #6 on: January 17, 2012, 08:14:10 AM »
Here's the PK3. I guessing I got it right...

Download

Quote from: "Korby"
What're the skins included?
These:

(click to show/hide)
(click to show/hide)
(click to show/hide)
(click to show/hide)

January 17, 2012, 08:43:15 AM
Reply #7

Offline Shade Guy

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The maps and the reception remind me of the Shaggpack
« Reply #7 on: January 17, 2012, 08:43:15 AM »
Yeah, if I recall all the skins are on the wiki.

I'm afraid your maps don't have mapinfos, which are crucial to, well, playing them. There should be a tutorial for them somewhere.

These maps are uh, not terrible but not that great either. The first map is a very flat stage with random shapes and whatnot littered around, which seems to me like a poor excuse for some (minor) height variation and cover. The second and third are also pretty simple. The fifth is a...Bunch of hexagons? A bit better than the layouts in NDM02 and NDM03, but still simple. The eighth suffers from the same problems as these maps, too. The seventh is...Creative, I'll give you that. But not suitable for DM either. The fourth and sixth look more like a DM map should, and while they can be improved, it's a step in the right direction nonetheless.

These comments are just from the few minutes I spent looking at the DM maps and are nothing too specific. There are problems I didn't adress, but I'll leave that to a later time when this hopefully gets hosted (and hostable) to look at these further. I reccomend in the future you continue making more maps like NDM04 and NDM06.

But hey, keep working on this stuff and you'll improve. I suggest you play MM8BDM online more and familiarise yourself with the stock maps and other map packs (namely IX Pack) further to get a feel of what you would consider a good DM map to be.

January 17, 2012, 10:45:52 AM
Reply #8

Offline BiscuitSlash

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I like them. Shaddup
« Reply #8 on: January 17, 2012, 10:45:52 AM »
By the looks of those snapshots, I think this will be very fun and great to play in! They look as if they'll provide good clean fighting and not in that dummyhead way that I had that hologram room map.

If you see me host these, then don't be surprised!

January 17, 2012, 11:42:46 AM
Reply #9

Offline LlamaHombre

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You like EVERYTHING, Michael.
« Reply #9 on: January 17, 2012, 11:42:46 AM »
I do like the packaging on the cover.
The actual maps I am unable to play at this time.

January 17, 2012, 03:11:32 PM
Reply #10

Offline Hallan Parva

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Re: The Nexus Pack
« Reply #10 on: January 17, 2012, 03:11:32 PM »
Holy fuck this look amazing.

I don't have the slightest idea of who you are or where you come from, but whatever planet you managed to wormhole yourself from I really hope you come in peace, because this is one of the most beautiful things I have seen on this forum. If this is just a TASTE of what you can do, go ahead and load the spaceships with a whole alien armada.

[/nerdjokes]

In all seriousness though, this looks great for a first entry into mapping. I recall the old Corridor map and it's nice to see it take such a great change, and a change all for the better. I'm really liking the DM maps though. Even though some of them (NDM01, NDM02) look pretty boring, a few of them stand out from the screenshots alone (NDM04, NDM08), and some with simple layouts actually look like they would be very fun to play on (NDM05).

A bit off-topic, but I lol'd when I read "Sealab 20XX". :lol:

One last suggestion, you might want to change the regular DM map codes to "NEX??" instead of "NDM??". You know, just to have your pack "stick" a bit more.

I will definitely have to play around on these maps when I get the time to do so. *downloads*

January 17, 2012, 10:02:35 PM
Reply #11

Offline Nexus11

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Re: The Nexus Pack
« Reply #11 on: January 17, 2012, 10:02:35 PM »
Hopefully I got it right this time. I managed to get them to load in Offline mode, however not when I hosted a server with the files added. But I'm sure someone can confirm this for me since I haven't played MM8BDM online since the days of the SGC Demo (ironic isn't it?) and I don't have my net setup to actually host a REAL server.

Download

(On a side note, I've temporarily taken down the map files just so people aren't grabbing the unplayable version.)

(click to show/hide)
For the first map, it's intentional as it's supposed to emulate a game using the Super FX chip (hence the name). As for the fifth map (Hex), that's also intentional.

I'll admit to you that most of these maps were experiments I made in Doom Builder. 2Square, for example, was me wondering if it would be possible to make a double platform level. After figuring out it was possible I furthered that with Sealab 20XX by adding geometry in between the two floors and making a more "3D" level. Another example is Blocks N Bits which was an experiment in making real life objects. However I still designed these to be playable, just not in the traditional Doom sensibility. I wanted these maps to be open so that it would give the player an emphasis to be more aware of the environment, as well as adding a crazy atmosphere when you have 10 or more players duking it out all at once.

But despite this I still appreciate your C&C, Shade. And I will definitely take it to heart if I decide I want to make another map pack.

Quote from: "SmashBroPlusB"
One last suggestion, you might want to change the regular DM map codes to "NEX??" instead of "NDM??". You know, just to have your pack "stick" a bit more.
BRILLIANT!! *Fixed*

January 17, 2012, 10:18:00 PM
Reply #12

Offline Hallan Parva

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Re: The Nexus Pack
« Reply #12 on: January 17, 2012, 10:18:00 PM »
I finally got some time to myself and loaded this up... and it didn't work. I came here to complain but it looks like you already fixed it. Whoops.

Re-downloaded, I'll try to give a complete review sometime later on. I'm glad you liked my suggestion! :cool:

January 17, 2012, 10:47:47 PM
Reply #13

Offline Korby

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Re: The Nexus Pack
« Reply #13 on: January 17, 2012, 10:47:47 PM »
Quote from: "Nexus11"
Quote from: "Korby"
What're the skins included?
These:
(skins)


OH! THAT'S who you are!

Welcome back! I'll check these out later, if I remember  :p

January 18, 2012, 12:28:53 AM
Reply #14

Offline ice

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Re: The Nexus Pack
« Reply #14 on: January 18, 2012, 12:28:53 AM »
Played the maps and here are some of my suggestions

Raise the skybox camera 64 units from the ground as they're creating a hall of mirrors effect
the air control is a tad off too
the maps have no music
and lastly, please refrain from adding gravityhold and windstorm in the same map, especially when they're both very easy to obtain

other than that I love the concepts