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Author Topic: Rozark's Palace: Football is Here  (Read 84579 times)

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January 10, 2014, 04:53:36 AM
Reply #105

Offline Rozark

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Re: Rozark's Palace: Rozpack V3 Released!
« Reply #105 on: January 10, 2014, 04:53:36 AM »
Quote from: "Knux"
I just noticed that there's a dining table on top of a wagon in Roz09. Also, I want to know what the purpose of Skull Barrier in Roz01 is aside from potentially falling into a pit while trying to wire back and forth.

Both are Smash's idea of fun.

January 10, 2014, 04:55:38 AM
Reply #106

Offline Zard1084

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Re: Rozark's Palace: Rozpack V3 Released!
« Reply #106 on: January 10, 2014, 04:55:38 AM »
I dunno if this has been found yet but...
(click to show/hide)

January 10, 2014, 04:56:56 AM
Reply #107

Offline Hallan Parva

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Re: Rozark's Palace: Rozpack V3 Released!
« Reply #107 on: January 10, 2014, 04:56:56 AM »
Quote from: "Rozark Kyouko"
Both are Smash's idea of fun.
don't even give me that baloney
the dining table was there the whole time
I literally just stuck weapons in the centers of the train roofs


as for Skull Barrier, it isn't useful for a secret per-se but I thought it would be helpful to move around the map
there are a lot of power weapons like Knight Crush and Silver Tomahawk running around, after all
so you can just whip out your Skull Barrier when you feel like you would be in danger

basically it's Skull Barrier actually doing its intended job for once

January 10, 2014, 05:30:03 AM
Reply #108

Offline Rozark

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Re: Rozark's Palace: Rozpack V3 Released!
« Reply #108 on: January 10, 2014, 05:30:03 AM »
Darn, you got me.
So anyways it was an incentive to have people go on the roofs more.

January 12, 2014, 06:28:56 AM
Reply #109

Offline Rozark

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Re: Rozark's Palace: Rozpack V3 Released!
« Reply #109 on: January 12, 2014, 06:28:56 AM »
Giving this another 24 hours for any more bugs and the like. If nothing pops up by then, I'll be shipping RozpackV3B soon.

January 13, 2014, 05:49:21 AM
Reply #110

Offline Rozark

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Re: Rozark's Palace: Rozpack V3B available now!
« Reply #110 on: January 13, 2014, 05:49:21 AM »
It's close enough to 24 hours.
Rozpack V3B has been released, check the front page for downloads!

January 17, 2014, 12:46:41 AM
Reply #111

Offline MrL1193

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Re: Rozark's Palace: Rozpack V3 Released!
« Reply #111 on: January 17, 2014, 12:46:41 AM »
Quote from: "Knux"
Also, I want to know what the purpose of Skull Barrier in Roz01 is aside from potentially falling into a pit while trying to wire back and forth.
You can access it more conveniently by using Charge Kick instead. Still a bit risky, but at least you don't have to carry two Wires across the map for it.

January 17, 2014, 12:53:40 AM
Reply #112

Offline Knux

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Re: Rozark's Palace: Rozpack V3B available now!
« Reply #112 on: January 17, 2014, 12:53:40 AM »
I was more concerned with its use in the map than the risk of getting it, but SmashBro already made a good point.

January 17, 2014, 12:30:22 PM
Reply #113

Offline Rozark

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Re: Rozark's Palace: Rozpack V3B available now!
« Reply #113 on: January 17, 2014, 12:30:22 PM »
Due to imageshack being a butt with trials I've moved my images over to imgur, where they shall now reside and collect dust for all of eternity. The front page now has imgur links and 3 "new" albums have been added (LeagueofLegends/RozpackBeta/Other), along with updates to them that I won't be posting regularly here because that would be too many irrelevant, pointless bumps.

As for other news I've just been working on Rozark'sFunTauntsV5, so expect that in a few weeks or less.

February 28, 2014, 10:07:36 PM
Reply #114

Offline Rozark

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Re: Rozark's Palace: Rozpack V3B available now!
« Reply #114 on: February 28, 2014, 10:07:36 PM »
It's a quiet evening, all is peaceful.
You've just brought home the love of your life.
You've been through thick and thin together, but now you think it's time.
You dim the candles, close in, and give it to them.
They squeal in delight as it's the one thing they have always wanted:

(click to show/hide)

March 01, 2014, 02:50:23 AM
Reply #115

Offline Magnet Dood

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Re: Rozark's Palace: Rozark's Fun Taunts V5 available now!
« Reply #115 on: March 01, 2014, 02:50:23 AM »
Let me just say that I nearly pissed my pants when I heard Jupiter's since I actually remember those commercials.

Fantastic as usual.

April 07, 2014, 04:56:56 PM
Reply #116

Offline Knux

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Re: Rozark's Palace: Rozark's Fun Taunts V5 available now!
« Reply #116 on: April 07, 2014, 04:56:56 PM »
I don't know if I've said this before, but Caustic Caverns could easily be two separate maps. Why? Because the two areas are sized enough for it, and they're separated by two entrances so far apart from each other, that it makes locating opponents a chore. That is something that should never happen in a proper Deathmatch map, and as much as I like Caustic Caverns, it's current design makes it look pretty at the cost of flow.

You can do it like AMP's Adjective Location maps, which say 1 and 2. Though in this case, it's Past and Future.

May 03, 2014, 05:33:09 AM
Reply #117

Offline Rozark

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Re: Rozark's Palace: Dunkmaster Announcer Available Now!
« Reply #117 on: May 03, 2014, 05:33:09 AM »
Wanna know what happens when I get bored?
I spend 5 hours making an announcer.

If you understand what I'm getting at, then you know exactly what I've done.
Download for the Dunkmaster announcer is on the front page, or if you're lazy it's right here:
http://www.mediafire.com/download/vh0o777oscq4thc/DunkAnnouncer.pk3

May 03, 2014, 01:34:09 PM
Reply #118

Offline Ukiyama

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Re: Rozark's Palace: Dunkmaster Announcer Available Now!
« Reply #118 on: May 03, 2014, 01:34:09 PM »
The dunkmaster, he has graced our presence! Get dunked!

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May 05, 2014, 08:46:52 PM
Reply #119

Offline Knux

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Re: Rozark's Palace: Dunkmaster Announcer Available Now!
« Reply #119 on: May 05, 2014, 08:46:52 PM »
Here's some things that stuck out to me while playing:
(click to show/hide)
(click to show/hide)
(click to show/hide)
(click to show/hide)
The brown sky in Preemptive Strike doesn't feel like a sky to me. Mainly because nothing is scrolling through, which makes it look bland (see MM1GUT's v4 sky and why it was changed). Still a fun map, though.