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Author Topic: GBT's Maps - BBB&B-v1b Hotfix  (Read 79809 times)

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July 29, 2013, 11:42:41 PM
Reply #150

Offline ZeStopper

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Re: GBT's Maps - BBB&B-v1b
« Reply #150 on: July 29, 2013, 11:42:41 PM »
Quote from: "Zerokk"
I outlined why we talked about this.

(click to show/hide)

But I went too far.
Dude, we need all of those Concept Art Masters!
  :cool:
It might work though.

July 30, 2013, 01:57:10 AM
Reply #151

Offline Geno

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Re: GBT's Maps - BBB&B-v1b
« Reply #151 on: July 30, 2013, 01:57:10 AM »
Quote from: Zerokk
(click to show/hide)
IF that's the case, I'll just throw this thing I made right here.




Quote from: Gumballtoid
One thing is for sure: there will be no MMDOS or RM&F2 rooms.


August 08, 2013, 11:43:28 PM
Reply #152

Offline Superjustinbros

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Re: GBT's Maps - BBB&B-v1b
« Reply #152 on: August 08, 2013, 11:43:28 PM »
I forgot to add Sunstar; he'd be in the same section as Terra; while Fakeman stays a single room.

August 09, 2013, 03:59:26 PM
Reply #153

Offline Oliver

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Re: GBT's Maps - BBB&B-v1b
« Reply #153 on: August 09, 2013, 03:59:26 PM »
It would be nice, if Darkman1, Darkman2 and Darkman3 had the bed Again in the Darkman4 room. :(

August 10, 2013, 05:18:59 PM
Reply #154

Offline Geno

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Re: GBT's Maps - BBB&B-v1b
« Reply #154 on: August 10, 2013, 05:18:59 PM »
They do.

It updated.

August 11, 2013, 10:28:03 AM
Reply #155

Offline Oliver

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Re: GBT's Maps - BBB&B-v1b
« Reply #155 on: August 11, 2013, 10:28:03 AM »
We also need Megaman Unlimited boss rooms. Like to Tankman etc. Also That Mystic Character.

August 11, 2013, 04:02:20 PM
Reply #156

Offline Gumballtoid

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Re: GBT's Maps - BBB&B-v1b
« Reply #156 on: August 11, 2013, 04:02:20 PM »
No

August 11, 2013, 04:10:56 PM
Reply #157

Offline Oliver

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Re: GBT's Maps - BBB&B-v1b
« Reply #157 on: August 11, 2013, 04:10:56 PM »
fine... :P

August 11, 2013, 04:24:11 PM
Reply #158

Offline Ceridran

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Re: GBT's Maps - BBB&B-v1b
« Reply #158 on: August 11, 2013, 04:24:11 PM »
There's no need for concept art RM rooms, fangame rooms, DOS rooms, etc. DOS robot masters are ugly and I don't see why they're still hailed.

Infact, I see too many skins of robot masters that are only edits of others, even though there aren't alot, still.

August 11, 2013, 07:08:03 PM
Reply #159

Offline Magnet Dood

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Re: GBT's Maps - BBB&B-v1b
« Reply #159 on: August 11, 2013, 07:08:03 PM »
Says the guy who literally put "needs more Honey Woman" on his little grid thing.

I don't see why people hate DOS robot masters so much as only the graphics on the DOS make them look ugly.

August 11, 2013, 07:36:24 PM
Reply #160

Offline Geno

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Re: GBT's Maps - BBB&B-v1b
« Reply #160 on: August 11, 2013, 07:36:24 PM »
Quote from: Zerokk
DOS robot masters are ugly and I don't see why they're still hailed.


I've never seen any "hailing" of the PC Robot Masters being done, the closest thing to that I've ever seen, is when people treat them like they do the normal Robot Masters.

And they're not THAT ugly, sure, the ones from PC3 are edits of MM2 and MM3 ones, and the PC1 ones won't win any "best design" contests, but they really don't deserve half the hate they get.

August 11, 2013, 07:46:58 PM
Reply #161

Offline Ceridran

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Re: GBT's Maps - BBB&B-v1b
« Reply #161 on: August 11, 2013, 07:46:58 PM »
Quote from: "Magnet Dood"
Says the guy who literally put "needs more Honey Woman" on his little grid thing.

You thought I was serious about that one?

August 11, 2013, 07:53:19 PM
Reply #162

Offline ZeStopper

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Re: GBT's Maps - BBB&B-v1b
« Reply #162 on: August 11, 2013, 07:53:19 PM »
Quote from: "Zerokk"
Quote from: "Magnet Dood"
Says the guy who literally put "needs more Honey Woman" on his little grid thing.

You thought I was serious about that one?
Maybe.
But if they were to be included, they should probably be included as a room in a room-
Waveman PC in regular Waveman's room.

August 11, 2013, 11:24:57 PM
Reply #163

Offline fortegigasgospel

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Re: GBT's Maps - BBB&B-v1b
« Reply #163 on: August 11, 2013, 11:24:57 PM »
Quote from: "ThePlayer"
Quote from: "Zerokk"
Quote from: "Magnet Dood"
Says the guy who literally put "needs more Honey Woman" on his little grid thing.

You thought I was serious about that one?
Maybe.
But if they were to be included, they should probably be included as a room in a room-
Waveman PC in regular Waveman's room.
Thats a really bad idea I think.

Quote from: "geno"
I've never seen any "hailing" of the PC Robot Masters being done, the closest thing to that I've ever seen, is when people treat them like they do the normal Robot Masters.
This right here pretty much. There is a big difference between these guys and say, the MMU RMs, and that is these guys, though not included in canon, ARE actual Robot Masters from official released games.  And seeing as the first one was made by 1 guy, and the second was made in roughly a week, can you truly blame the robot masters themselves for what they turned out to be?

Now I'm not gonna press the matter of including them in this, as any time I would wouldn't even have been serious.  And hell, I'm actually heavily contemplating going around and requesting at least new walking frames for the DOS3 bosses (minus Bit cause he is unique enough), to help them be a bit better edits (and not simply walking like their bases). But alas, this has no relevance to the topic, moving on.

August 13, 2013, 11:14:24 PM
Reply #164

Offline Superjustinbros

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Re: GBT's Maps - BBB&B-v1b
« Reply #164 on: August 13, 2013, 11:14:24 PM »
I'll give my own thoughts on giving non-canon Robot Masters rooms. I'd say just give them a separate hotel that's not part of the main hotel. It'd still have the basics like the restrooms, the park/garden, the pool, etc, but it'd just be a different size.