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Author Topic: MM8BDM: Mega Man 8 Expansion Public Thread  (Read 266773 times)

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March 02, 2012, 10:05:50 AM
Reply #60

Offline TheBladeRoden

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #60 on: March 02, 2012, 10:05:50 AM »
I'm proud to announce that I'm on the team too!

...

...I'm not :(

March 02, 2012, 02:29:47 PM
Reply #61

Offline GameAndWatcher

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #61 on: March 02, 2012, 02:29:47 PM »
Quote from: "Game&Watcher"
Is ther going to be a secret boss? Will it be *u*?

March 02, 2012, 04:05:13 PM
Reply #62

Offline Russel

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #62 on: March 02, 2012, 04:05:13 PM »
Quote from: "Ivory"
The chapter boss has already been planned out. :cool:
lrn 2 read

March 02, 2012, 04:35:22 PM
Reply #63

Offline Jc494

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #63 on: March 02, 2012, 04:35:22 PM »
Quote from: "Lego"
Quote from: "Ivory"
The chapter boss has already been planned out. :cool:
lrn 2 read

I think he meant a secret boss as in Punk in Chapter 4, not the chapter boss.

March 02, 2012, 05:31:43 PM
Reply #64

Offline Mr. X

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #64 on: March 02, 2012, 05:31:43 PM »
Now now, the boss wouldn't be secret if we told you about it!

March 02, 2012, 06:11:57 PM
Reply #65

Offline GameAndWatcher

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #65 on: March 02, 2012, 06:11:57 PM »
So there is a secret boss...
Will Thunder Claw work as it did in the 8-10 weapons mod?

March 02, 2012, 06:15:57 PM
Reply #66

Offline Magnet Dood

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #66 on: March 02, 2012, 06:15:57 PM »
inb4 Quint battle
I think they said they changed the weapons around from Lego's version.

March 02, 2012, 06:17:59 PM
Reply #67

Offline Beed28

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #67 on: March 02, 2012, 06:17:59 PM »
If it's Yadokargo, that hermit crab from the intro stage, then okay.
If it's Atetemino, that monkey thing, it would make an intresting puzzle boss.
If it's Bliking, that unpainted plane thing, it would make an epic Rush Jet battle.
If it's Green Devil, OH GOD NO!! PLEASE HAVE MERCY!!
If it's Wily Machine, we already have such boss in the Mega Man Powered Up user expansion.
If it's Wily Capsule, we already have that in the Mega Man 7 expansion.
If it's Duo, we must really be evil or something.
If it's that evil robot, then... uhh...

March 02, 2012, 06:40:12 PM
Reply #68

Offline Laggy Blazko

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #68 on: March 02, 2012, 06:40:12 PM »
Quote from: "Beed28"
If it's Atetemino, that monkey thing, it would make an intresting puzzle boss..
The monkey (Monking A) is in MM&B. Atetemino is the penguin-like barrel.

March 02, 2012, 06:44:08 PM
Reply #69

Offline fizzyman

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #69 on: March 02, 2012, 06:44:08 PM »
When I asked about the mega ball (soccer ball weapon) I was thinking about that one boss in wily's castle... I think its the first one you fight, it can drop down from the ceiling in 3 places. And I had to kick that godamned ball to hit it, I think you can use the ice weapon on it too if it drops on the sides... Anyways I think I would cry if that thing was in the expansion, it took me forever to get past that boss.

March 02, 2012, 06:46:08 PM
Reply #70

Offline Ivory

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #70 on: March 02, 2012, 06:46:08 PM »
I'll go over exact weapon details in a few week. Most of the weapons are different from Lego's original versions in some way shape or form though.

As for bosses, we aren't spoiling those, some things need to be a surprise for release!

March 02, 2012, 06:48:35 PM
Reply #71

Offline Lobsters

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #71 on: March 02, 2012, 06:48:35 PM »
That is Atetemino and yes it appears in Wily Castle 1 the Jump Slide and Thunder Claw Grapple Level.


Quote from: "Mr. X"
Swimming will NOT be in Aqua Man's stage.  It wouldn't make sense to have swimmable water in only one map of the entire game.

This makes me a tad bit sad. If the team decided against it there really is nothing I can do.

March 02, 2012, 07:12:22 PM
Reply #72

Offline Magnet Dood

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #72 on: March 02, 2012, 07:12:22 PM »
How about you guys just have ONE Wily Stage?

Like the campaigns of 2 through 6?

You know, to make it a bit more balanced?

Really, there should be only one Wily Stage for Mega Man 7's campaign too.

March 02, 2012, 07:20:10 PM
Reply #73

Offline Mr. X

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #73 on: March 02, 2012, 07:20:10 PM »
Well, I know MM1 has more than one fortress stage to make up for the lack of robot master stages.

I'm not Mike, but I THINK the reason MM7 has multiple fortress stages was to make it a more substantial expansion.

March 02, 2012, 10:17:26 PM
Reply #74

Offline MusashiAA

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #74 on: March 02, 2012, 10:17:26 PM »
So there is a secret boss. Ok.

It better be Quint, or else I'll throw a fit. I mean, &Bass would obviously have, you know, Bass as a secret boss. Or maybe Bass IS the MM8 expansion boss.

You know, I'm gonna go with Evil Energy Super Bass being the secret boss for this expansion.