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Author Topic: Kid Icarus: Uprising!  (Read 30228 times)

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April 30, 2012, 11:02:44 AM
Reply #120

Offline Jennifer

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Re: Kid Icarus: Uprising!
« Reply #120 on: April 30, 2012, 11:02:44 AM »
Magnus Club:
Ranged: 3 1/2 Stars
Melee: 3 Stars

Melee Combo +4
Health +3
Poison +1
Running Speed +2
In-Peril Attack Boost -4


I love it~

May 02, 2012, 06:33:15 AM
Reply #121

Offline verifiaman

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Re: Kid Icarus: Uprising!
« Reply #121 on: May 02, 2012, 06:33:15 AM »
http://www.fanfiction.net/s/8078487/1/W ... s_Uprising This little thing i found sums up the things i felt when i first played it.
warning: spoilers ahead

May 02, 2012, 10:10:21 AM
Reply #122

Offline Jennifer

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Didn't think I'd see that in there.
« Reply #122 on: May 02, 2012, 10:10:21 AM »
(click to show/hide)

No, I'm not trying to shove it in anyone's face, I'm just pointing out that:

1) I also thought of it as being Touhou-ish.

2) YEAH FACE KICK.

May 02, 2012, 02:34:10 PM
Reply #123

Offline FluffiMasta

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Re: Kid Icarus: Uprising!
« Reply #123 on: May 02, 2012, 02:34:10 PM »
Thats. the. best. game. for. the. 3DS. EVAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!

May 05, 2012, 06:02:02 AM
Reply #124

Offline Combotron

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Re: Kid Icarus: Uprising!
« Reply #124 on: May 05, 2012, 06:02:02 AM »
Anyone else prefer Team Battle over Free For All in multiplayer? Recently I've been getting more and more pissed off with the Free For All mode because like Smash Bros, people seem to of fallen into incredibly specific, incredibly annoying playsets that get used almost every single battle. I can't go through a single Free For All without being put into a black hole, or have to deal with multiple people using clubs. I also seem to of not figured out how to melee properly, as almost every time I get thrown into a countering battle, I always end up losing the standoff, no matter who the opponent seems to be, and no matter what weapon they seem to have. With team battle, I at least know that every gun on the field isn't completely focused on me, and the pacing is a lot more comfortable for both sides.

I really don't think I should play Free-For-All ever again. There's little pressure to losing a game since your losses aren't recorded, but it's feels pretty crappy to lose over and over again, regardless of how good or bad I play.

May 05, 2012, 01:20:16 PM
Reply #125

Offline FluffiMasta

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Re: Kid Icarus: Uprising!
« Reply #125 on: May 05, 2012, 01:20:16 PM »
Quote from: "Combotron"
Anyone else prefer Team Battle over Free For All in multiplayer? Recently I've been getting more and more pissed off with the Free For All mode because like Smash Bros, people seem to of fallen into incredibly specific, incredibly annoying playsets that get used almost every single battle. I can't go through a single Free For All without being put into a black hole, or have to deal with multiple people using clubs. I also seem to of not figured out how to melee properly, as almost every time I get thrown into a countering battle, I always end up losing the standoff, no matter who the opponent seems to be, and no matter what weapon they seem to have. With team battle, I at least know that every gun on the field isn't completely focused on me, and the pacing is a lot more comfortable for both sides.

I really don't think I should play Free-For-All ever again. There's little pressure to losing a game since your losses aren't recorded, but it's feels pretty crappy to lose over and over again, regardless of how good or bad I play.

Youre right. I hate such people with their F****** Clubs!

May 05, 2012, 02:30:38 PM
Reply #126

Offline Rozark

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Re: Kid Icarus: Uprising!
« Reply #126 on: May 05, 2012, 02:30:38 PM »
agreed there. but me and my op gaol blade know how to handle them ;). (well, just my skills alone can XD)

May 07, 2012, 12:30:27 AM
Reply #127

Offline kirbymariomega

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Re: Kid Icarus: Uprising!
« Reply #127 on: May 07, 2012, 12:30:27 AM »
I dislike Free-For-All almost exclusively for the laser spam everywhere. I don't see it near as often in Teams.
I have grown attached to Pandora Claws, Beam Claws, and my Eyetrack Orbitars. :3

May 07, 2012, 01:26:01 AM
Reply #128

Offline Rozark

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Re: Kid Icarus: Uprising!
« Reply #128 on: May 07, 2012, 01:26:01 AM »
jw, but am i the only one with a level 4 megalaser power?

May 07, 2012, 03:45:14 AM
Reply #129

Offline Combotron

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Re: Kid Icarus: Uprising!
« Reply #129 on: May 07, 2012, 03:45:14 AM »
No, I believe I have a level 4 version of that as well, also the Meteor Rain version of that as well. In a free-for-all, it's understandable to have an offensive power like that, especially if you know when and where to use it. Like if you see a group from a distance, or you're in that one building map with the long hallway, then yeah, it's a good power to use. I do the same with with the Lancer Staff of mine when I use Quick Charge in that area and just pick off people from a decent distance.

I'm finding that the only Arm I can use even remotely well is the Drill Arm, and I'm terrible with every other arm it seems. In free for all, melee attacks rarely connect or succeed with the arms I equip myself with, especially one I thought was good. I managed to find a value 332 Volcano Arm with +6 to defense, +4 to running speed, +3 side dash cont. fire, and +4 to dashing melee, with shaking bonus. It's got 3.5 star range, and 1 star melee as well. Even so, it's not faring well when I use it in free for all, and the same goes for my value 302 Upperdash arm, which even with 4.5 star melee, can't win in a melee standoff with anyone. Anyone else finding arms tricky to use, or are you finding them comfortable?

I did however make a weapon recently that I've grown to like, the Sonic Cannon. I made a pretty good one recently, but if I can get one with a bit of extra homing onto it, with the homing it already has built in naturally, I think I found a new friend. I did want to get into using cannons anyway, I love their designs more than the other weapons.

May 08, 2012, 01:47:49 AM
Reply #130

Offline verifiaman

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Re: Kid Icarus: Uprising!
« Reply #130 on: May 08, 2012, 01:47:49 AM »
I hate light vs dark because it randomizes your  weapons when you become the angel!

May 09, 2012, 01:53:59 AM
Reply #131

Offline Rozark

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Re: Kid Icarus: Uprising!
« Reply #131 on: May 09, 2012, 01:53:59 AM »
Boasting about my fav of the two modes below.

(click to show/hide)

May 09, 2012, 11:31:01 PM
Reply #132

Offline kirbymariomega

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Re: Kid Icarus: Uprising!
« Reply #132 on: May 09, 2012, 11:31:01 PM »
Am I the only person who hates Idol Transformation? If you could see if you were close to wearing an enemy down, then I'd like it a bit more. At least give them a health bar. :/

May 10, 2012, 09:27:07 AM
Reply #133

Offline Duora Super Gyro

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Re: Kid Icarus: Uprising!
« Reply #133 on: May 10, 2012, 09:27:07 AM »
Quote from: "kirbymariomega"
Am I the only person who hates Idol Transformation? If you could see if you were close to wearing an enemy down, then I'd like it a bit more. At least give them a health bar. :/

I hate it to.

May 10, 2012, 07:07:17 PM
Reply #134

Offline Jennifer

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Re: Kid Icarus: Uprising!
« Reply #134 on: May 10, 2012, 07:07:17 PM »
Actually, you just have to guess on their Health by Spamming shots with a Weak Weapon and using Idol Transformation when you think they're low enough on Health. I used this strategy Against some bosses and easily got their Idols. Just to name a Few, though:

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