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3 opinions incomming!!#1 I voted for 8 seperate stages, because It would seem impossible, or prehaps very difficult and confusing which of the 4 cossack/wily stages to include. each stage has their own uniqe gimmics and traits that make them all different and memorable. besides, they all have different music tracks, and there would bound to be some angry fans ranting about "Why didn't you do cossack 1 instead of 3?!?"#2 I've thought about Wily 2 being based on having a rotating circular room with a hole in the middle leading to the gradius-rippoff section, but idk what your plans are, so I must wait and see.#3 Is there a concept or a idea on how the weapon *Toad will work? curious to know as it can seem alittle op...
ready for two more questions?1) The weapon color schemes. will they be based on the corresponding Robot Master's beserk (when they change color at half health and throw more bricks at you) colors, or based on the origonal in-game colors you were given?2) This. :I (click to show/hide)20 seconds inWily BusterPlease tell me this isn't gonna be in a regular DM Will this be somthing planned only for single player, or what? (Cause theres never enough Instagib weaponery in this already)