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Author Topic: The Joe Classes Mod  (Read 14535 times)

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April 02, 2012, 10:10:28 AM
Reply #30

Offline BiscuitSlash

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Re: The Joe Classes Mod
« Reply #30 on: April 02, 2012, 10:10:28 AM »
Once I get my Sniper Joe class finished off, I'll tweak it a bit for this version. I'll post screenshots later

One thing. What should his amour be for this? My class uses 1.6x amour to match the other classes. Sniper Joe Classic had 10 health, which is a lot for an enemy and more than most other joes. Should I set it to 1x amour for this mod? If we're keeping Megaman, I'd like to suggest 0.5x amour for him....

April 02, 2012, 12:32:12 PM
Reply #31

Offline Magnet Dood

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Re: The Joe Classes Mod
« Reply #31 on: April 02, 2012, 12:32:12 PM »
Quote from: "fortegigasgospel"
Psst, btw Kackebango made a bunch of Joe skins according to the wiki, Apache is the only one of his set to private and no DL link for Crystal. So Cannon, Trucker, Hammer, Skeleton, Sniper Armor.

Kackebango gave me permission to use them via Skype, so that's covered.

Quote from: "Michael712"
Once I get my Sniper Joe class finished off, I'll tweak it a bit for this version. I'll post screenshots later

One thing. What should his amour be for this? My class uses 1.6x amour to match the other classes. Sniper Joe Classic had 10 health, which is a lot for an enemy and more than most other joes. Should I set it to 1x amour for this mod? If we're keeping Megaman, I'd like to suggest 0.5x amour for him....

Uh... Whatever you think is best. I'm not really too sure about what the armors should be. 1x is probably best.

April 02, 2012, 06:37:07 PM
Reply #32

Offline Korby

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Re: The Joe Classes Mod
« Reply #32 on: April 02, 2012, 06:37:07 PM »
Keep in mind, Trucker Joe has .5 armor which makes him pretty hard to kill.

April 06, 2012, 03:57:31 AM
Reply #33

Offline Pikmin747

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Re: The Joe Classes Mod
« Reply #33 on: April 06, 2012, 03:57:31 AM »
I'll take Crystal Joe's skin, thank you.

April 06, 2012, 04:42:50 AM
Reply #34

Offline Magnet Dood

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Re: The Joe Classes Mod
« Reply #34 on: April 06, 2012, 04:42:50 AM »
Uh...

Cool. Thank you. That'll actually help quite a bit.

April 06, 2012, 08:57:14 PM
Reply #35

Offline DarkAura

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Re: The Joe Classes Mod
« Reply #35 on: April 06, 2012, 08:57:14 PM »
Hammer Joe is done and has been submitted. It won't be pretty.

April 06, 2012, 09:25:21 PM
Reply #36

Offline Pikmin747

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Re: The Joe Classes Mod
« Reply #36 on: April 06, 2012, 09:25:21 PM »
Quote from: "Star Dood"
Uh...

Cool. Thank you. That'll actually help quite a bit.
No Problem.

April 07, 2012, 11:21:55 PM
Reply #37

Offline Magnet Dood

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Re: The Joe Classes Mod
« Reply #37 on: April 07, 2012, 11:21:55 PM »
Whoo, Trucker and Hammer are compiled and Piraparee's HUD is sent

just need two more

April 21, 2012, 05:30:23 PM
Reply #38

Offline BiscuitSlash

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This expansion needs Ryu Joe with HADOKEN!
« Reply #38 on: April 21, 2012, 05:30:23 PM »
M712 teasers. Teasing the viewers since 21/4/2012 6:20pm GMT time.
(click to show/hide)

April 21, 2012, 05:50:42 PM
Reply #39

Offline TheDoc

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Re: The Joe Classes Mod
« Reply #39 on: April 21, 2012, 05:50:42 PM »
The grenade throwing sprite makes him look like he has a green beard.

April 21, 2012, 05:54:08 PM
Reply #40

Offline BiscuitSlash

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Re: The Joe Classes Mod
« Reply #40 on: April 21, 2012, 05:54:08 PM »
olo, never noticed that. Not something I can change though.

April 22, 2012, 01:44:58 AM
Reply #41

Offline Korby

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Re: The Joe Classes Mod
« Reply #41 on: April 22, 2012, 01:44:58 AM »
erm...why?

April 22, 2012, 09:20:45 AM
Reply #42

Offline BiscuitSlash

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Re: The Joe Classes Mod
« Reply #42 on: April 22, 2012, 09:20:45 AM »
I don't see how I can change the sprite, other than lowering the black bit or raising the belt. That doesn't seem like a good idea though. i think it's fine as it is

April 22, 2012, 01:06:34 PM
Reply #43

Offline TheDoc

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Re: The Joe Classes Mod
« Reply #43 on: April 22, 2012, 01:06:34 PM »
Hmmm......you could just make the lower part of the "beard" black


EDIT: Ta-daaaaaaaaaaa!

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May 07, 2012, 08:45:25 PM
Reply #44

Offline Geno

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Re: The Joe Classes Mod
« Reply #44 on: May 07, 2012, 08:45:25 PM »
Whoops, big bump!
I have decided, I will NOT do Rider Joe!
INSTEAD I will do the Joe from MM8 (or MM7)!
(sorry for the inconvenience.)