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Author Topic: The Joe Classes Mod  (Read 14536 times)

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May 07, 2012, 09:30:10 PM
Reply #45

Offline xColdxFusionx

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Re: The Joe Classes Mod
« Reply #45 on: May 07, 2012, 09:30:10 PM »
Remove me from the list for Gunner Joe. Sorry, but I can't seem to bring myself to do anything.

May 07, 2012, 09:33:19 PM
Reply #46

Offline Hallan Parva

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Re: The Joe Classes Mod
« Reply #46 on: May 07, 2012, 09:33:19 PM »
oh yeah

put a funky question mark by my name

because I technically have Crystal Joe figured out but I'm waiting because CSCC

so yeah, if anyone's impatient go ahead and pass me

June 29, 2012, 04:14:39 AM
Reply #47

Offline Bazookajoe45

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Re: The Joe Classes Mod
« Reply #47 on: June 29, 2012, 04:14:39 AM »
Break man from megaman 3 look likes a joe. any of you wanna put him in?

June 29, 2012, 01:12:46 PM
Reply #48

Offline Magnet Dood

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Re: The Joe Classes Mod
« Reply #48 on: June 29, 2012, 01:12:46 PM »
Holy shit this topic.

I'm going to assume nobody was working on this while it was dead, so... I'll just wait on this one for a little while.

June 29, 2012, 03:54:05 PM
Reply #49

Offline DarkAura

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Re: The Joe Classes Mod
« Reply #49 on: June 29, 2012, 03:54:05 PM »
Well, what has/hasn't been done so far? *insert rant about why constantly updating the front page is fun here*

Maybe I can code Colton if I get pitched an idea for an alt. weapon.

June 29, 2012, 03:57:19 PM
Reply #50

Offline Russel

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Re: The Joe Classes Mod
« Reply #50 on: June 29, 2012, 03:57:19 PM »
Oh look, another one of Star Dood's 500+playercount()*100 expansions...

I still plan on making a Returning Sniper Joe, but not entirely sure if it will be going in any time soon...

June 29, 2012, 04:04:52 PM
Reply #51

Offline BiscuitSlash

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Re: The Joe Classes Mod
« Reply #51 on: June 29, 2012, 04:04:52 PM »
I'll hurry up with Classic Joe class if need be. It does need a few tweaks and stuff.

June 29, 2012, 06:13:42 PM
Reply #52

Offline Magnet Dood

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Re: The Joe Classes Mod
« Reply #52 on: June 29, 2012, 06:13:42 PM »
I don't even run that many expansions! I have three now, because one of them is outdated due to the GB Map Pack.

Stuff that I know was done was Hammer and Trucker. Other than that, I don't know what else has been finished.

June 29, 2012, 06:43:16 PM
Reply #53

Offline Hallan Parva

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Re: The Joe Classes Mod
« Reply #53 on: June 29, 2012, 06:43:16 PM »
Hey Star, if you're interested, I can whip up some loadouts for these Joes.

June 29, 2012, 11:32:16 PM
Reply #54

Offline JaxOf7

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Re: The Joe Classes Mod
« Reply #54 on: June 29, 2012, 11:32:16 PM »

August 08, 2012, 04:43:27 PM
Reply #55

Offline Kackebango

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Re: The Joe Classes Mod
« Reply #55 on: August 08, 2012, 04:43:27 PM »
hey okay, I was kind of unaware of this thread.
I've begun to work on Crystal Joe which was the last one on my long ago established Joe list, so I'm not sure why it says Open in the first post.
Ryuga_knight made a Piriparee skin ->http://www.cutstuff.net/forum/viewtopic.php?f=30&t=1417
and squidgy617 made a Classic Joe skin ->http://www.cutstuff.net/forum/viewtopic.php?f=30&t=496.
Machine Gun Joe looks just like him except for the gun so you could just edit that one.
I'm leaving every other Joe to you guys.
okay thanks have fun!!

August 08, 2012, 08:54:06 PM
Reply #56

Offline Tengu

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Re: The Joe Classes Mod
« Reply #56 on: August 08, 2012, 08:54:06 PM »
Apache Joe: Taken- Pikmin555


Sorry no. Does not exist anymore

August 09, 2012, 03:32:06 PM
Reply #57

Offline Kackebango

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Re: The Joe Classes Mod
« Reply #57 on: August 09, 2012, 03:32:06 PM »
(click to show/hide)
groundbreaking Behind the Scenes pictures leaked

October 12, 2012, 11:06:11 PM
Reply #58

Offline Magnet Dood

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Re: The Joe Classes Mod
« Reply #58 on: October 12, 2012, 11:06:11 PM »
Hey so this is also back.

I keep forgetting to update this one, but we nearly have enough classes for a first beta release. All I really need is Michael's Joe and a few HUDs. I updated the front page and stuff, so you can take a look at it.

October 14, 2012, 08:17:48 PM
Reply #59

Offline Colonel ServBot

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Re: The Joe Classes Mod
« Reply #59 on: October 14, 2012, 08:17:48 PM »
Awesomest mode, EVER!!!