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Author Topic: Quitting this topic cause I got bored.  (Read 4487 times)

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April 03, 2012, 01:55:17 AM
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Offline Hilman170499

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Quitting this topic cause I got bored.
« on: April 03, 2012, 01:55:17 AM »
Sorry, this topic has ended.

You may submit classes while it is in development.
And please use custom skins because the vanilla class will be included.
I will also use this a as opportunity to practise coding.

Here is a template:
Name:
Weapon:
Weakness:
Skin:

You may add more like damage type, weapon dropped, obituary, etc.

After submitting, I'll read the submission and and rate your concept.

Credits:
(click to show/hide)

April 03, 2012, 01:56:55 AM
Reply #1

Offline Ivory

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Re: Hilman's Classes
« Reply #1 on: April 03, 2012, 01:56:55 AM »
Err. What makes this different from Cutstuff Community Classes?

April 03, 2012, 02:01:02 AM
Reply #2

Offline Hilman170499

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Re: Hilman's Classes
« Reply #2 on: April 03, 2012, 02:01:02 AM »
Now that you mentioned it, is does sound similar to CSCC.

April 03, 2012, 01:27:49 PM
Reply #3

Offline Hilman170499

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Re: Hilman's Classes
« Reply #3 on: April 03, 2012, 01:27:49 PM »
Sorry to double post, I don't want to eat up letters. Anyway, here are some rules for the submissions:
1) Names must not be anyone's(including your) Cutstuff or MM8BDM username. Especially when it contains a curse word. Be creative with the naming. Your submission is more likely approved when I like the name.
2) Again, please use custom skins if you can. The cooler, the better.
3) If you want to add obituaries, put %o for the victim and %k for the user. Don't put like X is user and Y is victim or P1 is user and P2 is victim.
4) Be as creative as possible with your weapons. I'll see the concept of the weapons and rate it.
5) If you made codes and/or skins already, I recommend you upload it.
6) STRICTLY NO CURSE WORDS! This includes in the posts, your submission, obituaries, weapon names, etc.
7) Do not put classes that have been added to CSCC. It just makes the two very similar.
8) No classes from other class-based mod. e.g.:Someone submitted for CSCC, got approved and added in the next release. Then the exact same class by the same user will not be approved.

April 03, 2012, 02:42:34 PM
Reply #4

Offline SaviorSword

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Re: Hilman's Classes
« Reply #4 on: April 03, 2012, 02:42:34 PM »
Again, what's the difference between this and CSCC? If ya want to start yar own classes, think Unepix. Any jump start to such a project needs someone to be a half-decent coder, especially the founder. I suggest ya go learn some before startin' up a project like this, otherwise yar project will never lift off the ground.
Lastly, another word of advice. No one's willin' to help someone that's not known for anythin' (in short, a stranger). I suggest ya get around and start makin' some friends here or get to know this place a lot better. Ya haven't really learned the ropes here yet, which'll get ya to a bad start if ya want to jump into the deep-ends (like codin') immediately.

April 03, 2012, 03:35:04 PM
Reply #5

Offline Gummywormz

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Re: Hilman's Classes
« Reply #5 on: April 03, 2012, 03:35:04 PM »
The only difference I see is that you can submit as many classes as you want and they don't have to be tied to who you are in the community.

April 03, 2012, 09:30:20 PM
Reply #6

Offline xColdxFusionx

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Re: SHOOT! ANOTHER QUIT! WHAT A WASTE.
« Reply #6 on: April 03, 2012, 09:30:20 PM »
So it's a mod where people code and submit their own classes with custom weapons and skins?

...Explain to me how this is different from CSCC. Seriously, I want to know.

April 08, 2012, 09:50:18 PM
Reply #7

Offline Duora Super Gyro

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Re: Hilman's Classes
« Reply #7 on: April 08, 2012, 09:50:18 PM »
Quote from: "Gummywormz"
The only difference I see is that you can submit as many classes as you want and they don't have to be tied to who you are in the community.

Quote from: "Ivory"
Err. What makes this different from Cutstuff Community Classes?

Well. It seems less limited.
Im trying to figure out the title of this thread.

April 08, 2012, 10:38:38 PM
Reply #8

Offline Red

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Re: SHOOT! ANOTHER QUIT! WHAT A WASTE.
« Reply #8 on: April 08, 2012, 10:38:38 PM »
he quit, and you're posting on a dead thread


good job

April 09, 2012, 03:15:56 PM
Reply #9

Offline Hilman170499

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Difference between Hilman's Classes and CSCC
« Reply #9 on: April 09, 2012, 03:15:56 PM »
Quote from: "xColdxFusionx"
So it's a mod where people code and submit their own classes with custom weapons and skins?

...Explain to me how this is different from CSCC. Seriously, I want to know.

Mainly, the title of the "mod". As of now, it'll be called "Hilman's Classes". I'll add a more creative name in the future.

I also allow multiple submissions, providing they follow the rules and/or that I give a positive opinion. I will also make multiple classes myself. The ratings of the submissions are based on MY OPINION.

Unlike CSCC which includes the New Mega Man, it will use the vanilla class. The custom skins accepted/added by me will be added in the vanilla class as well.

The number of classes made by members other than me must not be more than a third of the total number of classes.

April 09, 2012, 03:40:10 PM
Reply #10

Offline fortegigasgospel

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Re: Difference between Hilman's Classes and CSCC
« Reply #10 on: April 09, 2012, 03:40:10 PM »
Quote from: "Hilman170499"
Unlike CSCC which includes the New Mega Man, it will use the vanilla class. The custom skins accepted/added by me will be added in the vanilla class as well.
CSCC has no New Megaman, its the same vanilla megaman class, Unholy classes has a New Megaman classs to balance him with the other insanly high HP classes (though the copy weapons suck).

April 09, 2012, 04:45:40 PM
Reply #11

Offline HD_

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Re: Difference between Hilman's Classes and CSCC
« Reply #11 on: April 09, 2012, 04:45:40 PM »
Quote from: "fortegigasgospel"
Quote from: "Hilman170499"
Unlike CSCC which includes the New Mega Man, it will use the vanilla class. The custom skins accepted/added by me will be added in the vanilla class as well.
CSCC has no New Megaman, its the same vanilla megaman class, Unholy classes has a New Megaman classs to balance him with the other insanly high HP classes (though the copy weapons suck).

IIRC, there's a new Megaman in CSCC for Sinkman pain states.

April 10, 2012, 02:57:13 AM
Reply #12

Offline xColdxFusionx

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Re: Difference between Hilman's Classes and CSCC
« Reply #12 on: April 10, 2012, 02:57:13 AM »
Quote from: "Human Destroyer"
Quote from: "fortegigasgospel"
Quote from: "Hilman170499"
Unlike CSCC which includes the New Mega Man, it will use the vanilla class. The custom skins accepted/added by me will be added in the vanilla class as well.
CSCC has no New Megaman, its the same vanilla megaman class, Unholy classes has a New Megaman classs to balance him with the other insanly high HP classes (though the copy weapons suck).

IIRC, there's a new Megaman in CSCC for Sinkman pain states.

^ This. Megaman has a file in the mod solely for painstates.

April 18, 2012, 01:27:01 AM
Reply #13

Offline Hilman170499

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Re: Hilman's Classes is open again.
« Reply #13 on: April 18, 2012, 01:27:01 AM »
Oh. So the New Mega Man class is there to make the vanilla class compatible with CSCC?

April 18, 2012, 02:22:14 AM
Reply #14

Offline fortegigasgospel

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Re: Hilman's Classes is open again.
« Reply #14 on: April 18, 2012, 02:22:14 AM »
Quote from: "Hilman170499"
Oh. So the New Mega Man class is there to make the vanilla class compatible with CSCC?
Exactly.