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Author Topic: Megaman 8 Expansion: Credits  (Read 47613 times)

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April 14, 2012, 04:29:10 PM
Reply #240

Offline Gumballtoid

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Re: plot twist
« Reply #240 on: April 14, 2012, 04:29:10 PM »
Quote from: "Korby"
Anyone who has not been accepted by Tuesday-ish will be dropped from the list.
*little girl shriek* I take it that means anyone who hasn't applied the necessary changes as well? Anyway, I fixed up Tunnel Man some. His chest has more detail, his arm has been mare more arm-like, rather than clay-like. Also, I gave him a gray palette, because it looks cooler to me.

The inclusion of the palette in the image broke the size limit, so I'll just post it.
-Tan
-White
-White-ish Gray
-Gray
-Black-ish Gray
-Black

April 14, 2012, 04:38:37 PM
Reply #241

Offline Mr. X

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Re: Megaman 8 Expansion: Credits
« Reply #241 on: April 14, 2012, 04:38:37 PM »
(click to show/hide)

Ok, as awesome as that guy is (and he's pretty dang awesome), there's just one itty bitty thing that irks me:  there's a part of his smoke that looks like someone took the box tool and accidentally deleted a small section on the bottom right.  Other than that, it's really really good!

April 14, 2012, 05:27:55 PM
Reply #242

Offline Korby

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Re: Megaman 8 Expansion: Credits
« Reply #242 on: April 14, 2012, 05:27:55 PM »
Yeah, Frostman's fine, Dusty. Nice job. Also accepting that, Mr. Roden.

April 14, 2012, 09:29:43 PM
Reply #243

Knux

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Re: Megaman 8 Expansion: Credits
« Reply #243 on: April 14, 2012, 09:29:43 PM »
Okay, here is a second attempt. I tried fixing everything Korby said, and I also made some changes. How is it?
(click to show/hide)
His left leg was intended to stay back a little. I'm not sure if I got it correctly, though.

April 14, 2012, 09:33:47 PM
Reply #244

Offline Tempura Wizard

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Re: Megaman 8 Expansion: Credits
« Reply #244 on: April 14, 2012, 09:33:47 PM »
It might help if you shade his left leg a bit...  Other than that, I like it.

April 14, 2012, 09:52:33 PM
Reply #245

Offline Gumballtoid

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Re: Megaman 8 Expansion: Credits
« Reply #245 on: April 14, 2012, 09:52:33 PM »
Kinda looks like he's pointing at his palette, saying "I did it right! Don't judge me!"

April 15, 2012, 12:10:31 AM
Reply #246

Offline Clayton

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Re: Megaman 8 Expansion: Credits
« Reply #246 on: April 15, 2012, 12:10:31 AM »
ok, here's some more fix, now that there is a time limit


April 15, 2012, 01:12:18 AM
Reply #247

Offline Korby

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Re: Megaman 8 Expansion: Credits
« Reply #247 on: April 15, 2012, 01:12:18 AM »
"now that there's a time limit"

Sorry, but I'll have to remove your name from the list. Only putting extra work into something because there's a time limit? For shame, Lad.

April 15, 2012, 01:48:36 AM
Reply #248

Offline Mr. X

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Re: Megaman 8 Expansion: Credits
« Reply #248 on: April 15, 2012, 01:48:36 AM »
Plus the legs STILL don't match.

April 15, 2012, 02:20:53 AM
Reply #249

Offline Copy Robot

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Re: Megaman 8 Expansion: Credits
« Reply #249 on: April 15, 2012, 02:20:53 AM »
Can I claim it then
:o

April 15, 2012, 02:28:15 AM
Reply #250

Offline Zellough

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Re: Megaman 8 Expansion: Credits
« Reply #250 on: April 15, 2012, 02:28:15 AM »
Meoooowww

April 15, 2012, 02:32:48 AM
Reply #251

Knux

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Re: Megaman 8 Expansion: Credits
« Reply #251 on: April 15, 2012, 02:32:48 AM »
Quote from: "Korby"
"now that there's a time limit"

Sorry, but I'll have to remove your name from the list. Only putting extra work into something because there's a time limit? For shame, Lad.
Really? I believe it would have been much worse if he didn't do anything at all especially when you asked him to fix this and that. If anything, that's trying to be responsible the way I see it. I was planning to have my submission done before Monday as I stated before the time limit was announced, however now that one has been announced I feel more pressed to work harder. It's only natural, especially when you announce it a few days early.

And besides, the expansion is about halfway done right? What's the hurry? >_>

April 15, 2012, 03:09:27 AM
Reply #252

Offline Mr. X

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Re: Megaman 8 Expansion: Credits
« Reply #252 on: April 15, 2012, 03:09:27 AM »
Quote from: "Korby"
"now that there's a time limit"

Sorry, but I'll have to remove your name from the list. Only putting extra work into something because there's a time limit? For shame, Lad.

Korby.  Every single time you've had something due at the end of one of our deadlines but once, you've waited until the very last minute to do it.  Let him have his slot.

Provided he fixes those legs.

April 15, 2012, 04:45:44 AM
Reply #253

Offline Shade Guy

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Re: Megaman 8 Expansion: Credits
« Reply #253 on: April 15, 2012, 04:45:44 AM »
Made a couple of changes based on Mr. X's comments.

Shading on the apron/smock/thingy was edited a little, along with his right arm being made longer and the right hand redone to look less terrible.

Don't forget to accept/reject this guy!

April 15, 2012, 06:54:07 AM
Reply #254

Offline Dusty

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Re: Megaman 8 Expansion: Credits
« Reply #254 on: April 15, 2012, 06:54:07 AM »