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Author Topic: "Show some Love for CTF" {Voting Closed: Results Are In!}  (Read 50390 times)

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May 05, 2012, 04:49:33 PM
Reply #120

Offline Donutyoshi

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Re: The "Show some Love for CTF" Mapping Competition!
« Reply #120 on: May 05, 2012, 04:49:33 PM »
Best choices for custom music would probably those Megaman ROM hack music (for a pre-existing song) and those Megaman free stages made by a bunch of people like HertzDevil, Kevvviiinnn, InterrobangPie, etc.

For my map, I'm probably going to use this track by my friend Sebamkfan.
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May 05, 2012, 05:21:35 PM
Reply #121

Offline LlamaHombre

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Re: The "Show some Love for CTF" Mapping Competition!
« Reply #121 on: May 05, 2012, 05:21:35 PM »
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No, it won't be a space map.

May 05, 2012, 05:31:46 PM
Reply #122

Offline BiscuitSlash

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Re: The "Show some Love for CTF" Mapping Competition!
« Reply #122 on: May 05, 2012, 05:31:46 PM »
I'm aiming for a sort of rocky map with a large waterfall in the middle. I might put in some sort of special sky. (Can we use recolours of the current skybos texutres?)

Using this theme, minus the background noise. That wont be there in the map.
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May 05, 2012, 05:35:04 PM
Reply #123

Offline Ivory

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Re: The "Show some Love for CTF" Mapping Competition!
« Reply #123 on: May 05, 2012, 05:35:04 PM »
Nope, you can only recolor for base red and base blue.

May 05, 2012, 05:43:05 PM
Reply #124

Offline LlamaHombre

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Re: The "Show some Love for CTF" Mapping Competition!
« Reply #124 on: May 05, 2012, 05:43:05 PM »
Could we also recolor white for the Skull flag area, or no?

May 05, 2012, 05:46:53 PM
Reply #125

Offline Ivory

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Re: The "Show some Love for CTF" Mapping Competition!
« Reply #125 on: May 05, 2012, 05:46:53 PM »
The 1 Flag area doesn't have to be white, it just has to be in the center of the map. So no.

May 05, 2012, 05:47:15 PM
Reply #126

Offline LlamaHombre

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Re: The "Show some Love for CTF" Mapping Competition!
« Reply #126 on: May 05, 2012, 05:47:15 PM »
Alright then.

May 05, 2012, 07:12:12 PM
Reply #127

Offline Duora Super Gyro

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Re: The "Show some Love for CTF" Mapping Competition!
« Reply #127 on: May 05, 2012, 07:12:12 PM »
I wanna join for spot 30!!!

May 05, 2012, 07:18:25 PM
Reply #128

Offline Galaxy Sisbro

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Re: The "Show some Love for CTF" Mapping Competition!
« Reply #128 on: May 05, 2012, 07:18:25 PM »
I'm using Metalmouth Vulture OST from BaiiIs8bit, which is at the same time a 8-bit remake of Kevvviiinnn's OST. Posting this so no one happens to be using the same song.

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May 05, 2012, 08:13:30 PM
Reply #129

Offline fortegigasgospel

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Re: The "Show some Love for CTF" Mapping Competition!
« Reply #129 on: May 05, 2012, 08:13:30 PM »
*is using MM7 Wily3 and par 8*  :geek:

May 05, 2012, 08:46:46 PM
Reply #130

Offline Beed28

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Re: The "Show some Love for CTF" Mapping Competition!
« Reply #130 on: May 05, 2012, 08:46:46 PM »
Hmm, my CTF map is mostly themed around Yamatoman, but there are Plantman (outside) and Napalmman textures (used for a cave) around.

May 05, 2012, 09:41:44 PM
Reply #131

Offline JaxOf7

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Re: The "Show some Love for CTF" Mapping Competition!
« Reply #131 on: May 05, 2012, 09:41:44 PM »
I can't tell whether CTF leans in favor of the offense capturing the flag or the defense camping the flag.

I'd think defense since the defenders spawn around the flag room and they merely have to touch the flag to return it.

But in offense's favor, the person running there has more opportunity to grab powerups and stronger weapons, and combat in this game is likely to completely miss him him while running away.

So needless to say, the mode and maps should favor offense just so matches don't end in stalemates.
Came up with two concepts to help offense in case it really is extremely ill favored:
Team teleporter: It is the teleporter texture colored a team color. Only that team can take it. Originally intended to be put in flag rooms so the capturer can grab the flag then be put right outside the flag room. A similar thing can be seen icy forts and victory isles.
Defend flag until it returns: A concept from TF2. Defenders can't return the flag merely by touching it and must defend it from being grabbed until it returns to the base. Due to the difficulty of hitting people in this game, defenders can receive some favor by having their vicinity prevent flag pickup.

May 05, 2012, 10:19:08 PM
Reply #132

Offline Jakeinator

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Re: The "Show some Love for CTF" Mapping Competition!
« Reply #132 on: May 05, 2012, 10:19:08 PM »
Quote from: "LlamaHombre"
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No, it won't be a space map.
God dammit i was going to use that in a map of my own later down the road, but since everybody is posting there song... why not i post the one i am going to use
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May 05, 2012, 10:24:27 PM
Reply #133

Offline fortegigasgospel

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Re: The "Show some Love for CTF" Mapping Competition!
« Reply #133 on: May 05, 2012, 10:24:27 PM »
Quote from: "Eon_and_Rush"
Quote from: "LlamaHombre"
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No, it won't be a space map.
God dammit i was going to use that in a map of my own later down the road, but since everybody is posting there song... why not i post the one i am going to use
(click to show/hide)
That should so totally replace the song being used in Woodman's Revenge instead.

May 05, 2012, 10:32:20 PM
Reply #134

Offline Mr. X

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Re: The "Show some Love for CTF" Mapping Competition!
« Reply #134 on: May 05, 2012, 10:32:20 PM »
That sounds awful and ruins both songs included.