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Ah yes, someone mentioned to me that there were quite a few texture issues in Sky Castle and some other maps. I thought she was just being picky but then I turned software mode on, and yeah there's quite a few! Always best to test your maps in both renderers (it's okay, I forget too).
So many of these maps have multiple floors, we desperately need to figure out a way to make it easier to track where the enemy and ally team flags are. Something to look into for the future perhaps.
Triple Trouble: No Yashichi. There's some weird texture screw up on the lower moving walls in the center of the map. Also, why are we recycling MM7 Wily 3 music?
Clash in the City: Why does this map have the exact same music as Tunnel Network? Also, we only need one Yashichi, not two.
Also, what's with the hilariously random name?