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Alternatively, Musashi and Orange Juice are immune to damage. Instead, they can only be killed by a third hale who tries to protect all the other players. If all survivors are killed, the third hale is also killed.
Actually that alternate idea sounds pretty sweet. Who would our savior be?wait...
So, seems this mod is damned... Or is it? If I recall, the "last stable" was V3C, except for the replacing script causing many lags. So, I went on and modified it to adopt the new damagetypes and to use a lighter replacer. If it still breaks, then the problem is something else, not the mod. And, yes, only modded these. Didn't remove any boss nor anything. And I'm uploading right now. Damn huge files.Well, here it is, the old V3C adapted for MM8BDM V3A.Saxton&FriendsV3C-for-MM8DMV3A.pk3
Remeber Gizmo's Rawk Hawk idea? Replace NeoDS with Rawk Hawk. Make a Hale after someone to deserves it
Hale Packs isn't about replacing Hales; it's about organizing them into specific locations.Freak Fortress Hales. Mega Man Hales. CutStuff Hales. Everything in its place and a place for everything. That way when a bunch of pony Hales or Touhou Hales get made (Not if, when, because it is in fact inevitable), people can choose not to see them by simply not hosting that Hale Pack.Even then bosses are getting removed. A few pages ago it was announced that NeoDS is getting the boot for now.Also I'm not SaviorSword.
I wasn't ranting about Hale packs, just saying that Silversin perhaps will not make them.
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