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Author Topic: [Game Mode] Stinko's SaxtonHale: V3D beta + Mapper's needed!  (Read 209558 times)

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January 22, 2013, 01:46:37 AM
Reply #750

Offline Duora Super Gyro

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Re: [Game Mode] Stinko's SaxtonHale: V3D beta + Mapper's nee
« Reply #750 on: January 22, 2013, 01:46:37 AM »
Quote from: "Balrog"
Why the fuck does anyone want to play with Classes anyway? The gameplay breaks fundamentally with dudes with Topman and Gyroman around.

 :|
Quote from: "Balrog"
The gameplay breaks fundamentally with dudes with Topman and Gyroman around.

 :|
/me loves playing Gyroman all the time...
So exactly whats going on with NeoDS now?

January 22, 2013, 02:28:01 AM
Reply #751

Offline GameAndWatcher

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Re: [Game Mode] Stinko's SaxtonHale: V3D beta + Mapper's nee
« Reply #751 on: January 22, 2013, 02:28:01 AM »
NeoDS is getting booted out.

January 22, 2013, 11:22:17 PM
Reply #752

Offline TheDriffter

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Re: [Game Mode] Stinko's SaxtonHale: V3D beta + Mapper's nee
« Reply #752 on: January 22, 2013, 11:22:17 PM »
I can't seem to find Saxton&Friendsv3d-publicbeta-hotfix3.pk3 can someone give it to me please and thank you.

January 22, 2013, 11:28:37 PM
Reply #753

Offline MasterXman

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NeoDS is getting the boot? Since when?
« Reply #753 on: January 22, 2013, 11:28:37 PM »
Here ya go.
Quote from: "tsukiyomaru0"
saxton&friendsv3d-publicbeta-Hotfix3.pk3

January 23, 2013, 12:54:33 AM
Reply #754

Offline Jakeinator

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Re: [Game Mode] Stinko's SaxtonHale: V3D beta + Mapper's nee
« Reply #754 on: January 23, 2013, 12:54:33 AM »
Links broke, someone needs to make a new download for it.

January 23, 2013, 01:03:07 AM
Reply #755

Offline Balrog

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Where have you been? Abu Dhabi?
« Reply #755 on: January 23, 2013, 01:03:07 AM »
Quote from: "xxkirbysonicxx1"
NeoDS is getting the boot? Since when?
Since me and Tsuki started listening to everyone who was screaming that NeoDS is utterly retarded and disabled him in the hotfixes we put out.

January 23, 2013, 01:09:25 AM
Reply #756

Offline tsukiyomaru0

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Re: Where have you been? Abu Dhabi?
« Reply #756 on: January 23, 2013, 01:09:25 AM »
Quote from: "Balrog"
Quote from: "xxkirbysonicxx1"
NeoDS is getting the boot? Since when?
Since me and Tsuki started listening to everyone who was screaming that NeoDS is utterly retarded and disabled him in the hotfixes we put out.
But don't forget that, in all honesty, I don't think it is that bad. Specially because, in V3D, he was the weakest one, unlike him in previous versions.

January 23, 2013, 01:24:20 AM
Reply #757

Offline Rozark

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Re: [Game Mode] Stinko's SaxtonHale: V3D beta + Mapper's nee
« Reply #757 on: January 23, 2013, 01:24:20 AM »
Nothing against what you're doing, but why does it feel like you're taking over Silversin's mod with these silly things.

January 23, 2013, 01:29:22 AM
Reply #758

Offline Duora Super Gyro

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Re: [Game Mode] Stinko's SaxtonHale: V3D beta + Mapper's nee
« Reply #758 on: January 23, 2013, 01:29:22 AM »
so far it seems that people want NeoDS out just because Neo got upset about people calling his idea shit months ago and him not handling the situation good. I dont see why you cant just nerf NeoDS, and I seriously hate the fact the NeoDS is getting booted for this.

January 23, 2013, 01:34:04 AM
Reply #759

Offline tsukiyomaru0

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Re: [Game Mode] Stinko's SaxtonHale: V3D beta + Mapper's nee
« Reply #759 on: January 23, 2013, 01:34:04 AM »
Quote from: "Duora Super Gyro"
so far it seems that people want NeoDS out just because Neo got upset about people calling his idea shit months ago and him not handling the situation good. I dont see why you cant just nerf NeoDS, and I seriously hate the fact the NeoDS is getting booted for this.
Well, if I EVER get around to making my very own version of a boss mode, NeoDS is likely to make it in, but with adjustments to fit the mode. But, if I get to work as Balrog's subordinate I'll just get around to helping Balrog here and there.

January 23, 2013, 01:42:27 AM
Reply #760

Offline SmashTheEchidna

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Re: [Game Mode] Stinko's SaxtonHale: V3D beta + Mapper's nee
« Reply #760 on: January 23, 2013, 01:42:27 AM »
Neo said that he wanted to completely remake his hale. From what he told me, it's miles better than current NeoDS. I don't even think it'll still be called that, anymore. So if it gets in I think it's safe to say that NeoDS is still actually getting removed.

January 24, 2013, 12:57:04 AM
Reply #761

Offline TheDriffter

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Re: [Game Mode] Stinko's SaxtonHale: V3D beta + Mapper's nee
« Reply #761 on: January 24, 2013, 12:57:04 AM »
The Link Didn't work >< for Saxton&Friendsv3d-publicbeta-hotfix3.pk3

January 24, 2013, 01:15:57 AM
Reply #762

Offline ChaoticChao

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Re: [Game Mode] Stinko's SaxtonHale: V3D beta + Mapper's nee
« Reply #762 on: January 24, 2013, 01:15:57 AM »
Ok, my brothers and I came up with these great ideas for Hales (Warning: not 100% thought given). I don't want to overbear anyone, so I'll only give a few.
(click to show/hide)

(click to show/hide)

There are plenty more, but I don't want to do too many at once.

January 24, 2013, 02:15:16 AM
Reply #763

Offline SmashTheEchidna

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Re: [Game Mode] Stinko's SaxtonHale: V3D beta + Mapper's nee
« Reply #763 on: January 24, 2013, 02:15:16 AM »
I dunno about Black Doom, but Meta Knight and Galacta Knight could probably work. It would probably end up being a much harder twin boss than those seed twins.
What I'm thinking is that out of the two, MetaKnight would be the one with less HP but can move and attack much faster. Galacta Knight would be the slower powerhouse whose attacks always deal OHKO's, and probably better flight capabilities to make up for his speed.

I also think that instead of a super jump, they can do multiple jumps to fly.

January 24, 2013, 04:53:26 PM
Reply #764

Offline ChaoticChao

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Re: [Game Mode] Stinko's SaxtonHale: V3D beta + Mapper's nee
« Reply #764 on: January 24, 2013, 04:53:26 PM »
That sounds great! I really put a lot of thought into some of these. I will give more later