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Well I was considering doing some Mega Man Hale sketches (I already did Copy Robot, for one, but also I considered sketching Invincible Airman, Epic Pharaohman, and perhaps an Assassin Shadowman as well), but I decided against them for now considering that the other not-so-Megaman-related hale sketches I put out tend to be more interesting. Really, the big notorious enemies in Mega Man history are really large and not fit for Vs. Saxton Hale to begin with....Yep. I came with a sketch. I said I'd do it....I can hear my reputation sinking already. (click to show/hide)Name: FluttershyBy some twisted magi-science accident, the Mane Six find themselves in a world of Robots. All seperated, panicked, and trying to find each other again, they are scrambling through Monsteropolis, killing anyone that may be a potential threat. Fluttershy may be hopeless in a situation like this, were it not for the relic she found in the Everfree Forest shortly before her leave--an odd amulet that allows her to control and unleash her anger...Skin: This one's tough. Once proper sprites exist, we could either go with an actual skin of Fluttershy in the flesh, or Dameon Schnieder's human design of her, Nature (for Mega Man Disharmony). The choice is yours. For now...I guess Plantman will work?Colors: Yellow/PinkTheme: Voice:This soundboard might prove helpful for a few of her voice clips.Upon Entering the Game"Um...I'm Fluttershy...""I'll catch you yet, my pretties..."Upon Kills"Were we arguing? I'm sorry.""...Oh...my..."Upon Using her Jump Skill"Yaaay~"Upon Using her Rage"You're...going to LOVE ME!"Upon Kills (While in Rage)"You laugh at me, I wrath at you!"(Maniacal Laughter)Upon Being Defeated(Crying)(Naturally, feel free to make your own additions to this)Health: 200 + 130 Per PlayerSpeed: NormalWeak To: Air-type (Air Shooter, Tornado Hold, etc.)Resists: Earth-type (Super Arm, Leaf Shield, Power Stone, etc.)Attack: Bird Support. It is known that Fluttershy has a way with animals, but she's managed to worm her way into even the Robotic ones' hearts. For her default, 'Shy whistles, summoning three robotic birds to her side. These creatures then locate the nearest victim and fly off towards them, dealing 25 damage for a successful hit. These creatures can be shot and neutralized mid-flight, but that may not be advisable...Secondary Attack: Animal Friends. 'Shy summons some of her stronger animal friends to help her, including a mighty tiger, a cunning rabbit, and a swift rooster. The tiger runs around at a rather quick speed, occasionally lunging forward to do heavy damage. The rabbit jumps to move frequently, tossing volleys of carrots at enemy players. The rooster dashes around at even quicker speeds than the tiger, colliding with players on purpose to do contact damage. These creatures, being much more dangerous than 'Shy's birds, are more designed to be attacked and destroyed, but not without a cost.Secondary Cooldown: 60 Seconds (Maybe a limited use Item?)Tertiary Attack: The Stare. Upon seeing her friends hurt, anger builds in Fluttershy. After a certain number of her summons are destroyed by the Robots, Fluttershy will get one Item Use of this weapon. Using it makes her halt for a brief moment, glaring intensely straight forward, and gluing anyone there to the spot for a time. This will give Fluttershy the opportunity to land some hits on them.Tertiary Cooldown: 5 Animals/1 StareJump Skill: Flying Jump. That's the one where you jump and then have limited flight, but you can't jump as high. Yeah.Rage: Psycho Shy. Fluttershy unleashes the power of her amulet, bringing out a darker, more brutal side of her that once appeared at the Grand Galloping Gala. For a brief while, 'Shy can run at faster speeds, and gains a brutal OHKO melee attack. Her item is replaced with a shout, dealing a fair amount of damage in exchange for letting the victims flee her a bit faster for a short time. In this form, 'Shy cannot summon animals, but any existing ones on the playing field will move quicker and deal more damage.Obituaries:Bird Support - %o was pecked out by Fluttershy's (%k) Bird support.Tiger Support - %o was clawed by Fluttershy's (%k) Tiger support.Rabbit Support - %o was killed with...carrots?...by Fluttershy's (%k) Rabbit support.Rooster Support - %o was run over by Fluttershy's (%k) Rooster support.Psycho Brutal Bite - %o was torn up by Psycho Shy's (%k) Brutal Bite!Psycho Shout - %o was scared to death by Psycho Shy's (%k) shout.
Max from Mutant Mudds
Quote from: "Game&Watcher"Max from Mutant MuddsWINNERI want a Max hale now
(click to show/hide)Chaos achieved.Okay, seriously, guys, can you give me a reason for this being bad beyond "BAWWW, PONIES"? I'm here for the fun gameplay ideas (I wouldn't be writing these sketches if I wasn't). Hay, you should be too.
Also I'll put these ideas here that I have been meaning to submit for a while (click to show/hide)Boss:GenesectTheme:N/A(Maybe one of Ghetsis' themes)Attacks: *X-Scissor(Melee range)*Flash Cannon (Projectile)*,**Dark Pulse (Shield range)Super Jump: **Fly(Note:It won't make the hale fly but it works like it does in the source games when in battle)Speed: Below AverageHealth: AverageSkin: Alien (For Now)Color: PurpleRage: DownloadRage Info: Download makes it so Genesect's attacks are boosted to do OHKO'sResistances: Metal/Plant based weapons/classes(R. Cutter,L. Shield, Etc.)Weaknesses: Fire based weapons/classesVoice clips: Only the cry and the faint cryObituaries:X-Scissor: X was sliced by Genesect's {Y} X-ScissorFlash Cannon: X was blasted by Genesect's {Y} Flash CannonDark Pulse: X flinched at the horrors of Genesect's {Y} Dark PulseFly: X was swooped by Genesect's {Y} Fly attack*: Attacks aren't capable of OHKO's unless rage is activated**: These attacks are optional
Sunstar Awakened hale. Apollo Returned hale. The True Quint, Rockman Shadow hale (with hale version copy weps). Activated Zero hale.Ra Thor is in here so I think Apollo and R-Shadow can't be whined about. All 4 would make for a good set of uber powerful characters from classic (Zero fitting because Wily creation and all) just remember pre-X2 Zero so NO Z-saber, cause he wouldn't have it if he ever activates in classic.