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Author Topic: [EXPANSION] Crash Bandicoot!!!  (Read 16026 times)

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May 02, 2013, 02:56:00 PM
Reply #45

Offline Colonel ServBot

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Re: [EXPANSION] Crash Bandicoot!!!
« Reply #45 on: May 02, 2013, 02:56:00 PM »
Also, if you need the flowers to be sprites, I'll be your man. Err... ServBot.

May 02, 2013, 08:02:06 PM
Reply #46

Offline leoalex50

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Re: [EXPANSION] Crash Bandicoot!!!
« Reply #46 on: May 02, 2013, 08:02:06 PM »
yeah i would need sprites of the flowers and if you can maybe some 8 bit textures ty serv

May 03, 2013, 01:50:12 AM
Reply #47

Offline Colonel ServBot

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Re: [EXPANSION] Crash Bandicoot!!!
« Reply #47 on: May 03, 2013, 01:50:12 AM »
okay, send me pics of this flower.

May 03, 2013, 06:23:50 AM
Reply #48

Offline leoalex50

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Re: [EXPANSION] Crash Bandicoot!!!
« Reply #48 on: May 03, 2013, 06:23:50 AM »
Quote from: "leoalex50"
guys i'm necobumping this because 1. i have found some textures for crash bandicoot expansion
in spiters resouce/
(click to show/hide)
2. i'm going to making n.santiny island (i know i might have the spelling wrong) map so this map is being made my me (and i might need some help)
(click to show/hide)
and i do not want this expansion to die again because i want it to be released so this is why i'm necobumping ok
>> serv i put a link of the textures here and on the spam topic

May 04, 2013, 04:16:44 AM
Reply #49

Offline leoalex50

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Re: [EXPANSION] Crash Bandicoot!!!
« Reply #49 on: May 04, 2013, 04:16:44 AM »
ok guys i have updated the map with weps (i still need textures and were to put the wall that you have to climb) here
edit: sorry for double posting

May 04, 2013, 01:21:15 PM
Reply #50

Offline Colonel ServBot

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Re: [EXPANSION] Crash Bandicoot!!!
« Reply #50 on: May 04, 2013, 01:21:15 PM »
Actually, can I give an idea?
How about making a campaign that's like Mikes SinglePlayer mode?

May 04, 2013, 02:13:54 PM
Reply #51

Offline leoalex50

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Re: [EXPANSION] Crash Bandicoot!!!
« Reply #51 on: May 04, 2013, 02:13:54 PM »
Quote from: "Colonel ServBot"
Actually, can I give an idea?
How about making a campaign that's like Mikes SinglePlayer mode?
good idea but 1. you have to ask the person who started this about that (i forgot the name of the person who started this) 2. the rock, paper, sicrers (i know i spelled that wrong) will not be in because its not megaman its crash bandicoot

May 20, 2013, 11:56:12 PM
Reply #52

Offline Hinatediz

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Re: [EXPANSION] Crash Bandicoot!!!
« Reply #52 on: May 20, 2013, 11:56:12 PM »
Quote from: "Colonel ServBot"
Actually, can I give an idea?
How about making a campaign that's like Mikes SinglePlayer mode?


Welp... i've never heard of it before...

tell me how it works... and i'll decide to put it or not...

May 21, 2013, 06:06:22 PM
Reply #53

Offline Knux

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Re: [EXPANSION] Crash Bandicoot!!!
« Reply #53 on: May 21, 2013, 06:06:22 PM »
Quote from: "Colonel ServBot"
Actually, can I give an idea?
How about making a campaign that's like Mikes SinglePlayer mode?
The expansion is nowhere near started aside from Hina's textures and you're coming up with this? Hah, oh boy. Thís'll end up well.  :|

May 21, 2013, 06:44:07 PM
Reply #54

Offline TheDoc

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Re: [EXPANSION] Crash Bandicoot!!!
« Reply #54 on: May 21, 2013, 06:44:07 PM »
I agree with Knux. If you try to accomplish stuff like a campaign before you've really even started, you and/or your dev team will just give up on the expansion altogether. If you want this thing to stay alive, start simple.

May 21, 2013, 06:45:51 PM
Reply #55

Offline Colonel ServBot

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Re: [EXPANSION] Crash Bandicoot!!!
« Reply #55 on: May 21, 2013, 06:45:51 PM »
It was only a mere idea. it wasn't meant to be anything else. Possibly to give motivation or something.

May 21, 2013, 06:51:09 PM
Reply #56

Offline TheDoc

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Re: [EXPANSION] Crash Bandicoot!!!
« Reply #56 on: May 21, 2013, 06:51:09 PM »
And I'm not against suggestions, but right now, weaponry, maps, etc is tops priority. For instance, a list of weapons and whether or not they're taken/completed is a good start. I just checked the post and it only says who's "leading" each category, which is no one for the most part. The only crash game I've played is Crash Nitro Kart, so I have no suggestions.

May 23, 2013, 09:30:19 PM
Reply #57

Offline Hinatediz

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Re: [EXPANSION] Crash Bandicoot!!!
« Reply #57 on: May 23, 2013, 09:30:19 PM »
So... let's start then...

Main weaponry whould be based on CTR/CNK/CTTR Weapons...

i can't code, through...

May 25, 2013, 12:12:53 AM
Reply #58

Offline leoalex50

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Re: [EXPANSION] Crash Bandicoot!!!
« Reply #58 on: May 25, 2013, 12:12:53 AM »
i might be able to do that but there will be a lot more maps for them and ctr/cnk/cttr skins as well it might be hard to do this as well as the other stuff for this so when i get a chance i might do some