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November 29, 2012, 02:46:43 AM
Reply #120

Offline -FiniteZero-

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Re: The Idea(s) Topic
« Reply #120 on: November 29, 2012, 02:46:43 AM »
But we already have sprites for zombies, and it fits the idea better.

November 29, 2012, 03:07:04 PM
Reply #121

Offline Colonel ServBot

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Re: The Idea(s) Topic
« Reply #121 on: November 29, 2012, 03:07:04 PM »
yep, ima bust out mah shot gun!

November 29, 2012, 03:09:25 PM
Reply #122

Offline Colonel ServBot

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Re: The Idea(s) Topic
« Reply #122 on: November 29, 2012, 03:09:25 PM »
OOPS! dude, i actually have a great idea (that i will not do)
any one play rockman xover? well, we could do something like that, an expansion or add-on.
you could play as x, zero, mm zero, mm.exe, starforce, servbot, and volnutt!
eg, i hate posting a post right after another one of mine...

November 29, 2012, 09:51:38 PM
Reply #123

Offline Korby

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Re: The Idea(s) Topic
« Reply #123 on: November 29, 2012, 09:51:38 PM »
so don't do that and just use the edit button

especially if you posted again two minutes after your first post.

November 30, 2012, 01:14:26 AM
Reply #124

Offline Colonel ServBot

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Re: The Idea(s) Topic
« Reply #124 on: November 30, 2012, 01:14:26 AM »
well, is the Xover idea good?

November 30, 2012, 01:22:47 AM
Reply #125

Offline Ivory

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Re: The Idea(s) Topic
« Reply #125 on: November 30, 2012, 01:22:47 AM »
You may be hard pressed to find anyone in this community who wants to support xover.

December 01, 2012, 01:56:34 AM
Reply #126

Offline Colonel ServBot

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Re: The Idea(s) Topic
« Reply #126 on: December 01, 2012, 01:56:34 AM »
enew idea!
Met survival!
well, what i have here is a new game mode idea. you go up against armies of mets.
game over wen u lose ur set amount of lives!

December 01, 2012, 01:23:34 PM
Reply #127

Offline Max

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Re: The Idea(s) Topic
« Reply #127 on: December 01, 2012, 01:23:34 PM »
Here's a fun idea I had based on a game I used to play...

The Unseen

The mode is set to TLMS. Blue Team is given their regular weapons and isn't too affected by the mod (homing weaponry would be replaced), but the Red Team is completely invisible and are given Slash Claw / Flame Sword / Custom Slashing weapon / Whatever man as well as Spark Shock. Whilst standing still Red Team is undetectable, but they make footstep noises when walking and also make footprints on the ground that fade somewhat quickly. If a Red Team player takes damage, he is rendered visible. If he takes no more damage, he becomes invisible again over a short time. Naturally the goal of each team is to kill the other team.

Here's the mode it's based on.

(click to show/hide)

Similarities to GVH unintended

December 01, 2012, 01:34:17 PM
Reply #128

Offline -Daiki-TheOni

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Re: The Idea(s) Topic
« Reply #128 on: December 01, 2012, 01:34:17 PM »
seems a cool idea...
"Medal Year"

December 04, 2012, 06:12:45 PM
Reply #129

Offline -FiniteZero-

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Re: The Idea(s) Topic
« Reply #129 on: December 04, 2012, 06:12:45 PM »
One idea I got from the Best Maps Ever thingy:

A set of dungeons made by the community. Playing through those maps and trying to get to the end was actually kinda fun, though it felt cheap at times. But the general idea I think is quite interesting, building a level using all sorts of clever traps. A serious effort at this could result in quite the fun dungeon map pack.

December 05, 2012, 06:23:32 PM
Reply #130

Offline Knux

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Re: The Idea(s) Topic
« Reply #130 on: December 05, 2012, 06:23:32 PM »
You mean a coop expansion that isn't shitty. Yeah, that'd be nice.

December 06, 2012, 12:15:04 AM
Reply #131

Offline fortegigasgospel

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Re: The Idea(s) Topic
« Reply #131 on: December 06, 2012, 12:15:04 AM »
Gummy's is epic. I can't wait to see him spoof my map pack.

December 06, 2012, 12:18:26 AM
Reply #132

Offline Rozark

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Re: The Idea(s) Topic
« Reply #132 on: December 06, 2012, 12:18:26 AM »
Quote from: "-FiniteZero-"
One idea I got from the Best Maps Ever thingy:

A set of dungeons made by the community. Playing through those maps and trying to get to the end was actually kinda fun, though it felt cheap at times. But the general idea I think is quite interesting, building a level using all sorts of clever traps. A serious effort at this could result in quite the fun dungeon map pack.


Better yet:
Let's make MM8BDM Death Runs.

December 06, 2012, 12:19:56 AM
Reply #133

Offline Knux

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Re: The Idea(s) Topic
« Reply #133 on: December 06, 2012, 12:19:56 AM »
Quote from: "fortegigasgospel"
Gummy's is epic. I can't wait to see him spoof my map pack.
Won't deny the humor is awesome. We still need a proper one, though.

December 08, 2012, 03:20:57 PM
Reply #134

Offline SaviorSword

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Re: The Idea(s) Topic
« Reply #134 on: December 08, 2012, 03:20:57 PM »
The jumpmazes are a good example to base maps off of, however I rather have more of a "dungeon" than a maze/race. I've got a map that's collectin' dust that's based off of my CTF map's near impossible jump.