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I was thinking of some kind of boss battles mod, smash bros style. Like, when defeating a boss, you go to a rest area where there are, like, 3-5 E-tanks that are instantly consumed when picked up. And if you picked one before a boss battle and you defeat the boss, the one you picked up would not be there anymore, until you restarted. And if you died, you would have to restart from the first boss. I don't know if this would be possible.
Quote from: "zero1000"I was thinking of some kind of boss battles mod, smash bros style. Like, when defeating a boss, you go to a rest area where there are, like, 3-5 E-tanks that are instantly consumed when picked up. And if you picked one before a boss battle and you defeat the boss, the one you picked up would not be there anymore, until you restarted. And if you died, you would have to restart from the first boss. I don't know if this would be possible.This has kinda already been done.Besides the E-Tank thing, both Justified classes and the Vanilla game have this.
You know, Kirby Triple Deluxe had a proper battle mode where you were locked to the ability of your choice (no different than classes) for the match... So... Why not take that route instead, at least for a first experience? And then consider using the inhale one...I was going to give an idea around of Shin Touhou Musou, but I doubt anyone here heard of it D: