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Author Topic: The Idea(s) Topic  (Read 188350 times)

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August 30, 2015, 07:09:47 PM
Reply #525

Offline mahmoudehab1000

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Re: The Idea(s) Topic
« Reply #525 on: August 30, 2015, 07:09:47 PM »
You agree? Or what super justin?

August 30, 2015, 09:20:06 PM
Reply #526

Offline fortegigasgospel

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Re: The Idea(s) Topic
« Reply #526 on: August 30, 2015, 09:20:06 PM »
Quote from: "mahmoudehab1000"
You agree? Or what super justin?
well
Quote from: "Superjustinbros"
Not really in support of that idea, TBH.
Never really was into that series.
Kinda implies he does not.

August 31, 2015, 01:57:22 PM
Reply #527

Offline Gummywormz

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Re: The Idea(s) Topic
« Reply #527 on: August 31, 2015, 01:57:22 PM »
Dumb idea because it involves mapping, requires a decent amount of people in the server, and also involves waiting:

Either based on survival co-op or LMS with lives. The idea is a few people from the server (around 4 - 8) actually fight in a map. The rest of the players vote on events (buff a random player, random projectiles come etc). It would probably work with co-op better as an incentive to let players finish the map and move on to the next.

September 13, 2015, 10:18:08 PM
Reply #528

Offline mahmoudehab1000

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Re: The Idea(s) Topic
« Reply #528 on: September 13, 2015, 10:18:08 PM »
hey guys this is the biggest street fighter mod huh what do you say I know I am necro posting but I am totally happy and full power hahahahahahhahaha you know what I mean but what do you say the street fighter fans should get this one huh come on

November 22, 2015, 11:22:34 PM
Reply #529

Offline Knux

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Re: The Idea(s) Topic
« Reply #529 on: November 22, 2015, 11:22:34 PM »
I was discussing this with someone else on a CTF server today. Basically, it's like King of the Hill, but with flags. Hold the enemy flag to earn score for your team over time. Reach the score limit to win the game.

King of the Flag? I don't know, I'm kinda bad at names.  :ugeek:

November 22, 2015, 11:31:14 PM
Reply #530

Offline Laggy Blazko

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Re: The Idea(s) Topic
« Reply #530 on: November 22, 2015, 11:31:14 PM »
Sounds a little like possession.

November 23, 2015, 12:17:23 AM
Reply #531

Offline Knux

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Re: The Idea(s) Topic
« Reply #531 on: November 23, 2015, 12:17:23 AM »
Well, the main differences would be the score system (which doesn't reset upon losing the flag) instead of a time limit, and the fact that if your team's flag is still in the base while holding the enemy flag, then points are earned faster.

November 25, 2015, 05:00:44 AM
Reply #532

Offline fortegigasgospel

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Re: The Idea(s) Topic
« Reply #532 on: November 25, 2015, 05:00:44 AM »
Doom 2 has a build in mod similar, 8bdm just doesn't have compatibility with it.

January 11, 2016, 11:09:44 PM
Reply #533

Offline Duora Super Gyro

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Re: The Idea(s) Topic
« Reply #533 on: January 11, 2016, 11:09:44 PM »
So I was playing Legend of Zelda Triforce Heroes, and thought about MM8BDM maps based on the different areas because they all had 8-bit music and stuff if the levels were played by people who didn't have the actual game, and I thought it would be pretty cool to make some adventure maps and weapons based on the levels.
I think working in some puzzles would be possible, though it would be somewhat of a problem if the game was centered around team work, since there won't always be 3 people playing.

January 12, 2016, 10:26:31 PM
Reply #534

Offline SaviorSword

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Re: The Idea(s) Topic
« Reply #534 on: January 12, 2016, 10:26:31 PM »
Quote from: "Duora Super Gyro"
So I was playing Legend of Zelda Triforce Heroes, and thought about MM8BDM maps based on the different areas because they all had 8-bit music and stuff if the levels were played by people who didn't have the actual game, and I thought it would be pretty cool to make some adventure maps and weapons based on the levels.
I think working in some puzzles would be possible, though it would be somewhat of a problem if the game was centered around team work, since there won't always be 3 people playing.

Co-op is always a fun thin' to play, but there are many times where the number of players yar gonna send to their deaths topple yar challenges is essential to figure out first.
If it's gonna be a 3 man challenge, then tailor everythin' to the number 3.
From the ol' co-op that I remember, a completely full server made it hard for EVERYone to enjoy the challenges/problem solvin' since when ya lag'd behind ya were more or less bound to be left in the dust for the rest of the game.

January 14, 2016, 01:13:10 AM
Reply #535

Offline Emmanuelf06

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Re: The Idea(s) Topic
« Reply #535 on: January 14, 2016, 01:13:10 AM »
I wanted ask, nobody is working anymore on a MMEXE version of MM8BDM ?
Damn i miss so much the MMBN serie....too bad, MM chrono X take so long to be done... : (
A exe version could be really cool, class mod for sure.

January 14, 2016, 01:29:02 AM
Reply #536

Offline Trillster

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Re: The Idea(s) Topic
« Reply #536 on: January 14, 2016, 01:29:02 AM »
There actually was an old project for that, though it mysteriously died. It'd be really awesome to see that rise from the grave though, it was one of the first mods I ended up playing.

January 23, 2016, 11:54:31 AM
Reply #537

Offline Emmanuelf06

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Re: The Idea(s) Topic
« Reply #537 on: January 23, 2016, 11:54:31 AM »
What about a Saxtonhale mod, a special one, who can be compatible specially for the "robotmaster class" mods ?

But the boss could be related to some serie who feet better with megaman, like Astroboy, Samus Aran.... or others like Contra?....
We could feel a nice challenge. (:

January 24, 2016, 03:58:26 AM
Reply #538

Offline Hunter Frags

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Re: The Idea(s) Topic
« Reply #538 on: January 24, 2016, 03:58:26 AM »
Quote from: "Emmanuelf06"
What about a Saxtonhale mod, a special one, who can be compatible specially for the "robotmaster class" mods ?

But the boss could be related to some serie who feet better with megaman, like Astroboy, Samus Aran.... or others like Contra?....
We could feel a nice challenge. (:

I've actually wondered why there hasn't been one with the Robot Masters as the bosses.

Picture a half-generic name like MM8BDM SUPER ROBOT MASTER BOSS BATTLES and knuckles.

January 24, 2016, 04:02:19 AM
Reply #539

Offline fortegigasgospel

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Re: The Idea(s) Topic
« Reply #539 on: January 24, 2016, 04:02:19 AM »
You'd be surprised how many times this has been suggested (or at least more Mega Man themed bosses), rarely gets followed through.