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Power Fighters is pretty much a Megaman game cut down to only boss battles. I hear people refer to it as a fighting game sometimes, but I wouldn't really consider it one.
Seriously? Why can't fighting games be like Smash Bros. or Power Stone where ATTACKING IS ONE BUTTON? What's with all this "corner-back" and "side-circle" crap nowadays? In order to even do a somewhat simple air juggle you have to wank around the control stick about five times in different patterns and personally I find it to be irritating. Hell, to pull of some specials there's usually TWO of these control stick movements, and you have to press three buttons at the same time WHILE doing said movements.
Seriously? Why can't fighting games be like Smash Bros. or Power Stone where ATTACKING IS ONE BUTTON? What's with all this "corner-back" and "side-circle" crap nowadays? In order to even do a somewhat simple air juggle you have to wank around the control stick about five times in different patterns and personally I find it to be irritating. Hell, to pull of some specials there's usually TWO of these control stick movements, and you have to press three buttons at the same time WHILE doing said movements.If fighters learned to make simple control schemes without compromising higher-tier gameplay, I'd be a much bigger fan of the genre. As it stands, though? I really don't enjoy playing fighters. It's a shame.
Dude, have I got a fighting game for you:GC-ism all day every day!
We've got a bunch of new ones in the coming months!
Oh? Which new games do you mean in particular?