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Author Topic: pretty patterns by the pool  (Read 2208 times)

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August 22, 2012, 09:19:17 AM
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Offline MusashiAA

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pretty patterns by the pool
« on: August 22, 2012, 09:19:17 AM »
Because the Screenshots thread isn't big enough for this.

Here's me and OrangeMario messing around in Hotel GBT's pool with YDClasses, making pretty patterns with gravity-affected projectiles:
Gutsman
(click to show/hide)
Snakeman
(click to show/hide)
Waveman
(click to show/hide)
Darkman 2
(click to show/hide)
Plantman
(click to show/hide)
Springman
(click to show/hide)

And the best pics of the night:
(click to show/hide)

August 22, 2012, 10:33:08 AM
Reply #1

Offline Gumballtoid

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Re: pretty patterns by the pool
« Reply #1 on: August 22, 2012, 10:33:08 AM »
This leads me to question whether or not I should replace the swimmable water with regular water.

People enjoy it, but it's easily exploitable.


Also this is hilarious. Try Bubble Man.

August 22, 2012, 06:13:49 PM
Reply #2

Offline Mr. X

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Re: pretty patterns by the pool
« Reply #2 on: August 22, 2012, 06:13:49 PM »
Wasn't the map basically designed for screwing around in?  Unless I misunderstood you in another topic.  If that's the case, just leave it swimmable.

In other news, these patterns are more beautiful than they ever have any right being.

February 03, 2013, 03:24:59 PM
Reply #3

Offline Davregis

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Re: pretty patterns by the pool
« Reply #3 on: February 03, 2013, 03:24:59 PM »
I believe a necro would be completely justified in this situation.

(click to show/hide)

The "R" is a bit messed up, but whatever. Inflammatory comments tend to do that

February 09, 2013, 01:26:20 AM
Reply #4

Offline Ceridran

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Re: pretty patterns by the pool
« Reply #4 on: February 09, 2013, 01:26:20 AM »
Play as Hardman, go to the bottom of the pool by a ladder, alt attack to the point where you're between the water and the surface, and just hold W.

Hope you don't use maximum sound.