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Author Topic: [TUTORIAL] Creating new skins for MM8BDM  (Read 169016 times)

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December 12, 2010, 06:56:56 PM
Reply #135

Offline Kackebango

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #135 on: December 12, 2010, 06:56:56 PM »

This whole line-thing just confuses the heck out of me.
Even the official skins float.

December 13, 2010, 07:59:54 PM
Reply #136

Offline TERRORsphere

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #136 on: December 13, 2010, 07:59:54 PM »
It's your x-y pitching. Switch to y pitching in display options.

December 22, 2010, 03:49:23 PM
Reply #137

Offline MagnetMan497

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #137 on: December 22, 2010, 03:49:23 PM »
When I put the sprites in SlumpEd, they have a white background when I prepare to align them. how can I fix this?

EDIT: also, they are unaligned even though i followed the direction completely. Can someone help me please?

December 28, 2010, 12:54:56 AM
Reply #138

Offline Accel

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #138 on: December 28, 2010, 12:54:56 AM »
Simple. Make sure the background is transparent. Programs like GiMP and Photoshop has transparency compatibility. GiMP is free. Photoshop...isn't.

December 28, 2010, 01:35:22 AM
Reply #139

Offline Korby

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #139 on: December 28, 2010, 01:35:22 AM »
Or paint.net.

January 02, 2011, 04:17:48 AM
Reply #140

Offline Atticus

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #140 on: January 02, 2011, 04:17:48 AM »
Ok, I use Paint.Net. I followed all the directions up to the the transparancies and "save each frame" part. I'm a bit lost on the transparancies. I'm not sure what to do. I went to window and set it to "transluscent", but I don't think it's right. And I don't really know how to save each frame. Do I select it or something and drag it somewhere else or something?

Bear with me, I'm new to this. :(

January 02, 2011, 07:46:09 PM
Reply #141

Offline MagnetMan497

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #141 on: January 02, 2011, 07:46:09 PM »
^This. My sprites are transparent, yet they have white backgrounds in slumped.

January 03, 2011, 05:11:34 AM
Reply #142

Offline Korby

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #142 on: January 03, 2011, 05:11:34 AM »
Use your magic wand and select all of the background on a skin.
Delete.
Save.
???
Profit!

January 04, 2011, 03:18:19 AM
Reply #143

Offline MagnetMan497

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #143 on: January 04, 2011, 03:18:19 AM »
Quote from: "Korby"
Use your magic wand and select all of the background on a skin.
Delete.
Save.
???
Profit!
YES

January 08, 2011, 08:59:19 PM
Reply #144

Offline Atticus

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #144 on: January 08, 2011, 08:59:19 PM »
Quote from: "Korby"
Use your magic wand and select all of the background on a skin.
Delete.
Save.
???
Profit!

Ok, I got that far. Now how the hell do I save each frame? Drag it somewhere else and save it?

January 08, 2011, 09:16:02 PM
Reply #145

Offline Korby

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #145 on: January 08, 2011, 09:16:02 PM »
Save them individually.

January 08, 2011, 10:19:09 PM
Reply #146

Offline Atticus

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #146 on: January 08, 2011, 10:19:09 PM »
And I do that by...

January 08, 2011, 11:56:37 PM
Reply #147

Offline TERRORsphere

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #147 on: January 08, 2011, 11:56:37 PM »
You save them individually by saving them individually. hurp derp

January 09, 2011, 12:09:20 AM
Reply #148

Offline Atticus

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #148 on: January 09, 2011, 12:09:20 AM »
And I'm still trying to figure out how to do that...

You may slap me now.

January 09, 2011, 04:07:35 AM
Reply #149

Offline Korby

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #149 on: January 09, 2011, 04:07:35 AM »
Did you make the animation in your avatar?