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Author Topic: [TUTORIAL] Creating new skins for MM8BDM  (Read 196596 times)

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July 02, 2011, 05:31:17 PM
Reply #225

Offline Dusty

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #225 on: July 02, 2011, 05:31:17 PM »
Done

July 08, 2011, 02:44:43 PM
Reply #226

Offline TheMetalManu

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #226 on: July 08, 2011, 02:44:43 PM »
Quote from: "Dusty"
Is it possible to have more than one taunt? and then have it be randomized of sorts, as in you push the taunt button and one taunt comes out, you push it again and a different taunt comes out.

I have the same doubt.

I wanted to see if I could based on the skin of Sinister has several taunts and I got a file "SNDINFO"
came out this:
$playeralias "Sinistar" male *taunt SINI/taunt

sin01   sin01
sin02   sin02
sin03   sin03
sin04   sin04
sin05   sin05
sin06   sin06
sin07   sin07

$random SINI/Taunt { sin01 sin02 sin03 sin04 sin05 sin06 sin07 }


and edit it based on my skin:

$playeralias "Sonic The Hedgehog" male *taunt GBAS/taunt

SON01 SON01
SON02 SON02

$random GBAS/Taunt { SON01 SON02 }


but do not sound anything. Please help me if you know how to do

July 11, 2011, 08:39:28 AM
Reply #227

Offline zblueboltz

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #227 on: July 11, 2011, 08:39:28 AM »
Is there a way to change the first person perspective sprites?

July 11, 2011, 10:23:53 AM
Reply #228

Offline Lio

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #228 on: July 11, 2011, 10:23:53 AM »
By replacing the originals, yes. But only you would be able to see the changes, which makes it pointless IMO. And to be honest I don't think a lot of people would download alternative HUDs.

July 19, 2011, 01:59:14 AM
Reply #229

Anonymous

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #229 on: July 19, 2011, 01:59:14 AM »
i've done all of the steps, but i just can't figure out where i'm supposed to put the pk3 in the end. help?

July 19, 2011, 02:07:55 AM
Reply #230

Offline LlamaHombre

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #230 on: July 19, 2011, 02:07:55 AM »
Create a directory (folder) in the 8BDM folder called "skins" and insert it there.

8BDM will automatically add it to the game.

July 19, 2011, 03:50:22 AM
Reply #231

Anonymous

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #231 on: July 19, 2011, 03:50:22 AM »
Quote from: "LlamaHombre"
Create a directory (folder) in the 8BDM folder called "skins" and insert it there.

8BDM will automatically add it to the game.

so, just create a "skins" folder in whatever folder skulltag is in, and put the pk3 in it?

July 19, 2011, 03:53:12 AM
Reply #232

Offline WheelieCarbonate

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #232 on: July 19, 2011, 03:53:12 AM »
Quote from: "Plyers"
Quote from: "LlamaHombre"
Create a directory (folder) in the 8BDM folder called "skins" and insert it there.

8BDM will automatically add it to the game.

so, just create a "skins" folder in whatever folder skulltag is in, and put the pk3 in it?
In the MM8BDMV2B Folder,make a folder called Skins and drag all the skins into it.

July 19, 2011, 04:26:22 AM
Reply #233

Anonymous

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #233 on: July 19, 2011, 04:26:22 AM »
Quote from: "zeswissroll"
Quote from: "Plyers"
Quote from: "LlamaHombre"
Create a directory (folder) in the 8BDM folder called "skins" and insert it there.

8BDM will automatically add it to the game.

so, just create a "skins" folder in whatever folder skulltag is in, and put the pk3 in it?
In the MM8BDMV2B Folder,make a folder called Skins and drag all the skins into it.

nah, still not working... i might be doing something wrong though.

July 19, 2011, 04:38:34 AM
Reply #234

Offline LlamaHombre

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #234 on: July 19, 2011, 04:38:34 AM »
Make sure the folder isn't compressed.

And it must be titled "skins" minus the quotations.

July 19, 2011, 04:46:48 AM
Reply #235

Anonymous

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #235 on: July 19, 2011, 04:46:48 AM »
Quote from: "LlamaHombre"
Make sure the folder isn't compressed.

And it must be titled "skins" minus the quotations.

still nothing... damnit.
whelp, guess i'll take another shot at this tomorrow.
g'night, all.

July 19, 2011, 04:47:19 AM
Reply #236

Offline LlamaHombre

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #236 on: July 19, 2011, 04:47:19 AM »
Good night, and welcome to the community.

July 19, 2011, 01:27:38 PM
Reply #237

Offline Trollman

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #237 on: July 19, 2011, 01:27:38 PM »
Quote from: "Plyers"
Quote from: "LlamaHombre"
Make sure the folder isn't compressed.

And it must be titled "skins" minus the quotations.

still nothing... damnit.
whelp, guess i'll take another shot at this tomorrow.
g'night, all.


The game won't read the folder unless it has skins in, it also works with music packs, crosshair packs and map packs

July 19, 2011, 03:29:41 PM
Reply #238

Anonymous

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #238 on: July 19, 2011, 03:29:41 PM »
Quote from: "Trollman"
Quote from: "Plyers"
Quote from: "LlamaHombre"
Make sure the folder isn't compressed.

And it must be titled "skins" minus the quotations.

still nothing... damnit.
whelp, guess i'll take another shot at this tomorrow.
g'night, all.


The game won't read the folder unless it has skins in, it also works with music packs, crosshair packs and map packs

the skin is in the folder if that's what you're asking.

July 19, 2011, 03:33:24 PM
Reply #239

Offline LlamaHombre

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Re: [TUTORIAL] Creating new skins for MM8BDM
« Reply #239 on: July 19, 2011, 03:33:24 PM »
Allow me to make a separate 8BDM folder and walk you through this to make sure you aren't missing a step.