Advanced Search

Author Topic: SGC Demo feedback  (Read 62185 times)

0 Members and 1 Guest are viewing this topic.

August 04, 2010, 02:41:39 PM
Reply #270

Offline Korby

  • Global Moderator

  • Benvenuto nella room italiana!
  • *************
  • Date Registered: March 04, 2010, 03:36:02 AM

    • View Profile
    • Korby Games
Re: SGC Demo feedback
« Reply #270 on: August 04, 2010, 02:41:39 PM »
Wait a minute...It goes THROUGH enemies? That weapon is now amazing.

August 04, 2010, 02:46:10 PM
Reply #271

Offline CutmanMike

  • Administrator

  • Is it hot in here or is it just zscript?
  • *******
  • Date Registered: December 17, 2008, 12:24:34 PM

    • View Profile
    • https://cutstuff.net
Re: SGC Demo feedback
« Reply #271 on: August 04, 2010, 02:46:10 PM »
Indeed. As does Thunder Beam and Metal Blade. If you look on the weapons page of my site you'll see what each weapon does, including if they rip through people  :cool:

August 04, 2010, 03:27:19 PM
Reply #272

Offline Namo

  • MM8BDM Contributor
  • *
  • Date Registered: March 01, 2010, 06:11:29 PM

    • View Profile
    • http://famiclipse.webs.com
Re: SGC Demo feedback
« Reply #272 on: August 04, 2010, 03:27:19 PM »
Don't forget the ring boomerang.  That thing is powerful.  It goes through front of the enemy, and if you're good enough, through the back.

Like this:

 :)  ------> :ugeek:
:D ------- :( ----->
 :mrgreen: <------ :shock: ----

August 04, 2010, 03:39:47 PM
Reply #273

Offline CopShowGuy

  • MM8BDM Contributor
  • **
  • Date Registered: April 10, 2010, 05:10:02 PM

    • View Profile
Re: SGC Demo feedback
« Reply #273 on: August 04, 2010, 03:39:47 PM »
Quote from: "Namo"
Don't forget the ring boomerang.  That thing is powerful.  It goes through front of the enemy, and if you're good enough, through the back.

Like this:

 :)  ------> :ugeek:
:D ------- :( ----->
 :mrgreen: <------ :shock: ----
 :lol:-------*dead*

Fix'd (though that is more accurate for Rolling Cutter).  I did, however, forget that Metal Blade pierces enemies...I'll have to take advantage of that more.

August 07, 2010, 04:20:28 AM
Reply #274

Offline Korby

  • Global Moderator

  • Benvenuto nella room italiana!
  • *************
  • Date Registered: March 04, 2010, 03:36:02 AM

    • View Profile
    • Korby Games
Re: SGC Demo feedback
« Reply #274 on: August 07, 2010, 04:20:28 AM »
Hey! I just had an idea. If Needle Cannon stopped shooting three at a time, and cost the same, it'd be pretty balanced, right?
Or, if you want it to still shoot 3, then make it cost 3 times as much energy. Either way, the same effect happens.

August 07, 2010, 04:34:00 AM
Reply #275

Offline CopShowGuy

  • MM8BDM Contributor
  • **
  • Date Registered: April 10, 2010, 05:10:02 PM

    • View Profile
Re: SGC Demo feedback
« Reply #275 on: August 07, 2010, 04:34:00 AM »
In MM3, it's a rapid fire, low cost weapon though.  Getting rid of the hitstun it causes would help.

August 07, 2010, 06:49:51 AM
Reply #276

Offline Namo

  • MM8BDM Contributor
  • *
  • Date Registered: March 01, 2010, 06:11:29 PM

    • View Profile
    • http://famiclipse.webs.com
Re: SGC Demo feedback
« Reply #276 on: August 07, 2010, 06:49:51 AM »
Quote from: "CopShowGuy"
In MM3, it's a rapid fire, low cost weapon though.  Getting rid of the hitstun it causes would help.

Seconded.

August 08, 2010, 03:58:02 AM
Reply #277

Offline Zellough

  • Standard Member
  • Date Registered: April 11, 2010, 05:50:12 PM

    • View Profile
    • http://www.youtube.com/IMAMEGAMANZERO
Re: SGC Demo feedback
« Reply #277 on: August 08, 2010, 03:58:02 AM »
rawr  :cool:

August 08, 2010, 04:55:47 AM
Reply #278

Offline Namo

  • MM8BDM Contributor
  • *
  • Date Registered: March 01, 2010, 06:11:29 PM

    • View Profile
    • http://famiclipse.webs.com
Re: SGC Demo feedback
« Reply #278 on: August 08, 2010, 04:55:47 AM »
Quote from: "CopShowGuy"
Quote from: "Namo"
Don't forget the ring boomerang.  That thing is powerful.  It goes through front of the enemy, and if you're good enough, through the back.

Like this:

 :)  ------> :ugeek:
:D ------- :( ----->
 :mrgreen: <------ :shock: ----
 :lol:-------*dead*

Fix'd (though that is more accurate for Rolling Cutter).  I did, however, forget that Metal Blade pierces enemies...I'll have to take advantage of that more.

The ring boomerang is actually more effective since it doesn't go like a thousand miles away from you before coming back.

August 08, 2010, 05:33:41 AM
Reply #279

Offline DragoonEnRegalia

  • Standard Member
  • Date Registered: July 08, 2010, 12:00:17 AM

    • View Profile
Re: SGC Demo feedback
« Reply #279 on: August 08, 2010, 05:33:41 AM »
Rolling Cutter, on the contrary, is a killer when the opponent is near a wall, as in Cutman's stage. Ring Boomerang is a repel and strike weapon for me. Both weapons are my forte, though.

--I wish someone de-maked Rockman and Forte into 8-bit now.

August 08, 2010, 06:32:45 AM
Reply #280

Offline Korby

  • Global Moderator

  • Benvenuto nella room italiana!
  • *************
  • Date Registered: March 04, 2010, 03:36:02 AM

    • View Profile
    • Korby Games
Re: SGC Demo feedback
« Reply #280 on: August 08, 2010, 06:32:45 AM »
Quote from: "DragoonEnRegalia"
Rolling Cutter, on the contrary, is a killer when the opponent is near a wall, as in Cutman's stage. Ring Boomerang is a repel and strike weapon for me. Both weapons are my forte, though.

--I wish someone de-maked Rockman and Forte into 8-bit now.
Someone is working on it.

August 08, 2010, 03:07:30 PM
Reply #281

Offline CopShowGuy

  • MM8BDM Contributor
  • **
  • Date Registered: April 10, 2010, 05:10:02 PM

    • View Profile
Re: SGC Demo feedback
« Reply #281 on: August 08, 2010, 03:07:30 PM »
I like Rolling Cutter because you can do trick shots with it.

August 13, 2010, 04:32:24 PM
Reply #282

Offline Nexus11

  • Standard Member
  • Date Registered: August 13, 2010, 04:28:47 AM

    • View Profile
    • http://the11thnexus.wordpress.com/
Re: SGC Demo feedback
« Reply #282 on: August 13, 2010, 04:32:24 PM »
Probably really late on adding to this but meh. Didn't really feel like reading 29 pages of this.

The weapon balancing is alright but I did find two problems. I've found the Ice Slasher and Metal Discs (can't think of the name) to be the most overpowered weapons. I managed to get numerous kills with these weapons without having to break a sweat. Possibly changing the firing rate and/or the damage a bit would make them less lethal.

And I found the Tadpole Shooter thing (sorry, also can't think of the name) to be the most underpowered weapon. I managed to only get two kills with it and both times it was me finishing off a weakened opponent. I'd say make the damage more greater and it'll be fine.

As for the other weapons, they're all well balanced. I'd say the most perfectly balanced weapon is the Hard Knuckles.

August 13, 2010, 05:52:59 PM
Reply #283

Offline Korby

  • Global Moderator

  • Benvenuto nella room italiana!
  • *************
  • Date Registered: March 04, 2010, 03:36:02 AM

    • View Profile
    • Korby Games
Re: SGC Demo feedback
« Reply #283 on: August 13, 2010, 05:52:59 PM »
Metal Blade and Search Snake are the words you are looking for.
Honestly, it's the person who uses the weapons. For instance, you might have only gotten two kills with SS, but others might have gotten much more, and on full health people. I, for one, love the effect. No one can escape your Search Snakes.

August 13, 2010, 06:45:25 PM
Reply #284

Offline Nexus11

  • Standard Member
  • Date Registered: August 13, 2010, 04:28:47 AM

    • View Profile
    • http://the11thnexus.wordpress.com/
Re: SGC Demo feedback
« Reply #284 on: August 13, 2010, 06:45:25 PM »
Quote from: "Korby"
Metal Blade and Search Snake are the words you are looking for.
Honestly, it's the person who uses the weapons. For instance, you might have only gotten two kills with SS, but others might have gotten much more, and on full health people. I, for one, love the effect. No one can escape your Search Snakes.
Ah, thank you. :)

Hmmmm, okay. I just figured that it was the weapon.