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Author Topic: SGC Demo feedback  (Read 62180 times)

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August 13, 2010, 10:27:24 PM
Reply #285

Offline PressStart

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Re: SGC Demo feedback
« Reply #285 on: August 13, 2010, 10:27:24 PM »
You can get a lot of really cheap kills with Search Snake, hiding off in a corner and firing them off. There can be a giant wall in front of you, which shields you from any attacks, and the snakes will climb riiiiiiight up it and off to where people are walking.

AKA I love snakes!

August 13, 2010, 10:35:57 PM
Reply #286

Offline Nexus11

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Re: SGC Demo feedback
« Reply #286 on: August 13, 2010, 10:35:57 PM »
I dunno if anyone has mentioned this yet, but the text chat needs to be improved. During heated matches, it's pretty hard to distinguish chat messages from item/weapon pickup messages. Could you possibly assign colors to the different messages to help distinguish them? Or move them off to a different corner of the screen?

Quote from: "PressStart"
You can get a lot of really cheap kills with Search Snake, hiding off in a corner and firing them off. There can be a giant wall in front of you, which shields you from any attacks, and the snakes will climb riiiiiiight up it and off to where people are walking.

AKA I love snakes!
lawl that is cheap!

August 13, 2010, 10:46:24 PM
Reply #287

Offline PressStart

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Re: SGC Demo feedback
« Reply #287 on: August 13, 2010, 10:46:24 PM »
I think Cutman's gonna change the colors or something...I know he's definitely heard the complaint.

It's definitely some very hectic chat/text to keep up with.

August 14, 2010, 12:07:04 AM
Reply #288

Offline Korby

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Re: SGC Demo feedback
« Reply #288 on: August 14, 2010, 12:07:04 AM »
By the way, when you are killed with Metal Blade, it should say "(name) WAS (verbed) by (name's) (weapon)"

August 14, 2010, 02:34:32 AM
Reply #289

Offline TERRORsphere

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Re: SGC Demo feedback
« Reply #289 on: August 14, 2010, 02:34:32 AM »
Quote from: "Korby"
By the way, when you are killed with Metal Blade, it should say "(name) WAS (verbed) by (name's) (weapon)"
Was is past tense. Fragging is set in the present.

August 14, 2010, 03:23:59 AM
Reply #290

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Re: SGC Demo feedback
« Reply #290 on: August 14, 2010, 03:23:59 AM »
...Oh, wait, I think I just messed up. Eh, whatever.
Disregard my previous post, then.

August 15, 2010, 01:23:16 AM
Reply #291

Offline PowerGloveNinja

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Re: SGC Demo feedback
« Reply #291 on: August 15, 2010, 01:23:16 AM »
Shouldn't Atomic Fire's energy drain when fully charged? People can just run around with it forever till you come around the corner or on stairs. They get an easy kill, and you are pissed. I just got done dueling DogOLife and he used Atomic Fire the full half of the match and owned me(6-0). I ask him to stop using it and he did. Then i came back and nearly beat him but the frags he got on me using Atomic Fire saved him. I'm not asking for a Nerf, but at least keep them busy.

August 15, 2010, 03:00:58 AM
Reply #292

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Re: SGC Demo feedback
« Reply #292 on: August 15, 2010, 03:00:58 AM »
Quote from: "PowerGloveNinja"
Shouldn't Atomic Fire's energy drain when fully charged? People can just run around with it forever till you come around the corner or on stairs. They get an easy kill, and you are pissed. I just got done dueling DogOLife and he used Atomic Fire the full half of the match and owned me(6-0). I ask him to stop using it and he did. Then i came back and nearly beat him but the frags he got on me using Atomic Fire saved him. I'm not asking for a Nerf, but at least keep them busy.
So you weren't the only one that got abused by him? :cry:

August 15, 2010, 03:52:07 AM
Reply #293

Offline Korby

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Re: SGC Demo feedback
« Reply #293 on: August 15, 2010, 03:52:07 AM »
Did it drain whilst charging in the game? If not, why do it here?

August 15, 2010, 04:57:48 AM
Reply #294

Offline Ivory

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Re: SGC Demo feedback
« Reply #294 on: August 15, 2010, 04:57:48 AM »
I think it's fair. If you miss with it, you're pretty open to a counter attack.

August 15, 2010, 06:44:12 AM
Reply #295

Offline PowerGloveNinja

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Re: SGC Demo feedback
« Reply #295 on: August 15, 2010, 06:44:12 AM »
Quote from: "Ivory"
I think it's fair. If you miss with it, you're pretty open to a counter attack.
Unfortunately he ran away each time he fired. I couldn't catch up with him till he fired another one off. Which leads him to run away again.

August 15, 2010, 06:50:25 AM
Reply #296

Offline PressStart

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Re: SGC Demo feedback
« Reply #296 on: August 15, 2010, 06:50:25 AM »
Sounds like my kind of dude, lol.

Usually, you can pick up kills faster with other weapons if you're actively battling.

August 15, 2010, 06:52:16 AM
Reply #297

Offline CopShowGuy

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Re: SGC Demo feedback
« Reply #297 on: August 15, 2010, 06:52:16 AM »
Besides, if it's just a duel, you'll hear your opponent wherever he is.  My own dueling experience causes me to fear Needle Canon...

August 15, 2010, 06:53:50 AM
Reply #298

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Re: SGC Demo feedback
« Reply #298 on: August 15, 2010, 06:53:50 AM »
I'd much rather have a Shadow Blade in a duel than an Atomic Fire.

Actually, I'd rather have Gravity Hold...

August 15, 2010, 05:07:01 PM
Reply #299

Offline DragoonEnRegalia

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Re: SGC Demo feedback
« Reply #299 on: August 15, 2010, 05:07:01 PM »
The main issue with a great dueler like DogOLife is that he relies so much on Atomic Fire that you just have to use it yourself to get an instagib on him. Eventually the duel gets boring with prolonged use of said weapon, but he really does it to avoid getting trounced by his weaknesses, which are Magnet Missile and other special weapons like Gemini Laser, which he somehow has trouble dodging. The only solution is to keep dueling him to learn his pattern, and then become a tricky opponent yourself. Learning to change your weapons and your direction on the fly is crucial to dodging attacks and getting an advantage. Our matches usually start with Atomic Fire, but then move on to other weapons.

For those wondering, I've only lost to him once by forfeit, and every other time I beat him by the same odds: 5-4, 15-14, etc. He makes me proud to have this clan in good hands.