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Author Topic: SGC Demo feedback  (Read 62180 times)

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July 07, 2010, 01:48:29 PM
Reply #60

Offline Turbodude

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Re: SGC Demo feedback
« Reply #60 on: July 07, 2010, 01:48:29 PM »
Quote from: "CutmanMike"
Btw I notice no one is complaining about "eye rape" yet, like lots of people did when they saw the trailer. Anyone who's played it got sore eyes yet?  :roll:
My eyes got a tad bit sore after all the screen flashing when taking damage, but that's about it.

July 07, 2010, 02:29:52 PM
Reply #61

Offline T-man

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Re: SGC Demo feedback
« Reply #61 on: July 07, 2010, 02:29:52 PM »
quick question...what happened to the threads that showed how much of the skins were finished and how much maps were finished and all that stuff...i liked being able to see what had been done so far.

July 07, 2010, 02:34:07 PM
Reply #62

Offline CutmanMike

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Re: SGC Demo feedback
« Reply #62 on: July 07, 2010, 02:34:07 PM »
They've been hidden away until the final version is done. If you want to follow progress, I post everything I add to MM8BDM on my twitter  :cool:

July 07, 2010, 03:05:13 PM
Reply #63

Offline T-man

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Re: SGC Demo feedback
« Reply #63 on: July 07, 2010, 03:05:13 PM »
cools. *looks up cutman's twitter*

July 07, 2010, 03:51:59 PM
Reply #64

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Re: SGC Demo feedback
« Reply #64 on: July 07, 2010, 03:51:59 PM »
I keep getting a fatal skulltag error. It happens whenever I start up a game, the screen just closes, the music still plays, and there's the skulltag error window. Any suggestions?

July 07, 2010, 03:56:41 PM
Reply #65

Offline CutmanMike

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Re: SGC Demo feedback
« Reply #65 on: July 07, 2010, 03:56:41 PM »
Are you using the launcher? Are you launching it from a fresh install?

July 07, 2010, 04:06:19 PM
Reply #66

Anonymous

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Re: SGC Demo feedback
« Reply #66 on: July 07, 2010, 04:06:19 PM »
Errr, I tried just booting it from the exe file of deathmatch, that didn't work. Then I got the wad file from doom 2, and it just loads doom 2 if I attempt to open it from the launcher.

July 07, 2010, 04:07:34 PM
Reply #67

Offline Namo

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Re: SGC Demo feedback
« Reply #67 on: July 07, 2010, 04:07:34 PM »
BTW, did I have to have a doom2.wad?  I got the Free-Doom one via the skulltag .exe, but I'm not sure if I needed it.

Griev, are you double-clicking the Megaman icon or the Skulltag icon?

July 07, 2010, 04:24:28 PM
Reply #68

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Re: SGC Demo feedback
« Reply #68 on: July 07, 2010, 04:24:28 PM »
Trying both, the Mega Man icon brings me into the menu but closes as soon as I enter a game. The skulltag one opens Doom 2, not the MM Deathmatch.

July 07, 2010, 04:52:51 PM
Reply #69

Offline CutmanMike

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Re: SGC Demo feedback
« Reply #69 on: July 07, 2010, 04:52:51 PM »
Maybe I need to stress this more: YOU DONT NEED ANY KIND OF DOOM TO PLAY THIS

In fact, I would recommend you extract the mm8bdm zip into a separate folder. Also running the launcher and unticking "use opengl"

July 07, 2010, 05:29:54 PM
Reply #70

Offline Namo

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Re: SGC Demo feedback
« Reply #70 on: July 07, 2010, 05:29:54 PM »
Oh.

If I could make a suggestion, I think it would be better if the music didn't fade out before restarting.

July 07, 2010, 05:50:20 PM
Reply #71

Offline Zellough

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Re: [TUTORIAL] Join/create servers in the MM8BDM SGC Demo
« Reply #71 on: July 07, 2010, 05:50:20 PM »
Quote from: "CutmanMike"
Quote from: "Zellough"
i would join but you know, i have a VERY fucked up bug

-after i shut down the game once, i can't launch it again
-sometimes when i launch the game, my internet dies
-when i try to play without the OpenGL, my pc reboots

Sounds computer specific but we'll give it a try. First of all, try deleting your skulltag ini file. This resets all your settings as if you just did a fresh reinstall. Report back when you've tried that.

alright i deleted it :>

July 07, 2010, 07:04:29 PM
Reply #72

Offline Zellough

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Re: SGC Demo feedback
« Reply #72 on: July 07, 2010, 07:04:29 PM »
This is what happens when i try to open the game after i shut down once:


July 07, 2010, 07:44:14 PM
Reply #73

Offline CutmanMike

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Re: SGC Demo feedback
« Reply #73 on: July 07, 2010, 07:44:14 PM »
Try deleting the ini, running the game and then quitting the game right away without changing any options. Then run it again and see if it crashes.

July 07, 2010, 07:46:32 PM
Reply #74

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Re: SGC Demo feedback
« Reply #74 on: July 07, 2010, 07:46:32 PM »
Quote from: "Zellough"
This is what happens when i try to open the game after i shut down once:


Oh, try running it with AppLocale set to English. I dunno if SkullTag is unicode or not, but AppLocale may help.

http://www.microsoft.com/downloads/details.aspx?FamilyID=8c4e8e0d-45d1-4d9b-b7c0-8430c1ac89ab&displaylang=en

How to use AppLocale