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this map pack is amazingin most maps, i feel its too wide open and roomy, but in these maps, you are treated with corridors with spikes everywhere, small rooms that give a snug fit, and 500000 high ceilings.the lighting is perfect, as it branches off the boring path of making it the recommended lighting of 255, but makes it dark and mysteriousbut i think the shining 3 examples of why this map pack is prime are MM7DW1, MM3SHA, and MM2HEAill start with shadowmanin the original map for shadowman, it had multiple textures, making it an eyesore to look at, but with marioluigi001's amazing map skills, he made the entire map a dull blue brick texture! no longer is the battle focused on brawn, but on wit, as true ninjas adapt to their dark surroundings, and perform sneak attacks. all in all, amazing.next is MM7DW1dont you get tired of looking in corners and always going out of your way to get a reward? well in this map, you get slapped with a kyorown! in the corridors, there are 2 indents which hold rewards for going out of your way. one is a super adaptor, and one is a kyorown, which does massive damage! also this map breaks away from the trend of skyboxes and makes the ceilings sky textures. again, a map that wants me to play more.and the crown jewel of the map pack, MM2HEAthis map takes away from some trends of making rooms easy to navigate, using multiple textures, and alternating altitude.this map is focused on one HUGE room that takes a real minute to get to one side to the other, has a huge ceiling, and is mostly flat, also using the red brick texture for the walls, ceiling, and floors. there arent many weapons available, making it a map for master duelists only. and it captures the essence of heat, not by putting you in a room full of lava, no, but putting you in a pressure chamber made of molten hot bricks!overall, 10/10.
SCREENSHOTS. People want to know what they are getting themselves into.