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Author Topic: Ghouls vs Humans NES  (Read 70937 times)

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May 27, 2013, 05:59:01 AM
Reply #150

Offline tsukiyomaru0

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Re: Ghouls vs Humans NES
« Reply #150 on: May 27, 2013, 05:59:01 AM »
So, in MM4DIV, script 975 was being called way too frequently in the "last rounds" of that map. Normal?

Edit: I recommend taking Script 975 out of the arrow. It has some strange and unpleasant side-effects when you go into "developer mode".

May 27, 2013, 01:27:27 PM
Reply #151

Offline Davregis

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Re: Ghouls vs Humans NES
« Reply #151 on: May 27, 2013, 01:27:27 PM »
Since I noticed by "Cacobuff" idea got covered up rather quickly and most new posts were made in the last page, I'll just repost it here if that's fine with the mods viewtopic.php?f=31&t=4972&p=236082#p236082

June 05, 2013, 08:31:01 AM
Reply #152

Offline Knux

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Re: Ghouls vs Humans NES
« Reply #152 on: June 05, 2013, 08:31:01 AM »
*looks at the date*

Hey um... could someone, you know, HOST THIS? I really miss this mode, and I'd like to play it before summer classes begin again sometime. I mean, we really could use some variety as far as hosted mods go.

June 05, 2013, 02:58:55 PM
Reply #153

Offline Korby

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Re: Ghouls vs Humans NES
« Reply #153 on: June 05, 2013, 02:58:55 PM »
people have been hosting it a lot recently, which is strange because it's barely compatible with 3a in the first place.

June 05, 2013, 08:16:10 PM
Reply #154

Offline Knux

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Re: Ghouls vs Humans NES
« Reply #154 on: June 05, 2013, 08:16:10 PM »
Really? I am yet to see one server up in the two weeks I've been looking. Maybe it's the hours...

June 05, 2013, 08:20:05 PM
Reply #155

Offline SmashTheEchidna

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Re: Ghouls vs Humans NES
« Reply #155 on: June 05, 2013, 08:20:05 PM »
I dunno. I just played it the other day.

June 11, 2013, 01:36:10 PM
Reply #156

Offline Oliver

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Re: Ghouls vs Humans NES
« Reply #156 on: June 11, 2013, 01:36:10 PM »
I don't really play this mode everytime. because, that creeper and that yurei just keeps scare me, because that screen pop-up.  :shock:
But still, i like this game.

June 11, 2013, 01:38:08 PM
Reply #157

Offline Ceridran

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Re: Ghouls vs Humans NES
« Reply #157 on: June 11, 2013, 01:38:08 PM »
Quote from: "Oliver"
I don't really play this mode everytime. because, that creeper and that yurei just keeps scare me, because that screen pop-up.  :shock:
But still, i like this game.

You get used to it, that it doesn't even become scary anymore.

June 11, 2013, 04:14:55 PM
Reply #158

Offline Knux

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Re: Ghouls vs Humans NES
« Reply #158 on: June 11, 2013, 04:14:55 PM »
Quote from: "Zerokk"
You get used to it, that it doesn't even become scary anymore.
Yeah, it can even be funny/annoying. For instance, I find it annoying when I run by and a Creeper standing still in a wall cavity gets me (Precision Medal, much?). Though the blue screen and the Guts Man ass are pretty damn funny.

For the person who chose the Yurei screens, nice job with Uninvited there.  :lol:

October 18, 2013, 12:30:44 AM
Reply #159

Offline Shageta

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Re: Ghouls vs Humans NES
« Reply #159 on: October 18, 2013, 12:30:44 AM »
Anyways, compability for v3b is dead :P, it doesnt work for me.                                                                

It says: skin autn is missing frame a rotations

December 02, 2013, 04:31:26 PM
Reply #160

Offline Ceridran

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Re: Ghouls vs Humans NES
« Reply #160 on: December 02, 2013, 04:31:26 PM »
I was wondering, who had created the shotgun HUD? Chances are it's Megaman, but I wanted to be sure.

I'd like to use it for my Teaparty class.

December 02, 2013, 04:42:34 PM
Reply #161

Offline Korby

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Re: Ghouls vs Humans NES
« Reply #161 on: December 02, 2013, 04:42:34 PM »
I think the Riot Gun was actually made by Lego, but I may be mistaken.
I remember him making one of the Marine's HUDs.

December 02, 2013, 05:02:35 PM
Reply #162

Offline Laggy Blazko

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Re: Ghouls vs Humans NES
« Reply #162 on: December 02, 2013, 05:02:35 PM »
Is anyone working on this now? If not, I wish someone took over, at least for updating and balancing stuff.

December 02, 2013, 05:13:10 PM
Reply #163

Offline Russel

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Re: Ghouls vs Humans NES
« Reply #163 on: December 02, 2013, 05:13:10 PM »
The Riot gun was made by copy, the Pistols are the only HUDs I made.

Also nobody is working on this atm

December 02, 2013, 09:41:59 PM
Reply #164

Offline Ceridran

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Re: Ghouls vs Humans NES
« Reply #164 on: December 02, 2013, 09:41:59 PM »
Aw, Copy made it? It's going to be a pain coming in contact with him. I've tried to get him on Steam, but no luck.

Of course, I'm going to include SHOTGUNF due to needing proper sounds to go along. Who made that?