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zard can u please make mirrors for your weps please
this is just looking weird alredy
Please nerf ALLThe Gun: -Nerf it to 8 damage, 24 shots, make them travel faster, add a spread to them.-Reduce the ammo regen A LOT or just don't make the damn ammo regenerate AT ALL, but instead able to be recharged through ammo pickups. Check CSCC's Laggy Blazko.-Nerf the Sparta Kick to 20 damage, 6 shots, reduce the rate of fire.The Sword:-REMOVE THE PROJECTILES. A sword is a sword, and it's used for swording and slashing up close. If your enemy's not within the range of your sword, tough cookies, your fault.-Nerf it HARD. The projectil you fire is a ripper, which will RIP through enemies. If you give the weapon a high damage value, it will do that much damage a tic. That means if you give it, say, 25 damage, it will tear through enemies like butter. Try nerfing it to 4 or 7 damage, trust me.-Decrease the rate of fire.The Shield:-Reduce the range a lot. Hell, make it not shoot a projectile at all.-Make some weapons go through it, like busters or fire and explosive weapons.The Class:-Resistant to melee, when you actually hold a melee weapon yourself? Resistant to Gravity Hold, a very rare and hard to get weapon? Cheap.=================================================So yes, this class is severely OP.
There we go.The Gun: -s'okay now. Try adding the spread and maybe make the projectiles smaller.-The Sparta Kick doesn't consume ammo? You might want to double-check. Also, how about removing the dash part or really nerf the damage it deals? Should it really be a carbon copy of Charge Kick?-The Sword:-Reduce the rate of fire a bit more.-Ok, it's not slicing through enemies like butter anymore. Now it's slicing through enemies like wood. 7 DAMAGE.-The Shield is ok, I guess.-The Class:-It still picks up weapons. I don't know if that's supposed to happen, but I don't think it should, given the nature of the weapons. Take a look at YDClasses and ask Korby or Jax where or how to apply the "can't pick up weapon tokens" script.
First: the spread would make my gun a bassbuster with ammo i'm trying to not have spread also smaller shots? the shots look big but the hit box is smaller then shots them self's Two: I agree that my class should not pick up weapons i just need the code for that <_>Three: The sparta kick? i'll keep the dash and buff that and nerf the damage to 5 and make it more or less a low damaging dash and i'm keeping the not using ammo part its more or less a escape move anywaysFour: my sword needs to do lots of damage so i'm keeping the damage as is and i may slow it down some more
1.- Alright. maybe modify the projectile graphic so it doesn't look too big? I can find you a better firing sound effect, too.2.- Look at how YDClasses does it. Dig around it.3.- Classes that can escape very easily usually have this key ability to counter an specific characteristic or a mostly riskful ability. What justifies the really good escape move?4.- Slow it down or nerf it to 7 damage. It's either a short sword (light, quick, nimble) or a long sword (heavy, slow, strong)