Advanced Search

Author Topic: Zard1084's weapons archive (New weapon! FlamBerge!)  (Read 17022 times)

0 Members and 1 Guest are viewing this topic.

November 14, 2012, 04:17:49 AM
Read 17022 times

Offline Zard1084

  • Donator

  • The world is pain...
  • *
  • Date Registered: August 24, 2012, 11:25:00 PM

    • View Profile
    • http://www.youtube.com/user/Zard1084
Zard1084's weapons archive (New weapon! FlamBerge!)
« on: November 14, 2012, 04:17:49 AM »
Here is some weapons/items i made. Please Try them out and give me feedback also (it would be nice)

Wriggle Kick:
This weapon is a uber powerful single use melee attack that instant kills the victim. the user is frozen in-place during the attack (replaces Timestopper on maps)
Stats:
Damage: 100
Range: reaches a bit farther then charge kick
Ammo: single use (the weapon is removed after use) (cannot recharge ammo even with W/M Tanks)
Pros:
+Always kills (unless the victim has more then 100 hp or is using junkshield or skullbarrier)
+Has longer reach then most melee weapons
+Extra deadly with Spreadrune
Cons:
-Only has one shot
-Easy to miss with this weapon
-Is easily Blocked
-User is unable to move during the attack
-Cannot refill ammo
Screenshots:
(click to show/hide)
Download: http://www.mediafire.com/?mi7xl421bes1p42

Frost Shield:
A Defense weapon that fire's slow Ice Projectiles that can be shot (useful for blocking slow powerful weapons like hard knuckle) plus the projectile breaks into small weak projectiles when it is shot or hits something. (replaces Freezecracker on maps)
Stats:
Main damage: 10
Sub damage: 5
Ammo: 28
Ammo use: 1
Pros:
+Can Block shots
+Can Block Ripper weapons
+Can freeze the lava in Junkman's stage
Cons:
-useless for blocking rapidfire weapons
-shots can hit each other
-becomes fairly useless with spreadrune
Screenshots:
(click to show/hide)
Download: http://www.mediafire.com/?db9mf2xm83jdyth

Charcoal Throw:
A Throwing weapon that tosses Hot Charcoal boards that sticks to Floors, Walls, and Ceilings and burns anyone nearby Great for area-denial and traps and also has lots of ammo (can also light oil pits) (replaces Flameblast on maps)
Stats:
Area Damage: 2 (Ripper)
Touch Damage: 2 (Ripper)
Ammo: 112
Ammo use: 4
Pros:
+Easily spammable
+Can light oil pits
+does more damage when touched
+Deadly with spreadrune
Cons:
-Does not stick to players
-low damage
-can be jumped over easily
Screenshots:
(click to show/hide)
Download: http://www.mediafire.com/?gmt7380v3yh8f9t

DrillArm:
Straight from the game Custom robo Its the Drillarm!
Its a rapid fire melee weapon that fires a volley of 12 low damage drills that can easily down people! (replaces DrillBomb on maps) Credit to Smashbroplus for the weapon idea!
Stats:
Damage: 2 per hit
Ammo: 28
Ammo use: 6
Pros:
+ Deadly if all the shots connect
+ extra deadly with ether Spreadrune or Ragerune
+ fairly easy to hit with
Cons:
-Quickly runs out of ammo
-does minimal damage if it grazes the enemy
-is not a Ripper weapon
-only good for close range
personal notes: i did not add the stun effect of the weapon from Custom robo to make it more fair
i made this weapon shortly after getting the idea
Screenshots:
(click to show/hide)
Download: http://www.mediafire.com/?fvc7391zzl09kdu

FlamBerge:
This weapon comes from the rockman 2 rom hack called Deus Ex Machina a.k.a. DEM
this is the hacked version of the Atomic Fire weapon
you can rapidly fire the lvl 1 charge with no worry's about running out of ammo
the lvl 2 charge is a short ranged and thin fire attack that kills in two hits
the lvl 3 charge causes a ripping instakill sword to fall from the sky at a set distance and speed (btw its useless in places with a very low ceiling so beware!)
it replaces atomic fire on maps
Stats:
Ammo: 28
Ammo use for lvl 1 charge: does not use ammo
Damage for lvl 1 charge: 12 per hit
Ammo use for lvl 2 charge: same Atomic Fire
Damage for lvl 2 charge: same as above
Ammo use for lvl 3 charge: same as atomic fire
Damage for lvl 3 charge: same as above
Pros:
+lvl one charge does not use ammo to fire so you can spam it freely
+can intsakill
+can still be used even with 0 ammo
Cons:
-both 2nd and 3rd charges are easy to dodge and are only close ranged
-wonky 3rd charge makes getting intsa kills hard plus its useless in places with a low ceiling
-can only fire three lvl 3 charges before needing to recharge
Screenshots:
(click to show/hide)
Download: http://www.mediafire.com/?lmzfamfrbabuvrm

More to come...

November 14, 2012, 04:32:05 AM
Reply #1

Offline Hilman170499

  • MM8BDM Extender

  • BLUE FOR DAYS!!!
  • **
  • Date Registered: March 18, 2012, 05:49:26 AM

    • View Profile
Re: Zard1084's weapons archive (only one at the moment)
« Reply #1 on: November 14, 2012, 04:32:05 AM »
So Zard, this is the weapon that you've been telling Neo about?

Anyways, I THINK I can fix the ammo issue and colours. About the colours, you can tell me what they are and which shade.

November 14, 2012, 04:40:13 AM
Reply #2

Offline Zard1084

  • Donator

  • The world is pain...
  • *
  • Date Registered: August 24, 2012, 11:25:00 PM

    • View Profile
    • http://www.youtube.com/user/Zard1084
Re: Zard1084's weapons archive (only one at the moment)
« Reply #2 on: November 14, 2012, 04:40:13 AM »
Quote from: "Hilman170499"
So Zard, this is the weapon that you've been telling Neo about?

Anyways, I THINK I can fix the ammo issue and colours. About the colours, you can tell me what they are and which shade.
Thanks Hilman The colors for the arms and legs are Yellow and the body and helm are Dark Blue

November 14, 2012, 04:48:19 AM
Reply #3

Offline Hilman170499

  • MM8BDM Extender

  • BLUE FOR DAYS!!!
  • **
  • Date Registered: March 18, 2012, 05:49:26 AM

    • View Profile
Re: Zard1084's weapons archive (only one at the moment)
« Reply #3 on: November 14, 2012, 04:48:19 AM »
So I looked at the coding and forgot to ask how much ammo should be used per shot.

November 14, 2012, 04:56:23 AM
Reply #4

Offline Zard1084

  • Donator

  • The world is pain...
  • *
  • Date Registered: August 24, 2012, 11:25:00 PM

    • View Profile
    • http://www.youtube.com/user/Zard1084
Re: Zard1084's weapons archive (only one at the moment)
« Reply #4 on: November 14, 2012, 04:56:23 AM »
Well i want the weapon to be not overpowered the weapon deals 20 damage per shot so make it 5 ammo per shot i think...

November 14, 2012, 06:12:04 AM
Reply #5

Offline Zard1084

  • Donator

  • The world is pain...
  • *
  • Date Registered: August 24, 2012, 11:25:00 PM

    • View Profile
    • http://www.youtube.com/user/Zard1084
Re: Zard1084's weapons archive (only one at the moment)
« Reply #5 on: November 14, 2012, 06:12:04 AM »
Bump Update! The issues have been fixed Thanks to Hilman170499

November 15, 2012, 05:23:35 AM
Reply #6

Offline Zard1084

  • Donator

  • The world is pain...
  • *
  • Date Registered: August 24, 2012, 11:25:00 PM

    • View Profile
    • http://www.youtube.com/user/Zard1084
Re: Zard1084's weapons archive (only one at the moment)
« Reply #6 on: November 15, 2012, 05:23:35 AM »
Bump Update! here is a sneak peek at my new weapon
(click to show/hide)
You do like it so far?

November 15, 2012, 10:40:54 AM
Reply #7

Offline -Daiki-TheOni

  • Standard Member

  • Honor, love and justice... thats what i need.
  • Date Registered: December 04, 2011, 08:25:43 PM

    • View Profile
Re: Zard1084's weapons archive (only one at the moment)
« Reply #7 on: November 15, 2012, 10:40:54 AM »
cool sprite work!
(in my opinion, of course)

November 15, 2012, 12:00:43 PM
Reply #8

Offline CHAOS_FANTAZY

  • MM8BDM Extender

  • Still Around, But Only Kind Of
  • *
  • Date Registered: November 21, 2010, 08:21:24 PM

    • View Profile
Re: Zard1084's weapons archive (only one at the moment)
« Reply #8 on: November 15, 2012, 12:00:43 PM »
Quote from: "Zard1084"
Bump Update! here is a sneak peek at my new weapon
(click to show/hide)
You do like it so far?
Okay, I think that'll look kind of strange in-game.  No one holds a sword straight up like that while fighting.  Also, you've got those detailed pixels for part of the shine--doesn't look like it abides by 8-Bit rules.

The HUD for the gun, though, that's really good.  You wouldn't mind if I used it for something else, would you?   :ugeek:

November 15, 2012, 12:51:01 PM
Reply #9

Offline GameAndWatcher

  • Standard Member

  • Gosh!
  • Date Registered: April 03, 2011, 05:44:04 AM

    • View Profile
Re: Zard1084's weapons archive (only one at the moment)
« Reply #9 on: November 15, 2012, 12:51:01 PM »
Quote from: "CHAOS_FANTAZY"
doesn't look like it abides by 8-Bit rules.

The HUD for the gun, though, that's really good.  You wouldn't mind if I used it for something else, would you?   :ugeek:
*Cough, cough*Bass Buster HUD*Cough, cough*

November 15, 2012, 05:33:34 PM
Reply #10

Offline Russel

  • MM8BDM Extender

  • Doc Croc
  • ***********
  • Date Registered: December 17, 2010, 11:11:25 PM

    • View Profile
Re: Zard1084's weapons archive (only one at the moment)
« Reply #10 on: November 15, 2012, 05:33:34 PM »
Quote from: "CHAOS_FANTAZY"
The HUD for the gun, though, that's really good.  You wouldn't mind if I used it for something else, would you?   :ugeek:
Why thank you, I thought it looked good, too when I made it for GvH for Marine's Pistol
Then Mega recolored it to make the Nailgun, which Zard used to make this gun
Glad you like it, I guess, even though the credit really should go to the 3 of us...

While it's incredibly simplistic, I think it's good for a first weapon, judging from my first weapon was a mega buster that shot 10 pellets instead of just 1.

November 15, 2012, 06:34:36 PM
Reply #11

Offline Zard1084

  • Donator

  • The world is pain...
  • *
  • Date Registered: August 24, 2012, 11:25:00 PM

    • View Profile
    • http://www.youtube.com/user/Zard1084
Re: Zard1084's weapons archive (only one at the moment)
« Reply #11 on: November 15, 2012, 06:34:36 PM »
Quote from: "Lego"
Quote from: "CHAOS_FANTAZY"
The HUD for the gun, though, that's really good.  You wouldn't mind if I used it for something else, would you?   :ugeek:
Why thank you, I thought it looked good, too when I made it for GvH for Marine's Pistol
Then Mega recolored it to make the Nailgun, which Zard used to make this gun
Glad you like it, I guess, even though the credit really should go to the 3 of us...

While it's incredibly simplistic, I think it's good for a first weapon, judging from my first weapon was a mega buster that shot 10 pellets instead of just 1.
lol i know i coped the Hud for the nail gun from GvH and recolored it but i liked it alot (i take no credit for the gun hud) the shots and the energy bar and the icon  and the sound i made on my own those are mine and ty for telling me its not overpowered lol

November 15, 2012, 10:41:13 PM
Reply #12

Offline Zard1084

  • Donator

  • The world is pain...
  • *
  • Date Registered: August 24, 2012, 11:25:00 PM

    • View Profile
    • http://www.youtube.com/user/Zard1084
Re: Zard1084's weapons archive (New Weapon is here Yay!)
« Reply #12 on: November 15, 2012, 10:41:13 PM »
Bump Update! My second weapon is done! More or less....
Its Basically a Slashclaw that deals more damage and has less ammo

(click to show/hide)

Download is here : http://www.mediafire.com/?xzln96go2992xlx

November 17, 2012, 02:46:36 AM
Reply #13

Offline Zard1084

  • Donator

  • The world is pain...
  • *
  • Date Registered: August 24, 2012, 11:25:00 PM

    • View Profile
    • http://www.youtube.com/user/Zard1084
Re: Zard1084's weapons archive (New weapon is here yay!)
« Reply #13 on: November 17, 2012, 02:46:36 AM »
Bump update again! All my weapons auto Regen ammo now when not being fired

November 18, 2012, 03:54:13 AM
Reply #14

Offline Zard1084

  • Donator

  • The world is pain...
  • *
  • Date Registered: August 24, 2012, 11:25:00 PM

    • View Profile
    • http://www.youtube.com/user/Zard1084
Re: Zard1084's weapons archive (New weapon is here yay!)
« Reply #14 on: November 18, 2012, 03:54:13 AM »
Bump Update! i fixed a bug with the cross sword it no longers team kills