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Author Topic: CutStuff Zombies: Hiatus + Revival = Confusion  (Read 39524 times)

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December 23, 2012, 02:54:47 AM
Reply #150

Offline Colonel ServBot

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Re: CutStuff Zombies. spriters wanted!
« Reply #150 on: December 23, 2012, 02:54:47 AM »
well, that's actually prety useful. thank you guys. i'll take some screens and show it to you guys.

December 23, 2012, 03:34:38 AM
Reply #151

Offline Donutyoshi

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Re: CutStuff Zombies. spriters wanted!
« Reply #151 on: December 23, 2012, 03:34:38 AM »
F8 works as a screenshot key for rpgmakers

the shots is found under save games of the rpg title.

December 23, 2012, 04:03:16 AM
Reply #152

Offline Colonel ServBot

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Re: CutStuff Zombies. spriters wanted!
« Reply #152 on: December 23, 2012, 04:03:16 AM »
well, as you can possibly see, every one dislikes my art. but, i made it crappy on purpose. because these drawings will be easter eggs in the game itself. along with colonel saying 'dude, who does this crap?' or he ends up questioning a picture of himself. and possibly, there may be writing on walls.
oh, here's a fun fact. resident evil originally came up with the idea of writings all over the walls. later on, the valve crew, who made L4D, most likely tookthis idea.


December 23, 2012, 04:14:07 AM
Reply #153

Offline Donutyoshi

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Re: CutStuff Zombies. spriters wanted!
« Reply #153 on: December 23, 2012, 04:14:07 AM »
fun fact: I'm the only one who voted yes.

December 23, 2012, 04:29:55 AM
Reply #154

Offline Colonel ServBot

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Re: CutStuff Zombies. spriters wanted!
« Reply #154 on: December 23, 2012, 04:29:55 AM »
yes, even i was going to vote no, as a joke. but then i rea;ized that i probably shouldnt have. so i didnt. plus. i will also include a few Shocking hidden bosses.  such as an undead --- wait, i cant say it now! and look out for some paintings you might find on walls.
i've done quite some drawings on the bosses. and i will not share it with any one until either you beat the game. or you've been helping with production and you've already witnessed it.

December 23, 2012, 09:11:02 AM
Reply #155

Offline leoalex50

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Re: CutStuff Zombies. spriters wanted!
« Reply #155 on: December 23, 2012, 09:11:02 AM »
Quote from: "Donutyoshi"
fun fact: I'm the only one who voted yes.
i voted yes too

December 23, 2012, 04:14:37 PM
Reply #156

Offline Colonel ServBot

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Re: CutStuff Zombies. spriters wanted!
« Reply #156 on: December 23, 2012, 04:14:37 PM »
wow, THREE people voted yes.
and how much money y'all wanna bet that the guys wo voted yes  are ALL CSZ staff

December 23, 2012, 06:55:36 PM
Reply #157

Offline Donutyoshi

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Re: CutStuff Zombies. spriters wanted!
« Reply #157 on: December 23, 2012, 06:55:36 PM »
I'm sorry, but I really just pity you. I'm only giving you the RPG Maker, and that's all I really would do for you.

I'm not really part of the staff anyways. I already got a clawful projects on my mind I rather just spend time on than this.

December 23, 2012, 06:57:44 PM
Reply #158

Offline Colonel ServBot

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Re: CutStuff Zombies. spriters wanted!
« Reply #158 on: December 23, 2012, 06:57:44 PM »
why, because i suck at drawing?
im a lot better at spriting though

December 23, 2012, 07:04:35 PM
Reply #159

Offline Donutyoshi

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Re: CutStuff Zombies. spriters wanted!
« Reply #159 on: December 23, 2012, 07:04:35 PM »
No it's just you were acting too ambitious from the start, it's better if you didn't go all that until you already got a handful done. Kinda like on how CALL TO ACTION was, but yet to get it actually started seems like an illusion.

Could be wrong, since both are getting started with an engine, but the question is. Can both projects handle it?

December 24, 2012, 12:38:20 AM
Reply #160

Offline leoalex50

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Re: CutStuff Zombies. spriters wanted!
« Reply #160 on: December 24, 2012, 12:38:20 AM »
^i think so

December 24, 2012, 12:49:51 AM
Reply #161

Offline Hilman170499

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Re: CutStuff Zombies. spriters wanted!
« Reply #161 on: December 24, 2012, 12:49:51 AM »
Question: What kind of battle system do you intend to use for this game?

If you want to use a special battle system, you may look for the scripts. Unfortunately, I don't know a good one. Sorry.

December 24, 2012, 12:54:12 AM
Reply #162

Offline Thunderono

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Re: CutStuff Zombies. spriters wanted!
« Reply #162 on: December 24, 2012, 12:54:12 AM »
Okay guys.  There's a difference between constructive criticism and just plain tearing it down.  We're in what I like to call "The Brainstorming stage".  You can't make bloody game without knowing what's in it!  What're you getting out of trying to get rid of this idea?  Just saying.

December 24, 2012, 01:00:13 AM
Reply #163

Offline leoalex50

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Re: CutStuff Zombies. spriters wanted!
« Reply #163 on: December 24, 2012, 01:00:13 AM »
hes right^

December 25, 2012, 01:33:26 PM
Reply #164

Offline leoalex50

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Re: CutStuff Zombies. spriters wanted!
« Reply #164 on: December 25, 2012, 01:33:26 PM »
im sorry for dudble posting but when this is done can we port this game to the nintendo eshop(3ds)?