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Author Topic: CutStuff Zombies: Hiatus + Revival = Confusion  (Read 39519 times)

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March 24, 2013, 02:39:57 AM
Reply #225

Offline Colonel ServBot

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Re: CutStuff Zombies. IMPORTANT ANNOUNCEMENT
« Reply #225 on: March 24, 2013, 02:39:57 AM »
Quote from: "Thunder Electros"
inb4 big heads cheat

actually, that'd work.
dont expect any invincibility cheats.

i'm actually programming some cheats now. any suggestion? feel free to post here or pm me!

March 24, 2013, 03:12:28 AM
Reply #226

Offline Colonel ServBot

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Re: CutStuff Zombies. Musicians Needed/ previews!?
« Reply #226 on: March 24, 2013, 03:12:28 AM »
updated the everything.
AND, we need musicians.
AND theres previews
AND so far theres 61 edits on the first page.

but i have a question. lets say if i put in music from a band or game, but i give credit, is that legal?

March 24, 2013, 03:14:02 AM
Reply #227

Offline Tengu

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Re: CutStuff Zombies. Musicians Needed/ previews!?
« Reply #227 on: March 24, 2013, 03:14:02 AM »
You would need the permission as well as the credit.

March 24, 2013, 03:17:31 AM
Reply #228

Offline Colonel ServBot

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Re: CutStuff Zombies. Musicians Needed/ previews!?
« Reply #228 on: March 24, 2013, 03:17:31 AM »
so then it would be illegal without the permission?
oops... good thing i got famitracker....

March 27, 2013, 02:48:15 AM
Reply #229

Offline Jman

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Re: CutStuff Zombies. Musicians Needed/ previews!?
« Reply #229 on: March 27, 2013, 02:48:15 AM »
I can probably help with music. I'm trying to learn to use famitracker, and I'm making great progress so far. I just need inspiration on what to make...

March 27, 2013, 03:02:45 PM
Reply #230

Offline Colonel ServBot

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Re: CutStuff Zombies. Musicians Needed/ previews!?
« Reply #230 on: March 27, 2013, 03:02:45 PM »
Quote from: "Jman"
I can probably help with music. I'm trying to learn to use famitracker, and I'm making great progress so far. I just need inspiration on what to make...

hmm...allright, ill send you a PM including details, or unless you have skype...

May 26, 2013, 01:08:24 AM
Reply #231

Offline Colonel ServBot

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Re: CutStuff Zombies. Musicians Needed/ previews!?
« Reply #231 on: May 26, 2013, 01:08:24 AM »
Welp, allow me to revive this thread.
first off, i have most of the story line written. it deep down in my memory banks.
Also, coding the game shouldn't take too long, but, yet again, it's going to be a huge game. also, if you guys are lucky enough, i might put up a Demo within the next few weeks. Also, Me, Hilman, LeoAlex, and a whole lot more of us CutStuffians are working hard. just for this game. also, i have plans to release it on Halloween next year, y'know, cause its 'spooky'. also, expect a few jumpscares.it sure has been a while since i updated this thread. whew....
anyway, i've been procrastinating as usual but i'll see if i can break out of this habit. also, i've been drawing loads of concept art. Both, Colonel/the gang will have unlockable and craftable weapons.
Also, I've been playing both Zombie Games, and RPG's, and seing what makes them so great. and grabbing my knowledge about badassary and fitting it into this game. and no, this won't be a copy/pasting of all of them, just SOME Similarities. and yes, there'll be a shit-load of references, but hey, it'll be cool.  Also, i haven't come up with more bosses/zombies recently. and, leoalex just went through a SIXTH Minor edit. welp, back to spriting.

May 26, 2013, 01:30:28 AM
Reply #232

Offline Thunderono

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Re: CutStuff Zombies. Musicians Needed/ previews!?
« Reply #232 on: May 26, 2013, 01:30:28 AM »
Quote from: "Colonel ServBot"
also, expect a few jumpscares.
Oh god please no
I HATE jumpscares.

May 26, 2013, 01:46:46 AM
Reply #233

Offline Colonel ServBot

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Re: CutStuff Zombies. Musicians Needed/ previews!?
« Reply #233 on: May 26, 2013, 01:46:46 AM »
heheheh, don't worry, they won't be in the main story line, just in some extra stuff, gotta please the crowd, right?

May 26, 2013, 02:19:17 AM
Reply #234

Offline Dataman

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Re: CutStuff Zombies. Musicians Needed/ previews!?
« Reply #234 on: May 26, 2013, 02:19:17 AM »
I guess I could fit as some sort of Technician expert/Support-type character, or just as a survivor who deals tech. Also I can help with sprites.
also I should look something like this

wow i look good in scribblenauts unlimited

May 26, 2013, 06:41:05 PM
Reply #235

Offline Colonel ServBot

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Re: CutStuff Zombies. Musicians Needed/ previews!?
« Reply #235 on: May 26, 2013, 06:41:05 PM »
okay, i am going to start drawing new character art, to replace the horribad art work for every body on the first page, also, i will be updating the first page in a few minutes with our new Technology Store Clerk/Tech Dealer... DATAMAN! Hooray.
also, Data, i'm really glad you said something about being a tech dealer, i was thinking about having a "garage" just deal with the technology. also, i guess you CAN be a character in the main group before the end of the game. and data, with the sprites you might want to help with, let me just Finish LeoAlex's and create a template so you know what style the sprites are in. also, the first map is really near finishing. i just have to resprite the wall tiles and add a few more actors and there we go. then its on to the ENTIRE CUTSTUFF (don't forget the other houses in all of the cutstuff.).... oh god. thats what's gonna take long. hmm...

May 26, 2013, 07:03:03 PM
Reply #236

Offline Dataman

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Re: CutStuff Zombies. Musicians Needed/ previews!?
« Reply #236 on: May 26, 2013, 07:03:03 PM »
Dataman should either be unlocked when you beat a specific boss, or as an Optional unlock if you buy one of every item in the Gadget shop he runs.

the former would probably be easier, since you wouldn't have to make any sort of different dialogue in cutscenes after him being unlocked and stuff like that. not sure who could run the Gadget/Tech shop after Dataman being unlocked though. Probably either one of my other Custom RM's or a HoloGram of Dataman.

May 26, 2013, 07:06:47 PM
Reply #237

Offline Thunderono

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Re: CutStuff Zombies. Musicians Needed/ previews!?
« Reply #237 on: May 26, 2013, 07:06:47 PM »
>Against being a generic megaman character

>Perfectly okay with the Elec Man I didn't even sign up to be

Okay what

May 26, 2013, 07:26:33 PM
Reply #238

Offline Colonel ServBot

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Re: CutStuff Zombies. Musicians Needed/ previews!?
« Reply #238 on: May 26, 2013, 07:26:33 PM »
Quote from: "Thunder Electros"
>Against being a generic megaman character

>Perfectly okay with the Elec Man I didn't even sign up to be

Okay what

I have no idea what your talking about, please speak english.
ANYWAYS, Thunder, you're only going to be an elec man for five minutes. so yeah. plus, i've edited the design abit to make you look a bit less of an elec-man clone. also, i think DataMan is a rather original idea. in his first idea, he had no limbs (which it still cool in my opinion). also, DataMan is a support character. and we don't have too many of those.
also...
Quote from: "Dataman"
Dataman should either be unlocked when you beat a specific boss, or as an Optional unlock if you buy one of every item in the Gadget shop he runs.

the former would probably be easier, since you wouldn't have to make any sort of different dialogue in cutscenes after him being unlocked and stuff like that. not sure who could run the Gadget/Tech shop after Dataman being unlocked though. Probably either one of my other Custom RM's or a HoloGram of Dataman.
i've sent you a PM. happy reading, data.

July 21, 2013, 07:03:13 AM
Reply #239

Offline Colonel ServBot

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Re: CutStuff Zombies. New Challengers Have Arrived!!!
« Reply #239 on: July 21, 2013, 07:03:13 AM »


Well well well, Back from the  grave, are we?
Anyway, we've got THREE new characters! (Including DataMan)
Which I'm about to read off! From Left to Right!
Firstt off...
Zachary:
A local and successful butcher in CutStuff, Not much else is about him, well, except the fact that the blood on his apron isn't actually from the zombies, its from his job. His preferred weapon is a cleaver duct-taped to a Lead Pipe! He also has a small hatred for Colonel ServBot and Zombies, I wonder why...

Next is...
DataMan:
DataMan is a NetNavi Robot that owns a shop that sells Chips! No, not the kind you eat, Computer Chips! He is an energetic robot that loves anything to do with Computers! He's a professional computer specialist that can do anything with these chips. DataMan's preferred weapons are his own weapon-chips! He has a majority of powerful weapon-chips which he can use to dispose of the zombie threat! He's also 3 centimetres taller that Colonel ServBot, god dammit!

And last, but certainly not least...
NEW_FEMALE!11!!!!!one1!!:
Theres  not alot we know New_Female, except with the fact that she's potentially insane and evil. She also has a short temper, try not to make her mad! She also carries around a giant shuriken as her preferred weapon. Withher fighting technique, She usually throws the shuriken at her enemies, and waits for it to bounce back to her.