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Author Topic: CutStuff Zombies: Hiatus + Revival = Confusion  (Read 39517 times)

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October 27, 2013, 05:54:35 PM
Reply #240

Offline Colonel ServBot

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  • Date Registered: August 30, 2012, 02:54:19 PM

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Re: CutStuff Zombies: Hiatus + Revival = Confusion
« Reply #240 on: October 27, 2013, 05:54:35 PM »
Well, lets just Bump-date this thing one last time before I get my compy fixed.

Ahem, FIRST OFF IMPORTANT ANNOUNCEMENT BLAH BLAH NOT SO SERIOUS:
I've found a new way to make CSZ, using the Project Zelda Engine!
Quote from: "Small Child"
But Colonel, whats a project zelda engine?

PZE is a source-code used to create Legend of Zelda/Top-Down Action RPG based games.
I(and the team) are thinking about using this engine. Which this also means there will be a Day/Night Timed Mechanic, Think you can beat the game in under 7 game days? Lets see about that!
Also using this engine would eliminate the issue of long and Drawn out lists. Using the original vanilla RPGMXP would mean empty boring streets with out ANY Zombies. Which is pretty lame.

So the PZE Engine would be quite useful, however, Trying to swap in/out team mates will be hard to code in the 'hub' map.

This would also mean many other things, like Exclusive Character Traits. Colonel could string together multiple hits, LeoAlex can block front attacks with his shield, New Female could use medium/long range Shuriken Tosses, Commando Pro would Specialize in using Long Range weapons and a support Knife.

2. Even More Characters.
CSZ is kinda growing. We also received two more Characters! AzureSky and ZeStopper (originally named ThePlayer). Azure Sky attacks using his feet and knocking Back foes with kicks, where as Ze Stopper can use fire to burn and set Zombies ablaze! *Note, do not try this at home*
However, due to the amount of Weapon Designing/ Character Designing/ Spriting, we are closing Character Submissions temporarily. You all can still submit your characters, but they won't be able to be approved/ Allowed in until further notice

3. Still on Hiatus
Ok, the games development willbe on break until further notice. However, you all can still storm up ideas for side quests and more if you wish. However The main Story is finished and we are not taking anymore ideas from outside the Dev-Team without good reason.

So there y'all go. Have fun now

October 27, 2013, 08:14:18 PM
Reply #241

Offline ZeStopper

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  • Date Registered: January 15, 2013, 04:06:13 AM

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Re: CutStuff Zombies: Hiatus + Revival = Confusion
« Reply #241 on: October 27, 2013, 08:14:18 PM »
Colonel,


Why don't you put in Avril Lavigne in as the ultimate tribute to her.

[/wink-wink-nudge-nudge]