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Author Topic: CutStuff Zombies: Hiatus + Revival = Confusion  (Read 39519 times)

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December 08, 2012, 09:24:04 PM
Reply #60

Offline Colonel ServBot

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Re: CutStuff Zombies. thank god there are no ninjas!
« Reply #60 on: December 08, 2012, 09:24:04 PM »
ok. so your char is gonna be a sushi roll, like your avatar?

December 08, 2012, 10:17:27 PM
Reply #61

Offline Tengu

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Re: CutStuff Zombies. thank god there are no ninjas!
« Reply #61 on: December 08, 2012, 10:17:27 PM »
Something about this whole thing kind of bothers me. For one, you keep telling about what you're going to do, but haven't shown any progress/proof/pictures as to what you have been doing.

Also this kind of alarms me.

Quote from: "colonel servbot"
wow, I just checked out the game maker, seems hard to do, but I'll get the hang of it.

December 09, 2012, 12:46:40 AM
Reply #62

Offline Donutyoshi

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Re: CutStuff Zombies. thank god there are no ninjas!
« Reply #62 on: December 09, 2012, 12:46:40 AM »
Well Game Maker is kinda easy if you went with the basic DnD stuff and logic.

But if you wanted to play advanced and hardcore like me. Than that's what GML is for.



Also would you mind if I help you with programming and sprites?

December 09, 2012, 12:47:46 AM
Reply #63

Offline Dr. Freeman

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Re: CutStuff Zombies. thank god there are no ninjas!
« Reply #63 on: December 09, 2012, 12:47:46 AM »
Quote from: "Donutyoshi"
Well Game Maker is kinda easy if you went with the basic DnD stuff and logic.

But if you wanted to play advanced and hardcore like me. Than that's what GML is for.

It's not actually Game Maker though.
He said the game maker, so it's another program.

December 09, 2012, 12:49:35 AM
Reply #64

Offline Donutyoshi

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Re: CutStuff Zombies. thank god there are no ninjas!
« Reply #64 on: December 09, 2012, 12:49:35 AM »
Oh derp. He could also try any of Enterbrain's RPG Makers which are alot more noob friendly to use.

December 09, 2012, 01:54:19 PM
Reply #65

Offline Colonel ServBot

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Re: CutStuff Zombies. thank god there are no ninjas!
« Reply #65 on: December 09, 2012, 01:54:19 PM »
Quote from: "Donutyoshi"
Oh derp. He could also try any of Enterbrain's RPG Makers which are alot more noob friendly to use.

yes, i know. im thinking about getting the trial version. but im not sure it will give me all the same options the full version has. such as distributing the game out as an .EXE file.

and to anyone, you are WAY more than welcome to help with any production/spriting/progamming/crap if you wish.
ive worked with rpg maker 2 for playstation 2, it waqs hard at first. but then i understood it. allthough i am not sure if the physics and stuff are all the same

December 09, 2012, 02:03:58 PM
Reply #66

Offline leoalex50

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Re: CutStuff Zombies. thank god there are no ninjas!
« Reply #66 on: December 09, 2012, 02:03:58 PM »
is tis game going to have easter eggs?

December 09, 2012, 02:08:59 PM
Reply #67

Offline Colonel ServBot

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Re: CutStuff Zombies. thank god there are no ninjas!
« Reply #67 on: December 09, 2012, 02:08:59 PM »
well, not the ACTUAL painted easter eggs. but hidden secrets, oh YEAH! well, there is a hidden area, ingame. where you can go in(by only finding a skeleton key) and then unlocking the door. going inside and witnessing what happens is actually...surprising. plus, only one person (who is helping with developement) knows whats happening on there. so there yall have that.
 im gonna make another few sections for the main post.

December 09, 2012, 02:10:37 PM
Reply #68

Offline Donutyoshi

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Re: CutStuff Zombies. thank god there are no ninjas!
« Reply #68 on: December 09, 2012, 02:10:37 PM »
The trial shouldn't really restrict you with features. It's just a 30 day timelimit until you actually buy it
or pirate it, which I really shouldn't be encouraging.

December 09, 2012, 02:36:24 PM
Reply #69

Offline Colonel ServBot

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Re: CutStuff Zombies. thank god there are no ninjas!
« Reply #69 on: December 09, 2012, 02:36:24 PM »
Quote from: "Donutyoshi"
The trial shouldn't really restrict you with features. It's just a 30 day timelimit until you actually buy it
or pirate it, which I really shouldn't be encouraging.
allright, when i get every thing in order(such as story plot, sprites/characters/music/all that happy horse crap) ill get the trial version.

December 09, 2012, 03:46:03 PM
Reply #70

Offline Hilman170499

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Re: CutStuff Zombies. thank god there are no ninjas!
« Reply #70 on: December 09, 2012, 03:46:03 PM »
If you want help with this game, I am open as an empty room and you can call me.

However, 1 condition; Can you tell me which engine i should use assuming you want my help?

December 09, 2012, 04:30:34 PM
Reply #71

Offline VirusNinja

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Re: CutStuff Zombies. thank god there are no ninjas!
« Reply #71 on: December 09, 2012, 04:30:34 PM »
Quote from: "colonel servbot"
ok. so your char is gonna be a sushi roll, like your avatar?

No. Human combined with Darkness, darkness powers, etc. etc. Read the bio to learn more.

December 09, 2012, 08:07:31 PM
Reply #72

Offline Commando Pro

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Re: CutStuff Zombies. thank god there are no ninjas!
« Reply #72 on: December 09, 2012, 08:07:31 PM »
I want to be a character. Can you make me Searchman.exe or Bass with a shotgun with knife meelee?

December 09, 2012, 08:13:47 PM
Reply #73

Offline Colonel ServBot

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Re: CutStuff Zombies. thank god there are no ninjas!
« Reply #73 on: December 09, 2012, 08:13:47 PM »
well, i can give you a gun/knife, but im not quite so sure about the searchman/bass.exe
ill make you an army char if you wish.

December 09, 2012, 08:32:11 PM
Reply #74

Offline Commando Pro

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Re: CutStuff Zombies. woah, who called in the cavalry!?
« Reply #74 on: December 09, 2012, 08:32:11 PM »
k and I was talking about regular bass not Bass.exe but I'm good with army guy also.