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Author Topic: CutStuff Zombies: Hiatus + Revival = Confusion  (Read 39523 times)

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December 11, 2012, 10:46:40 PM
Reply #90

Offline leoalex50

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Re: CutStuff Zombies. Go!! My flying steed!!!!
« Reply #90 on: December 11, 2012, 10:46:40 PM »
so what rpg maker r u going to use anyway?

December 12, 2012, 12:55:15 AM
Reply #91

Offline Colonel ServBot

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Re: CutStuff Zombies. Go!! My flying steed!!!!
« Reply #91 on: December 12, 2012, 12:55:15 AM »
well, if your talking about the RPG Maker, itself, i would be using RPG Maker XP.
if i cant use that, ill just use the O.H.R.R.P.G.C.E. engine instead

December 12, 2012, 01:01:04 AM
Reply #92

Offline leoalex50

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Re: CutStuff Zombies. Go!! My flying steed!!!!
« Reply #92 on: December 12, 2012, 01:01:04 AM »
ok cool i have rpgmaker xp

December 12, 2012, 01:15:25 AM
Reply #93

Offline Colonel ServBot

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Re: CutStuff Zombies. oh dear lord, what have i spawned!?
« Reply #93 on: December 12, 2012, 01:15:25 AM »
i've just built something awesome, its the UPDATE-A-TRON 9000!
it lets you know when theres an update, so here you go, two new zombies/ poll.

December 12, 2012, 01:33:36 AM
Reply #94

Offline Thunderono

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Re: CutStuff Zombies. Ninjas....NINJAS EVERY WHERE!
« Reply #94 on: December 12, 2012, 01:33:36 AM »
Quote from: "leoalex50"
once this game is done can i make a inv mod of this for mm8bdm?

I think that a zombies mod is already covered in the form of Rage Roboenza.

December 12, 2012, 01:37:32 AM
Reply #95

Offline Colonel ServBot

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Re: CutStuff Zombies. oh dear lord, what have i spawned!?
« Reply #95 on: December 12, 2012, 01:37:32 AM »
i thought he meant skins and weapons.

December 12, 2012, 01:54:28 AM
Reply #96

Offline leoalex50

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Re: CutStuff Zombies. oh dear lord, what have i spawned!?
« Reply #96 on: December 12, 2012, 01:54:28 AM »
for a title theme can i put in dingodile boss theme as a title theme please

December 12, 2012, 01:55:56 AM
Reply #97

Offline Colonel ServBot

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Re: CutStuff Zombies. oh dear lord, what have i spawned!?
« Reply #97 on: December 12, 2012, 01:55:56 AM »
dingodile?

December 12, 2012, 02:39:55 AM
Reply #98

Offline Commando Pro

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Re: CutStuff Zombies. oh dear lord, what have i spawned!?
« Reply #98 on: December 12, 2012, 02:39:55 AM »
Crash Bandicoot he's talking about.

December 12, 2012, 05:23:08 PM
Reply #99

Offline Colonel ServBot

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Re: CutStuff Zombies. oh dear lord, what have i spawned!?
« Reply #99 on: December 12, 2012, 05:23:08 PM »
Oh. I don't think that would quite fit.

December 12, 2012, 08:47:42 PM
Reply #100

Offline Colonel ServBot

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Re: CutStuff Zombies. Sand Box Mode?
« Reply #100 on: December 12, 2012, 08:47:42 PM »
All  right guys, this thing Really matters( compared to the title theme bull crap)
We gotz a new poll

December 13, 2012, 06:07:08 PM
Reply #101

Offline Donutyoshi

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Re: CutStuff Zombies. Sand Box Mode?
« Reply #101 on: December 13, 2012, 06:07:08 PM »
can you stop making polls on silly little ideas and actually get to the game and sprites itself?

December 13, 2012, 06:12:02 PM
Reply #102

Offline Colonel ServBot

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Re: CutStuff Zombies. Sand Box Mode?
« Reply #102 on: December 13, 2012, 06:12:02 PM »
Sorry, I just have this stupid 'power to the people' thought. I'm working on concept art now, right now I have leoalex finished.

December 13, 2012, 06:12:33 PM
Reply #103

Offline Hallan Parva

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Re: Why people seek fame as their goal in life is beyond me.
« Reply #103 on: December 13, 2012, 06:12:33 PM »
Quote from: "Myroc"
Personally, a RPG based on cutstuff members seems like an ordeal that should be handled by at least several people, not just a single person with dreams of glory, especially one who is relatively new to the forum.

Hell, I've worked with OHRRPGCE before Brotoad made Mega Man Sprite Game, and have myself entertained the notion of making an RPG based on cutstuff, yet I would not dare start on one because all the work that would be required (particularly things that are beyond my skillset, such as decent spriting) would just be too immense for me to handle on my own.
I haven't visited this topic ONCE due to the reasons Myroc just listed, but now that my curiosity has finally gotten the better of me I am going to respond to this message in an extremely delayed and late fashion.

I decided to do a little research on OHRRPGCE, and while it's free (which is always a very nice thing) it's also a pretty advanced piece of software. An engine like RPG Maker would probably be easier to use; however, it costs MONEY which is probably something you don't want to use. If you can pull off this project then great, more power to you, but I'm saying that by yourself it's going to be a pretty tough uphill battle and you might end up crying and ragequit before the game's even half done.

Good luck and everything, but just saying. Personally I'd work more on the core game instead of conceptualizing all these add-ons and secrets and whatever else.




Also, COMPLETELY off-topic, but THIS... oh man, THISSSSSS
Quote from: "colonel servbot"
Quote from: "Dr. Freeman"
The only problem I really see with this is that OHR-whatever the rest of it is. Seems pretty difficult to work with, and you'll need some experience to make a full game out of it.

And the fact that you seem to use internet slang (can't think of the correct phase. But stuff like "I'm going 2 da place" or something like that) seems to be a problem because it generally doesn't attract people when the dialogue looks messy like that.
actually, i only use that on forums and message boards
WHY CAN'T YOU TYPE LIKE A SANE PERSON ON FORUMS ANYWAYS

HHHNNNNNNNNGGGGGGGGGGGGGGG

December 13, 2012, 06:20:17 PM
Reply #104

Offline Tengu

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Re: CutStuff Zombies. Sand Box Mode?
« Reply #104 on: December 13, 2012, 06:20:17 PM »
RPG Maker XP is much more user friendly and has nice tutorials. I'd recommend checking it out.