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Author Topic: Megaman Netnavi Network Engine  (Read 20523 times)

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December 06, 2012, 10:57:01 PM
Reply #15

Offline leoalex50

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Re: Megaman Netnavi Network Engine
« Reply #15 on: December 06, 2012, 10:57:01 PM »
i hope no one toke my strip club again

December 08, 2012, 09:31:38 AM
Reply #16

Offline leoalex50

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Re: Megaman Netnavi Network Engine
« Reply #16 on: December 08, 2012, 09:31:38 AM »
the hq is gone:D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D

December 08, 2012, 10:37:25 AM
Reply #17

Offline Commando Pro

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Re: Megaman Netnavi Network Engine
« Reply #17 on: December 08, 2012, 10:37:25 AM »
Colonel can I see your club?

December 08, 2012, 10:56:15 AM
Reply #18

Offline Commando Pro

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Re: Megaman Netnavi Network Engine
« Reply #18 on: December 08, 2012, 10:56:15 AM »
also DO not touch my dance club or strip club without me or Leo or anyone house without persmission unless they say they're okay with with it? So we don't get pissed off at our places be ruined.
If you agree ask the person first and say yes.

December 08, 2012, 01:42:39 PM
Reply #19

Offline Hilman170499

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Re: Megaman Netnavi Network Engine
« Reply #19 on: December 08, 2012, 01:42:39 PM »
I played this a little days ago.

However, I was prone to losing connectivity to the server and I THINK it is likely to happen again.

Edit: I played again, and I AM prone to crashing out(even in the "local" area), forcing me to close the application and re-open it.

December 08, 2012, 07:40:01 PM
Reply #20

Offline Giantmega

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Re: Megaman Netnavi Network Engine
« Reply #20 on: December 08, 2012, 07:40:01 PM »
HQ's Back :i I Mean Really leo.

December 08, 2012, 08:20:32 PM
Reply #21

Offline Colonel ServBot

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Re: Megaman Netnavi Network Engine
« Reply #21 on: December 08, 2012, 08:20:32 PM »
well, central bridge is finished. like, 100%. and at the end of it is my house. and my national park.

but add to the bridge. if you wanna build a new house. build it off of the sides of central bridge. or if you just wanna explore. add a whole bunch of walk ways and stuff. plus, i will be deleting statues i find.

December 08, 2012, 09:05:43 PM
Reply #22

Offline leoalex50

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Re: Megaman Netnavi Network Engine
« Reply #22 on: December 08, 2012, 09:05:43 PM »
Quote from: "Giantmega"
HQ's Back :i I Mean Really leo.
oh no its not

December 08, 2012, 09:20:51 PM
Reply #23

Offline LlamaHombre

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Re: Megaman Netnavi Network Engine
« Reply #23 on: December 08, 2012, 09:20:51 PM »
Hey guys I get that you guys are friends and all and that's fine and dandy

But could you keep flaming like that off the forums? I don't want to hear "fuck you" thrown around at other users because that's just not how things work. Stuff like that can go in other places.

December 09, 2012, 10:27:06 AM
Reply #24

Offline Commando Pro

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Re: Megaman Netnavi Network Engine
« Reply #24 on: December 09, 2012, 10:27:06 AM »
Ok I understand But I just want people to have fun and build what they want to build without peoples creations being ruined (I speak with experience).
Plus there is so much space to build so basically you don't really have to take someones club for an HQ when people can just make there own.Makes no sense whatsoever.

December 09, 2012, 01:26:42 PM
Reply #25

Offline Colonel ServBot

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Re: Megaman Netnavi Network Engine
« Reply #25 on: December 09, 2012, 01:26:42 PM »
well, im not on any ones side in this matter. but, maybe giantmega (with the thought of the game being dead and all) just thought that nobody was there for the HQ, or club or what ever. i mean, on central bridge, when i was building it, i found huge buildings, and i decided to delete them because they were in the way. but i found huge templesw and stuff. but i deleted them, because i knew that people rarely playthis game any more. and, plus. these houses were completely hidden. and there were barely any paths to them. so i deleted them if they were in the way. or i made a path to them. so i can see leo getting angry, sure. im sure this is all just a huge misunderstanding. and GiantMega, ill help you build a BIGGER hq, if you want.

December 09, 2012, 01:41:41 PM
Reply #26

Offline Colonel ServBot

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Re: Megaman Netnavi Network Engine
« Reply #26 on: December 09, 2012, 01:41:41 PM »
err, actually. i cant connect to the game. it keeps saying no connection to main server or something. i think this game is LITTERALLY dead.

December 09, 2012, 01:59:46 PM
Reply #27

Offline Hilman170499

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Re: Megaman Netnavi Network Engine
« Reply #27 on: December 09, 2012, 01:59:46 PM »
What a coincidence.

I indefinitely lost access to the website that made this game. Therefore, I cannot play the game either.

December 09, 2012, 02:01:19 PM
Reply #28

Offline Colonel ServBot

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Re: Megaman Netnavi Network Engine
« Reply #28 on: December 09, 2012, 02:01:19 PM »
well, there you guys have it. im pretty sure this game is now unplayable.
well, atleast i finished making central bridge...

December 09, 2012, 02:35:17 PM
Reply #29

Offline Commando Pro

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Re: Megaman Netnavi Network Engine
« Reply #29 on: December 09, 2012, 02:35:17 PM »
Well thats the end to MegamAN Netnavi Engine. huh fun while it lasted.I had to connection to main server as well. :(