Advanced Search

Author Topic: Megaman Netnavi Network Engine  (Read 20524 times)

0 Members and 1 Guest are viewing this topic.

January 20, 2013, 02:51:07 AM
Reply #60

Offline Colonel ServBot

  • Standard Member
  • Date Registered: August 30, 2012, 02:54:19 PM

    • View Profile
Re: Megaman Netnavi Network Engine
« Reply #60 on: January 20, 2013, 02:51:07 AM »
yes. some one has wrote some bad words in my house, and they are also framing leo for doing this. even over here it says
'LEO ALEX WAS HERE'
as zards house, central area, central bridge, commando's place, and leos club was trolled, as was there lots of trees.

January 20, 2013, 06:41:55 AM
Reply #61

Offline leoalex50

  • Standard Member
  • Date Registered: September 29, 2012, 02:13:25 AM

    • View Profile
Re: Megaman Netnavi Network Engine
« Reply #61 on: January 20, 2013, 06:41:55 AM »
we remade the megaman pixel art near my protoman pixel art

January 21, 2013, 02:14:53 AM
Reply #62

Offline leoalex50

  • Standard Member
  • Date Registered: September 29, 2012, 02:13:25 AM

    • View Profile
Re: Megaman Netnavi Network Engine
« Reply #62 on: January 21, 2013, 02:14:53 AM »
soz for double post
trolls fing trolls the server has been trolled again with fingtrees
P.S. the places with trees r hq spawn and other places plz look

January 23, 2013, 02:42:36 AM
Reply #63

Offline leoalex50

  • Standard Member
  • Date Registered: September 29, 2012, 02:13:25 AM

    • View Profile
Re: Megaman Netnavi Network Engine
« Reply #63 on: January 23, 2013, 02:42:36 AM »
sorry about this but i have found the trollie mother fuckers who trolled navi network heres a pic

January 23, 2013, 02:56:58 AM
Reply #64

Offline LeafBlade

  • Standard Member
  • Date Registered: June 24, 2012, 03:55:59 PM

    • View Profile
Re: Megaman Netnavi Network Engine
« Reply #64 on: January 23, 2013, 02:56:58 AM »
I don't want to butt in to your little dilemma here, but is it necessary to keep triple post bumping this? it really looks like you and colonel servbot are the only ones that even use it.. >.<

January 23, 2013, 03:20:30 AM
Reply #65

Offline leoalex50

  • Standard Member
  • Date Registered: September 29, 2012, 02:13:25 AM

    • View Profile
Re: Megaman Netnavi Network Engine
« Reply #65 on: January 23, 2013, 03:20:30 AM »
commando pro plays this to and ftx

January 23, 2013, 10:46:38 PM
Reply #66

Offline Colonel ServBot

  • Standard Member
  • Date Registered: August 30, 2012, 02:54:19 PM

    • View Profile
Re: Megaman Netnavi Network Engine
« Reply #66 on: January 23, 2013, 10:46:38 PM »
Quote from: "leoalex50"
sorry about this but i have found the trollie mother fuckers who trolled navi network heres a pic
NO WAY...
thats MY club those guys are destroying!
did they ruin central bridge or the new hq?

January 24, 2013, 02:24:43 AM
Reply #67

Offline leoalex50

  • Standard Member
  • Date Registered: September 29, 2012, 02:13:25 AM

    • View Profile
Re: Megaman Netnavi Network Engine
« Reply #67 on: January 24, 2013, 02:24:43 AM »
Quote from: "colonel servbot"
Quote from: "leoalex50"
sorry about this but i have found the trollie mother fuckers who trolled navi network heres a pic
NO WAY...
thats MY club those guys are destroying!
did they ruin central bridge or the new hq?
the spawn, hq and a bit of central bridge

January 24, 2013, 05:44:50 AM
Reply #68

Offline leoalex50

  • Standard Member
  • Date Registered: September 29, 2012, 02:13:25 AM

    • View Profile
Re: Megaman Netnavi Network Engine
« Reply #68 on: January 24, 2013, 05:44:50 AM »
Quote from: "leoalex50"
Quote from: "colonel servbot"
Quote from: "leoalex50"
sorry about this but i have found the trollie mother fuckers who trolled navi network heres a pic
NO WAY...
thats MY club those guys are destroying!
did they ruin central bridge or the new hq?
the spawn, hq and a bit of central bridge
soz for double posting but i can make a server now but i can't get in

January 24, 2013, 04:41:26 PM
Reply #69

Offline FTX6004

  • MM8BDM Extender

  • aaaaaaB
  • *****
  • Date Registered: August 07, 2012, 05:12:49 PM

    • View Profile
Re: Megaman Netnavi Network Engine
« Reply #69 on: January 24, 2013, 04:41:26 PM »
Quote from: "leoalex50"
commando pro plays this to and ftx

Who is ftx and i don't play this so much.

January 25, 2013, 12:41:42 AM
Reply #70

Offline Tengu

  • Donator

  • I'm literally madly in love with jigglypuff
  • *
  • Date Registered: May 17, 2011, 12:36:35 AM

    • View Profile
Re: Megaman Netnavi Network Engine
« Reply #70 on: January 25, 2013, 12:41:42 AM »
Leo. This game is discontinued.

January 25, 2013, 12:59:18 AM
Reply #71

Offline Colonel ServBot

  • Standard Member
  • Date Registered: August 30, 2012, 02:54:19 PM

    • View Profile
Re: Megaman Netnavi Network Engine
« Reply #71 on: January 25, 2013, 12:59:18 AM »
Quote from: "Tengu and Tango"
Leo. This game is discontinued.
i dont know what you mean.
works fine for me.

January 25, 2013, 01:45:01 AM
Reply #72

Offline Gumballtoid

  • MM8BDM Extender

  • Recipe for Success
  • ******
  • Date Registered: July 13, 2011, 10:27:00 PM

    • View Profile
Re: Megaman Netnavi Network Engine
« Reply #72 on: January 25, 2013, 01:45:01 AM »
He's saying things like that are to be expected in a game that sees a miniscule or even nonexistent player base. This leads to a lack of moderation so there's not a whole lot you can do about that sort of thing.

January 25, 2013, 01:45:05 AM
Reply #73

Offline Tengu

  • Donator

  • I'm literally madly in love with jigglypuff
  • *
  • Date Registered: May 17, 2011, 12:36:35 AM

    • View Profile
Re: Megaman Netnavi Network Engine
« Reply #73 on: January 25, 2013, 01:45:05 AM »
Discontinued means the developer no longer works on it and they abandoned the project. :l

January 25, 2013, 02:46:32 AM
Reply #74

Offline leoalex50

  • Standard Member
  • Date Registered: September 29, 2012, 02:13:25 AM

    • View Profile
Re: Megaman Netnavi Network Engine
« Reply #74 on: January 25, 2013, 02:46:32 AM »
yea but its open for players to update the game