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Author Topic: Now Hiring! (Megaman Fangame)  (Read 29646 times)

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January 04, 2013, 04:08:53 AM
Reply #150

Offline CHAOS_FANTAZY

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Re: IT HAS BEGUN! (Megaman Fangame)
« Reply #150 on: January 04, 2013, 04:08:53 AM »
Eeenteresting.  I specifically like the fact that I cannot tell if it Really Is Wily All Along.  MM9 and MM10 showed a particularly dastardly Wily that posed as a hero until late in the game, and it would've kept me guessing for a while if it wasn't obvious CapCom can't imagine a villain other than Wily.  In a fangame, however...who knows what could happen?

It's a marginal improvement from the story Korby was talking about, anyway.  He was talking about this story where it was Wily, then it wasn't Wily, then it was Wily again.
...Then it was Ra Thor.
.........Then Ra Thor was Wily.
...Though it definitely has its points in the humor department...I don't think this was intended to be a joke game.

I notice two groups of four...somewhat similar to Mega Man 7 and 8.  Does this mean we're gonna do the nonsense where you have to clear one wave of four Robots before the other four appear...or is this simply because the community half comes from one scientist whereas the core devteam four come from the other?

I'd like to hear what Bossa Nova's powers are, but that's clearly intentionally left a mystery.  Curse you, giving me only the minimum amount of information then making me wonder.

That name is intriguing.  Sounds like we're in for a very interesting story about the inner workings of "Robotic Free Will."  Or it's just a clever acronym.  I don't know.  I did just get a dastardly idea about it, but I cannot be certain if I'm right.  In any case, you definitely have my attention.

January 04, 2013, 04:23:46 AM
Reply #151

Offline Fyone

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Re: IT HAS BEGUN! (Megaman Fangame)
« Reply #151 on: January 04, 2013, 04:23:46 AM »
Well ... Doesn't make sense since Dr. Light is supposed to make robot masters that help people so how would the robot "Bossa Nova" make Dr. Light's robots into combat robot masters (unless Dr. Wily is deceiving Megaman and Dr. Light). Also, why would Cossack make 4 more robot masters for no purpose? The name could use some work as well :L ... but in the end if the robot masters are relevantly put together with the notion of Dr Light and Dr. Cossack maybe it could work.

I'm also kind of disappointed that Megaman wasn't introduced to any new upgrades, characters, or anything like most of the Megaman games (unless your thinking of adding these features later in the game).

January 04, 2013, 05:18:25 AM
Reply #152

Offline Korby

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Re: IT HAS BEGUN! (Megaman Fangame)
« Reply #152 on: January 04, 2013, 05:18:25 AM »
I'm just gonna address stuff you brought up.

Think about Concrete Man. He's simply a huge dude with a concrete mixer for an arm, and yet he's very capable of wreaking havoc when he "went maverick," so to speak.
For Cossack, why wouldn't he make more robots? After all, an artist doesn't just randomly stop making art forever. Cossack, a robotics scientist, would more than likely continue to work on various robots.

Megaman isn't usually given his super adaptors in the intro sequence, and Bossa Nova sort of qualifies as a new character.
 ;)

January 04, 2013, 10:47:52 AM
Reply #153

Offline Max

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Re: IT HAS BEGUN! (Megaman Fangame)
« Reply #153 on: January 04, 2013, 10:47:52 AM »
Do you think it would be possible for a few of Wily's robots to 'get roboenza'? Light's robots are obviously based on industry, and Cossack's tend to be based on sciences and study (Dive studies the deep sea, Toad studies agriculture), so including Wily robots would allow for combat robots to be included and really cover the whole spectrum.

January 04, 2013, 11:45:08 AM
Reply #154

Offline Donutyoshi

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Re: IT HAS BEGUN! (Megaman Fangame)
« Reply #154 on: January 04, 2013, 11:45:08 AM »
I think his own bots shared an immunity. Or he could atleast fixed them and all.

I don't really want to question or look at the plot. I find it simple enough.


And jeez, I know the game is only starting. For the game itself, how much progress has been gone since the hideout was made?

January 04, 2013, 08:15:14 PM
Reply #155

Offline Dr. Freeman

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Re: IT HAS BEGUN! (Megaman Fangame)
« Reply #155 on: January 04, 2013, 08:15:14 PM »
Quote from: "CHAOS_FANTAZY"
I notice two groups of four...somewhat similar to Mega Man 7 and 8.  Does this mean we're gonna do the nonsense where you have to clear one wave of four Robots before the other four appear...or is this simply because the community half comes from one scientist whereas the core devteam four come from the other?
.

Just a little thing because 4 are made by the community. I dislike the fighting in two groups of four, while it doesn't ruin the game, it just lowers your choice a lot. And that's not really fun.

January 04, 2013, 08:52:53 PM
Reply #156

Offline Fyone

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Re: IT HAS BEGUN! (Megaman Fangame)
« Reply #156 on: January 04, 2013, 08:52:53 PM »
This is me

Quote from: "Korby"
I'm just gonna address stuff you brought up.

Think about Concrete Man. He's simply a huge dude with a concrete mixer for an arm, and yet he's very capable of wreaking havoc when he "went maverick," so to speak.

Dr. Wily had to reprogram the robot masters to make them capable of combat... From the description you gave on this "Bossa Nova", it is understandable that it is a power-hungry wrecking machine not a scientist.

For Cossack, why wouldn't he make more robots? After all, an artist doesn't just randomly stop making art forever. Cossack, a robotics scientist, would more than likely continue to work on various robots.

Well as I said, as long as you can make robot masters look like they were created by Dr. Cossack then it could still work. (Same goes for Dr. Light)

Megaman isn't usually given his super adaptors in the intro sequence, and Bossa Nova sort of qualifies as a new characters.
 ;)

When I said new features I didn't only mean super adapters, rush features, etc. I meant things like new charging sequences or for example megaball. When I said new characters I mean playable characters not new antagonists like King in MM&B.

I would also suggest creating a whole new doctor to be the creator of this "Bossa Nova" to mix it up a bit and to make the game slightly more original. However it's you guys choice what you want to do of course.

January 04, 2013, 10:10:07 PM
Reply #157

Offline Donutyoshi

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Re: IT HAS BEGUN! (Megaman Fangame)
« Reply #157 on: January 04, 2013, 10:10:07 PM »
Bossa Nova is probably like on how Sunstar was.

We don't really need to get far into backstories.

January 04, 2013, 11:45:36 PM
Reply #158

Offline Fyone

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Re: IT HAS BEGUN! (Megaman Fangame)
« Reply #158 on: January 04, 2013, 11:45:36 PM »
Even if Bossa Nova is supposed to be like Sunstar there is no explanation on how he is able to reprogram the robot masters for combat.

January 05, 2013, 12:34:00 AM
Reply #159

Offline NemZ

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Re: IT HAS BEGUN! (Megaman Fangame)
« Reply #159 on: January 05, 2013, 12:34:00 AM »
It's a megaman game.  They're robots.  Guess what?  They fight.

January 05, 2013, 02:53:23 AM
Reply #160

Offline Fyone

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Re: IT HAS BEGUN! (Megaman Fangame)
« Reply #160 on: January 05, 2013, 02:53:23 AM »
It's up to you guys if you don't want to make the story properly and sensibly in line with the Megaman series, the game will probably still turn out pretty well despite the plot.

January 05, 2013, 03:05:03 AM
Reply #161

Offline Dr. Freeman

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Re: IT HAS BEGUN! (Megaman Fangame)
« Reply #161 on: January 05, 2013, 03:05:03 AM »
While the design is still early, I'd like to imagine Mr. Bossa Nova isn't some complete feral robot, he can take a chill pill and not blow up cities for 2 minutes, and can in fact do some programming. When you live with Wily, you pick up on it. =D
And then he can go back to blowing up cities.

January 05, 2013, 03:18:48 AM
Reply #162

Offline Fyone

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Re: IT HAS BEGUN! (Megaman Fangame)
« Reply #162 on: January 05, 2013, 03:18:48 AM »
Quote from: "Dr. Freeman"
While the design is still early, I'd like to imagine Mr. Bossa Nova isn't some complete feral robot, he can take a chill pill and not blow up cities for 2 minutes, and can in fact do some programming. When you live with Wily, you pick up on it. =D
And then he can go back to blowing up cities.
What your saying is that Dr. Wily created Bossa Nova with a good amount of brain power to be able to program all on it's own while also having the capabilities of smashing. Which seems reasonable to an extent but if the design doesn't match up with this description (i.e. it should not be: some giant robot guy that looks like he crushes stuff all day. Instead: a robot that looks smart but strong/skillful(lolidk)) it could work... (judging from the name it does not sound like a smart robot though...)

January 05, 2013, 03:23:15 AM
Reply #163

Offline Dr. Freeman

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Re: IT HAS BEGUN! (Megaman Fangame)
« Reply #163 on: January 05, 2013, 03:23:15 AM »
Why would our main villain be some mindless brute robot? If he was a mindless brute, he wouldn't be able to lead.

Though I have to keep other story things on the back burner. What you guys get to know is the intro, and we gotta keep it at that.
So I can't be spilling random info, I'm blaming myself and no one else. geezzz

January 05, 2013, 05:54:11 AM
Reply #164

Offline Fyone

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Re: IT HAS BEGUN! (Megaman Fangame)
« Reply #164 on: January 05, 2013, 05:54:11 AM »
Fair enough, I wish you guys luck that everything goes well.