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Author Topic: MM8BDM v3a Released!  (Read 126101 times)

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December 21, 2012, 11:29:31 PM
Reply #90

Offline Myroc

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Re: MM8BDM v3a Released!
« Reply #90 on: December 21, 2012, 11:29:31 PM »
Quote from: "Laggy Blazko"
Wagh! That boss is hard.
We died at the same time and I went to Cutman's stage. Goddammit...
You should be able to restart directly at the boss from Dr. Light's Lab, even if you lose.

December 21, 2012, 11:42:16 PM
Reply #91

Offline Laggy Blazko

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Re: MM8BDM v3a Released!
« Reply #91 on: December 21, 2012, 11:42:16 PM »
Yeah...
Thank you very much for that feature, develpers!

December 21, 2012, 11:53:53 PM
Reply #92

Offline Atticus

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Re: MM8BDM v3a Released!
« Reply #92 on: December 21, 2012, 11:53:53 PM »
There's a huge glitch on Cloud Man. Whenever I spawn, I spawn in a pit and die instantly. I tried typing god and noclip but I still die. What's wrong here?

December 21, 2012, 11:55:34 PM
Reply #93

Offline Tengu

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Re: MM8BDM v3a Released!
« Reply #93 on: December 21, 2012, 11:55:34 PM »
If you spawn the mega ball on someone they automatically die.

December 22, 2012, 12:12:18 AM
Reply #94

Offline Accel

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Re: MM8BDM v3a Released!
« Reply #94 on: December 22, 2012, 12:12:18 AM »
Alright, so I just tried this all out on single player. I'll breeze through this very quick. First impressions!

Stages - Nothing too gripping, yet. Most of them seem fairly standard, and the music doesn't really grab at me. Then again, that's Megaman 8's fault, not yours. However, there are a few things that I like with only a few minutes of playing. Astroman, Clownman, Tenguman, and Frostman's stages are all pretty interesting. Especially Frostman's for those sections in the corners~ Pure joy when I heard it!

Skins - The skins came out wonderful, but for some reason... Frostman seems to be a grade above the rest. There seems to be something more appealing about him than some of the other skins. Weird. Oh well, I'm not complaining.

Weapons - Alright, this is honestly the best part of this update. I have YET to find a weapon I dislike from this batch. Well done!

Updates - I'm a fan of the updated stages, graphics, and mechanics.

Overall - Well worth the wait!

December 22, 2012, 12:29:49 AM
Reply #95

Offline Zard1084

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Re: MM8BDM v3a Released!
« Reply #95 on: December 22, 2012, 12:29:49 AM »
I just love everything that was done here with v3 and i mean EVERYTHING!! and also the mm8 part of the game is just Awesome!

December 22, 2012, 12:39:44 AM
Reply #96

Offline Beed28

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Re: MM8BDM v3a Released!
« Reply #96 on: December 22, 2012, 12:39:44 AM »
The only problem is that I'm not a big fan of Mega Man's updated skin... I liked the older version. But good job anyway.

Oh yeah and by the way:
(click to show/hide)

December 22, 2012, 12:45:40 AM
Reply #97

Offline Orange juice :l

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Re: MM8BDM v3a Released!
« Reply #97 on: December 22, 2012, 12:45:40 AM »
I get the feeling there may be something wrong with woodman.

Quote from: "Woodman Bot"
Centaurmannotself, you won't harm the forest will you?

Not sure if this was brought in with MM8, but I don't remember that from before.

December 22, 2012, 12:48:26 AM
Reply #98

Offline MusashiAA

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Re: MM8BDM v3a Released!
« Reply #98 on: December 22, 2012, 12:48:26 AM »
Ok, for those having issues with Doomseeker, here's what you gotta do:

Go to Options, then to Engines. Select Skulltag and change the executable to zandronum.exe.

Done.

EDIT: also HEY WHO'S GONNA TIP THE BIG MM NEWS SITES ABOUT V3A?

December 22, 2012, 12:52:07 AM
Reply #99

Offline KillerChair

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Re: MM8BDM v3a Released!
« Reply #99 on: December 22, 2012, 12:52:07 AM »
Just finished the campaign and i must say i am impressed with the bossfight :D
Well done team!
And thanks for the special thanks ;)

December 22, 2012, 01:10:50 AM
Reply #100

Offline TheMetalManu

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Re: MM8BDM v3a Released!
« Reply #100 on: December 22, 2012, 01:10:50 AM »
Welp, finished the campaign as well, it was perfect. I'm a little dissapointed with the new Cloud Man , but hey, it's not that bad. Which annoy me is the new Mega Man skin, I mean, just look at his arm while shooting, why did you guys change it?

December 22, 2012, 01:13:42 AM
Reply #101

Offline Shade Guy

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Re: MM8BDM v3a Released!
« Reply #101 on: December 22, 2012, 01:13:42 AM »
Ah yes, the project I've helped work on for a solid year and a bit has finally come to fruition. I'm very glad to be able to play this with the rest of the community.
...Now, for me to pull a Mr. X and say how I contributed. The new stages I made were MM8SWO, MM8AST, MM8FRO, MM1TIM and MMCTF13.

December 22, 2012, 01:22:23 AM
Reply #102

Offline Mr. X

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Re: MM8BDM v3a Released!
« Reply #102 on: December 22, 2012, 01:22:23 AM »
Quote from: "Atticus"
There's a huge glitch on Cloud Man. Whenever I spawn, I spawn in a pit and die instantly. I tried typing god and noclip but I still die. What's wrong here?

What mode are you playing?  Someone having this problem earlier ended up realizing it was because they were accidentally set to cooperative.

December 22, 2012, 01:26:20 AM
Reply #103

Offline Dr. Freeman

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Re: MM8BDM v3a Released!
« Reply #103 on: December 22, 2012, 01:26:20 AM »
Quote from: "Shade Guy"
Ah yes, the project I've helped work on for a solid year and a bit has finally come to fruition. I'm very glad to be able to play this with the rest of the community.
...Now, for me to pull a Mr. X and say how I contributed. The new stages I made were MM8SWO, MM8AST, MM8FRO, MM1TIM and MMCTF13.

Wonderful job then. I really enjoyed those stages. (Except the CTF one, I haven't played it yet)

December 22, 2012, 01:26:32 AM
Reply #104

Offline Korby

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Re: MM8BDM v3a Released!
« Reply #104 on: December 22, 2012, 01:26:32 AM »
Quote from: "TheMetalManu"
Which annoy me is the new Mega Man skin, I mean, just look at his arm while shooting, why did you guys change it?