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Mega Man 8-bit Deathmatch
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[Expansion] Mission Mode V1D Released! (v4 working)
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Topic: [Expansion] Mission Mode V1D Released! (v4 working) (Read 112857 times)
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January 02, 2013, 04:22:14 PM
Reply #75
CutmanMike
Administrator
Is it hot in here or is it just zscript?
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Date Registered: December 17, 2008, 12:24:34 PM
Re: [Expansion/Demo] Singleplayer/Co-op - Version 3! FIXED
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Reply #75 on:
January 02, 2013, 04:22:14 PM »
It
should
work if the file is loaded after mine. As long as the classes mod starts with clearplayerclasses in it's KEYCONF it should work fine.
Obviously this would have balance issues up the ass though so I'm not going out of my way to support classes such as gyroman or wily alien
Logged
January 02, 2013, 09:37:20 PM
Reply #76
MusashiAA
MM8BDM Contributor
Byeah
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Date Registered: February 16, 2010, 04:44:54 AM
Re: [Expansion/Demo] Singleplayer/Co-op - Version 3! FIXED
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Reply #76 on:
January 02, 2013, 09:37:20 PM »
Quote from: "CutmanMike"
wily alien
Rest in peace, my sweet prince
So who's gonna do Elecman's base?
Logged
January 02, 2013, 09:38:46 PM
Reply #77
Korby
Global Moderator
Benvenuto nella room italiana!
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Date Registered: March 04, 2010, 03:36:02 AM
Re: [Expansion/Demo] Singleplayer/Co-op - Version 3! FIXED
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Reply #77 on:
January 02, 2013, 09:38:46 PM »
if mike doesn't do it?
whoever feels like it
Logged
January 02, 2013, 09:41:08 PM
Reply #78
Beed28
MM8BDM Extender
Putting the 'bounce' into your world.
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Date Registered: June 20, 2011, 08:07:58 PM
Re: [Expansion/Demo] Singleplayer/Co-op - Version 3! FIXED
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Reply #78 on:
January 02, 2013, 09:41:08 PM »
I am thinking of doing Wily Stage 1 (of 4) at some point.
Logged
January 03, 2013, 03:39:14 AM
Reply #79
CutmanMike
Administrator
Is it hot in here or is it just zscript?
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Date Registered: December 17, 2008, 12:24:34 PM
Re: [Expansion/Demo] Singleplayer/Co-op - Version 3! FIXED
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Reply #79 on:
January 03, 2013, 03:39:14 AM »
Some new screenshots of my next map.
(click to show/hide)
I won't be releasing another public version until I have a total of 4 maps
Logged
January 03, 2013, 03:44:28 AM
Reply #80
Accel
Standard Member
Date Registered: October 23, 2010, 02:13:20 AM
Re: [Expansion/Demo] Singleplayer/Co-op - Version 3! FIXED
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Reply #80 on:
January 03, 2013, 03:44:28 AM »
Needleman? Needleman. AWWWWWWYEAAAAAAAAH. Seriously though, Megaman 3 is my favorite classic game, so this stage will be a blast when it's released.
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January 03, 2013, 03:53:59 AM
Reply #81
Korby
Global Moderator
Benvenuto nella room italiana!
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Date Registered: March 04, 2010, 03:36:02 AM
Re: [Expansion/Demo] Singleplayer/Co-op - Version 3! FIXED
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Reply #81 on:
January 03, 2013, 03:53:59 AM »
Ms. Joe's School of Jump'N'Shoot
(by the way I totally called that this was the next map)
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January 03, 2013, 03:04:56 PM
Reply #82
xColdxFusionx
MM8BDM MM&B Contributor
Date Registered: August 02, 2011, 01:07:17 PM
Re: [Expansion/Demo] Singleplayer/Co-op - Version 3! FIXED
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Reply #82 on:
January 03, 2013, 03:04:56 PM »
Needleman?
Needleman?!
NEEDLEMAN!!
Oh man, I can't wait to see the Needle Traps in 3-D. That'll be both interesting and awesome.
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January 03, 2013, 03:34:12 PM
Reply #83
FTX6004
MM8BDM Extender
aaaaaaB
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Date Registered: August 07, 2012, 05:12:49 PM
Re: [Expansion/Demo] Singleplayer/Co-op - Version 3! FIXED
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Reply #83 on:
January 03, 2013, 03:34:12 PM »
Can doc robot's stage be added in this too.
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January 03, 2013, 04:47:21 PM
Reply #84
Magnet Dood
MM8BDM MM8 Contributor
Rockman 5- Blues' Trap!?
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Date Registered: April 19, 2011, 08:13:37 PM
Re: [Expansion/Demo] Singleplayer/Co-op - Version 3! FIXED
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Reply #84 on:
January 03, 2013, 04:47:21 PM »
Well hey, if you want to use my Springhead Sprites, go right ahead.
I also have a bunch for MM5 if you need them.
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January 03, 2013, 04:54:37 PM
Reply #85
BiscuitSlash
MM8BDM Extender
Date Registered: November 20, 2010, 12:49:25 PM
Re: [Expansion/Demo] Singleplayer/Co-op - Version 3! FIXED
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Reply #85 on:
January 03, 2013, 04:54:37 PM »
Bit late, but
Quote from: "CutmanMike"
(click to show/hide)
is the shield attached within the sprite or does it float in front of him?
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January 03, 2013, 09:50:07 PM
Reply #86
Proto Man
Standard Member
Date Registered: April 30, 2011, 02:55:08 AM
Re: [Expansion/Demo] Singleplayer/Co-op - Version 3! FIXED
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Reply #86 on:
January 03, 2013, 09:50:07 PM »
It floats in front of him, unfortunately.
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January 03, 2013, 10:07:20 PM
Reply #87
BiscuitSlash
MM8BDM Extender
Date Registered: November 20, 2010, 12:49:25 PM
Re: [Expansion/Demo] Singleplayer/Co-op - Version 3! FIXED
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Reply #87 on:
January 03, 2013, 10:07:20 PM »
Well my Sniper Joe class uses a skin that has the shield built into the sprite. It's also the classic Joe that appears in MM1 instead of the MM2 one. If you want it I can send it to you, but that's your choice.
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January 04, 2013, 04:08:50 PM
Reply #88
TheDoc
Standard Member
Date Registered: August 31, 2011, 10:37:33 PM
Re: [Expansion/Demo] Singleplayer/Co-op - Version 3! FIXED
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Reply #88 on:
January 04, 2013, 04:08:50 PM »
This looks like it'd be really fun to make. Should there be a list of maps to show what's been taken and what is open? Because I might try one...
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January 04, 2013, 11:40:42 PM
Reply #89
Duora Super Gyro
A Nightmare before Christmas
The neighborhood instant moe otaku.
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Date Registered: January 19, 2011, 06:55:02 PM
Re: [Expansion/Demo] Singleplayer/Co-op - Version 3! FIXED
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Reply #89 on:
January 04, 2013, 11:40:42 PM »
Im going to do one huge expansion with this...some other time...
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Cutstuff Forum
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Mega Man 8-bit Deathmatch
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[Expansion] Mission Mode V1D Released! (v4 working)