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Author Topic: Arceus Game-Specific LMS Weapon Randomizers and hotfixes  (Read 9467 times)

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January 15, 2013, 01:03:15 AM
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Offline Arceus

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Arceus Game-Specific LMS Weapon Randomizers and hotfixes
« on: January 15, 2013, 01:03:15 AM »
This being my first topic and all, and me not having a clear cut idea as to what i should contribute to this community, i figured id give making a couple hot-fixes or LMS weapon randomizes designed around popular game mods like Saxton hale. Currently i only have One done as a start, the one for Saxton hale. why did i make these you ask? simple, so the weapons your given are based around what you'd need in a typical Saxton hale round, making it a bit more feasible to actually use SKILL to win a round, as a pose to just a lot of luck on the draw of what weapons your given, though i am aware that can be part of the fun.

v1a Download Link:http://www.mediafire.com/?c47gwlb051t87zf

For Hot-fix v1a of Saxton hale:
v1a contains...
(click to show/hide)
currently, your given 6 different categories of weapons, which are as follow;
(click to show/hide)

::Classes Saxton Hale Hotfixes::
v1a: http://www.mediafire.com/?fh9f66c8f0n0sum
v1b: http://www.mediafire.com/?g8lvnkza7yc55n9
***v1c(Final):http://www.mediafire.com/?rgrcu73on2fnmly
***(Final /complete version):http://www.mediafire.com/?u7pht61n063q7t1
Sprites+Music Pack:http://www.mediafire.com/?ztfe5chc88fr2r1

***please download the music+sprites pack/v1c together please, this additional file is what holds all the more mb consuming items(like music and sprites), so that should a new hotfix need to be issued, you dont have to redownload 39 mb's of stuff you dont need to.

Please tell me what you think of this/what i have, as well as what i could do better/actually do in order to make these somewhat enjoyable(rate them?)

January 15, 2013, 01:12:52 AM
Reply #1

Offline LlamaHombre

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Re: Arceus Game-Specific LMS Weapon Randomizers and hotfixes
« Reply #1 on: January 15, 2013, 01:12:52 AM »
Wow, very nice first post! Always nice to see coders in this community, especially ones who begin early!

All seems well, though I'm not sure why Ring Boomerang is classified as Reckless.

January 15, 2013, 01:20:58 AM
Reply #2

Offline Arceus

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Re: Arceus Game-Specific LMS Weapon Randomizers and hotfixes
« Reply #2 on: January 15, 2013, 01:20:58 AM »
I classified it as "Reckless" due to its nature of being one of those weapons where you end up firing it blindly around, in a sort of "spray 'n pray" respect, since you can have multiple ring boomerangs in existance at once. If you have a spread rune, you(atleast, i do) tend to throw caution out the window a little bit. also, i made a small mistake in the original file at the part where with proto busters damage type, using "damagefactor" instead of "damagetype", so i had to make a small swap and reupload the file, my bad.

January 22, 2013, 01:36:23 AM
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Offline Arceus

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Re: Arceus Game-Specific LMS Weapon Randomizers and hotfixes
« Reply #3 on: January 22, 2013, 01:36:23 AM »
Bump for update. Just finished beta YD classes saxton hale hotfix(you know, so everyones not killing everyone except the hale)

January 26, 2013, 12:33:13 AM
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Offline Arceus

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Re: Arceus Game-Specific LMS Weapon Randomizers and hotfixes
« Reply #4 on: January 26, 2013, 12:33:13 AM »
Yet another bump for updates. I swore there was was a button for doing this w/o having to post. What happened to it?
(the update is v1c and the music/sprites pack)

January 26, 2013, 04:40:15 PM
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Offline Arceus

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Re: Arceus Game-Specific LMS Weapon Randomizers and hotfixes
« Reply #5 on: January 26, 2013, 04:40:15 PM »
MentleGen, it is with great pleasure that i announce that the hotfix for yd classes /w saxton hale is now 100% team killing free! Even dive mines have been fixed. With that said, I suppose i shall make wtanks work for robot masters as well, or make tweaks to a certain hale that everyone bickers about >_>*Looks at NeoDS*.

new download link will be posted when i make w tanks Compatible with robot master (Class) weapons

January 26, 2013, 07:53:56 PM
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Offline GameAndWatcher

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Re: Arceus Game-Specific LMS Weapon Randomizers and hotfixes
« Reply #6 on: January 26, 2013, 07:53:56 PM »
Do Junk Cubes still sink on land?

January 26, 2013, 10:21:35 PM
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Offline Korby

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Re: Arceus Game-Specific LMS Weapon Randomizers and hotfixes
« Reply #7 on: January 26, 2013, 10:21:35 PM »
That's a problem with classes, not this.

January 30, 2013, 11:52:52 PM
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Offline Arceus

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Re: Arceus Game-Specific LMS Weapon Randomizers and hotfixes
« Reply #8 on: January 30, 2013, 11:52:52 PM »
Yet another bump for updates, this time with all the problems resolved. Now that tking has been dealt with, i leave to make other things.

April 12, 2013, 02:49:11 PM
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Offline cosmos5000

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Re: Arceus Game-Specific LMS Weapon Randomizers and hotfixes
« Reply #9 on: April 12, 2013, 02:49:11 PM »
my doomseeker cant dowload it how i download it manually?

April 12, 2013, 04:55:03 PM
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Offline fortegigasgospel

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Re: Arceus Game-Specific LMS Weapon Randomizers and hotfixes
« Reply #10 on: April 12, 2013, 04:55:03 PM »
You follow the links given. Kinda, self explanatory.

April 12, 2013, 09:29:42 PM
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Offline cosmos5000

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Re: Arceus Game-Specific LMS Weapon Randomizers and hotfixes
« Reply #11 on: April 12, 2013, 09:29:42 PM »
whem i download what i do next?

April 12, 2013, 10:14:20 PM
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Offline Tfp BreakDown

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Re: Arceus Game-Specific LMS Weapon Randomizers and hotfixes
« Reply #12 on: April 12, 2013, 10:14:20 PM »
place the files in the folder where you have 8bit deathmatch extracted to.

May 10, 2013, 10:37:02 PM
Reply #13

Offline cosmos5000

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Re: Arceus Game-Specific LMS Weapon Randomizers and hotfixes
« Reply #13 on: May 10, 2013, 10:37:02 PM »
it says that the file is set to private... (new computer)

May 24, 2013, 10:39:21 PM
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Offline cosmos5000

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Re: Arceus Game-Specific LMS Weapon Randomizers and hotfixes
« Reply #14 on: May 24, 2013, 10:39:21 PM »
is there anyother way to download it? i tryed best ever wads but it downloads a zip instead of the wad