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Author Topic: Zards Teapartyclasses (Currently Restarting over)  (Read 114654 times)

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January 31, 2013, 07:19:04 AM
Reply #135

Offline fortegigasgospel

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #135 on: January 31, 2013, 07:19:04 AM »
Those look fingerless. Also I suggest not using such a dark shade of black. Use one lighter. That way you can tell where the glove is and where the outline is. Lastly, if he will be using a sword to make sword waves, I'd put it in there.

January 31, 2013, 07:29:36 AM
Reply #136

Offline SmashTheEchidna

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #136 on: January 31, 2013, 07:29:36 AM »
If it's fingerless, don't you think it'd look a little more like this?




also I'm mildly disturbed by his lack of ears.

January 31, 2013, 07:34:21 AM
Reply #137

Offline fortegigasgospel

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #137 on: January 31, 2013, 07:34:21 AM »
Quote from: "Gizmo The Cat"
If it's fingerless, don't you think it'd look a little more like this?




also I'm mildly disturbed by his lack of ears.
That hud skin color is unhealthy too. Too much citrus, turning into an orange.

January 31, 2013, 08:04:58 AM
Reply #138

Offline SmashTheEchidna

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #138 on: January 31, 2013, 08:04:58 AM »
Indeed. It should probably match the actual character sprite.

January 31, 2013, 02:29:47 PM
Reply #139

Offline FTX6004

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #139 on: January 31, 2013, 02:29:47 PM »
Quote from: "Gizmo The Cat"
If it's fingerless, don't you think it'd look a little more like this?




also I'm mildly disturbed by his lack of ears.

Don't make me redone the skins pls but the HUD sprite looks good put that in then.

January 31, 2013, 02:39:52 PM
Reply #140

Offline Super Bros Bros

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #140 on: January 31, 2013, 02:39:52 PM »
Prinny Magic ahueuheuhe

January 31, 2013, 02:54:21 PM
Reply #141

Offline FTX6004

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #141 on: January 31, 2013, 02:54:21 PM »
Quote from: "Super Bros Bros"
Prinny Magic ahueuheuhe
You just changes the same colors i have on the skin good job but you need to put the sword when He/Me attacking.

January 31, 2013, 07:12:15 PM
Reply #142

Offline galaxysergio

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #142 on: January 31, 2013, 07:12:15 PM »
hello my class was accepted?

If they say yes :
thank you very much

If they say no :

more ideas but would tell them where to upload images :c

January 31, 2013, 07:40:07 PM
Reply #143

Offline Zard1084

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #143 on: January 31, 2013, 07:40:07 PM »
Quote from: "galaxysergio"
hello my class was accepted?

If they say yes :
thank you very much

If they say no :

more ideas but would tell them where to upload images :c
sorry no and please stop asking if your class was accepted it makes it less likely to get in (and it annoys the crap outta me also)
i'll pm you if your class is accepted. Keyword "if"
but right now... it looks not very good...

January 31, 2013, 10:42:29 PM
Reply #144

Offline Super Bros Bros

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #144 on: January 31, 2013, 10:42:29 PM »
Quote from: "FTX"
Quote from: "Super Bros Bros"
Prinny Magic ahueuheuhe
You just changes the same colors i have on the skin good job but you need to put the sword when He/Me attacking.

Well if you want a sword then I can do that
So it's a sword that's dark green from what I collect?
I can do a dark green sword and make it look great

Little busy with life at the moment putting the sprite on hold

February 01, 2013, 04:13:33 AM
Reply #145

Offline Dimpsy

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #145 on: February 01, 2013, 04:13:33 AM »
Alright, here's a little fix-up for my class.

Okay so instead of just a Spin Dash, how about a little ground pound like Hard Man's from the regular Classes? Only it's just a bit weaker yet faster. He also has the highest jump. And on-top of that, a roll move that uses the Top Spin as a base. You can switch from the Roll and Spin Dash but the Ground Pound is done with the Attack2 command. He is rather weak but the weapons ARE fast. But not fast to where you can spam against enemies, no sir. I think I better come up with better attributes as well.

Speed : Still fast than most.
Jump Height : A tad higher than most.
Weapons : Spin Dash, Roll, and Ground Pound.
Weapon Drop : No.
Armor : Fairly average.
Skin : Go back a few pages.
Palette : Go back a few pages.
Attack Speed : Fast.
Resistance : Fire and Water weapons.
Weaknesses : Charge weapons.

---Weapons---
Spin Dash : Works like the Spin Dash from Sonic the Hedgehog. Use Charge Kick weapon. However, make it so you have to stop to use it.

Ground Pound : Exactly as it sounds.

Roll : Works like the Spin Jump from Sonic the Hedgehog. Use Top Spin weapon. However, it does not spin your screen like Top Spin does.

I will work on the weapon icons very soon.

February 01, 2013, 04:32:10 AM
Reply #146

Offline FTX6004

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #146 on: February 01, 2013, 04:32:10 AM »
Quote from: "Super Bros Bros"
Quote from: "FTX"
Quote from: "Super Bros Bros"
Prinny Magic ahueuheuhe
You just changes the same colors i have on the skin good job but you need to put the sword when He/Me attacking.

Well if you want a sword then I can do that
So it's a sword that's dark green from what I collect?
I can do a dark green sword and make it look great

But the sword looks like this.

February 01, 2013, 04:33:10 AM
Reply #147

Offline Zard1084

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #147 on: February 01, 2013, 04:33:10 AM »
Quote from: "VirtualSonic43"
Alright, here's a little fix-up for my class.

Okay so instead of just a Spin Dash, how about a little ground pound like Hard Man's from the regular Classes? Only it's just a bit weaker yet faster. He also has the highest jump. And on-top of that, a roll move that uses the Top Spin as a base. You can switch from the Roll and Spin Dash but the Ground Pound is done with the Attack2 command. He is rather weak but the weapons ARE fast. But not fast to where you can spam against enemies, no sir. I think I better come up with better attributes as well.

Speed : Still fast than most.
Jump Height : A tad higher than most.
Weapons : Spin Dash, Roll, and Ground Pound.
Weapon Drop : No.
Armor : Fairly average.
Skin : Go back a few pages.
Palette : Go back a few pages.
Attack Speed : Fast.
Resistance : Fire and Water weapons.
Weaknesses : Charge weapons.

---Weapons---
Spin Dash : Works like the Spin Dash from Sonic the Hedgehog. Use Charge Kick weapon. However, make it so you have to stop to use it.

Ground Pound : Exactly as it sounds.

Roll : Works like the Spin Jump from Sonic the Hedgehog. Use Top Spin weapon. However, it does not spin your screen like Top Spin does.

I will work on the weapon icons very soon.
ok this is more unique now but i'll need some time to think about your class ok?

February 01, 2013, 04:35:25 AM
Reply #148

Offline fortegigasgospel

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #148 on: February 01, 2013, 04:35:25 AM »
Quote from: "VirtualSonic43"
Alright, here's a little fix-up for my class.

Okay so instead of just a Spin Dash, how about a little ground pound like Hard Man's from the regular Classes? Only it's just a bit weaker yet faster. He also has the highest jump. And on-top of that, a roll move that uses the Top Spin as a base. You can switch from the Roll and Spin Dash but the Ground Pound is done with the Attack2 command. He is rather weak but the weapons ARE fast. But not fast to where you can spam against enemies, no sir. I think I better come up with better attributes as well.

Speed : Still fast than most.
Jump Height : A tad higher than most.
Weapons : Spin Dash, Roll, and Ground Pound.
Weapon Drop : No.
Armor : Fairly average.
Skin : Go back a few pages.
Palette : Go back a few pages.
Attack Speed : Fast.
Resistance : Fire and Water weapons.
Weaknesses : Charge weapons.

---Weapons---
Spin Dash : Works like the Spin Dash from Sonic the Hedgehog. Use Charge Kick weapon. However, make it so you have to stop to use it.

Ground Pound : Exactly as it sounds.

Roll : Works like the Spin Jump from Sonic the Hedgehog. Use Top Spin weapon. However, it does not spin your screen like Top Spin does.

I will work on the weapon icons very soon.
Ok, so you wanna make a character who is almost identical to Sonic the Hedgehog, but isn't Sonic? This screams bad Sonic OC all over. I'ma see if I can help you out here.

First of all, you are insanely fast AND have normal armor? Your weapons have gotta be pathetically weak to balance that. Not to mention your skin (which still needs proper r/front frames) that you made for this is holding a gun, but you want him to have all spinning moves?
Secondly, I wanna ask "who" are you? Not in a sense of the fact you are new and only your first two posts have not been in a topic to have a class of you made (though it is questionable), but more, what are you known for, other then a sonic recolor with shirt and pants.

February 01, 2013, 04:36:35 AM
Reply #149

Offline Dimpsy

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #149 on: February 01, 2013, 04:36:35 AM »
Quote from: "fortegigasgospel"
Quote from: "VirtualSonic43"
Alright, here's a little fix-up for my class.

Okay so instead of just a Spin Dash, how about a little ground pound like Hard Man's from the regular Classes? Only it's just a bit weaker yet faster. He also has the highest jump. And on-top of that, a roll move that uses the Top Spin as a base. You can switch from the Roll and Spin Dash but the Ground Pound is done with the Attack2 command. He is rather weak but the weapons ARE fast. But not fast to where you can spam against enemies, no sir. I think I better come up with better attributes as well.

Speed : Still fast than most.
Jump Height : A tad higher than most.
Weapons : Spin Dash, Roll, and Ground Pound.
Weapon Drop : No.
Armor : Fairly average.
Skin : Go back a few pages.
Palette : Go back a few pages.
Attack Speed : Fast.
Resistance : Fire and Water weapons.
Weaknesses : Charge weapons.

---Weapons---
Spin Dash : Works like the Spin Dash from Sonic the Hedgehog. Use Charge Kick weapon. However, make it so you have to stop to use it.

Ground Pound : Exactly as it sounds.

Roll : Works like the Spin Jump from Sonic the Hedgehog. Use Top Spin weapon. However, it does not spin your screen like Top Spin does.

I will work on the weapon icons very soon.
Ok, so you wanna make a character who is almost identical to Sonic the Hedgehog, but isn't Sonic? This screams bad Sonic OC all over. I'ma see if I can help you out here.

First of all, you are insanely fast AND have normal armor? Your weapons have gotta be pathetically weak to balance that.
Secondly, I wanna ask "who" are you? Not in a sense of the fact you are new and only your first two posts have not been in a topic to have a class of you made (though it is questionable), but more, what are you known for, other then a sonic recolor with shirt and pants.
I already mentioned who I am, friend of Chaos_Fantazy's.