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Hey Zard, do you think you can make me a class? Here is my idea below.Name: KageSkin: Gyroman (for now, I'll make my own later)Armor: Somewhat higher than normalJump: Normal but able to wall climb (like Mega Man X) otherwise wall jump if not possible.Speed: NormalResistance: Buster and Slash attacksColor: Darkish OrangeMain Fire:Stun SlashFirst it will shoot a stun shot then it will slash with a sword type weapon. It won't be as powerful as the Gyro Boomerang or Gyro Burst, but it should do decent enough damage.orQuick BladeBasically it will do a bunch of quick weak slashes with short ranged projectiles released from each slash.Alt Fire:Gyro BoomerangBasically, a burst of single Gyro Blades that will work like Knight Crush or Rolling Cutter that will also do a very high amount of damage. However, it will autorefill slowly, two Gyros will deplete the entire weapon bar, and it won't be able to bounce off walls.orGyro BurstIt will work kindof like Airman's tornado attack except its all gyro blades and it will easily be able to rip through proto shield and leaf shield. It will do much more damage than Stun Slash but the bar will still autorefill slowly and the entire weapon bar will be depleted from three bursts.Item:Quick EscapeI'll have 2 in stock, and it will basically be a smokebomb with InvisibilitySphere activated at once. If possible, invisibility shouldn't last too long maybe 15 to 20 seconds.----I may want to add more with this later, but this should be good enough for now.
yo, zard. could you make a class for me?dont worry, ill sprite le stuff.and are we all having bots in this?Name: ServBot.EXERole: The melee based netnavi!Weapon one: ServBladeWeapon Description: Servbot.EXE slashes with his Saber-arm thingy. dealing forty damage.but servbot.EXE can charge up his blade to shoot out three waves in three different directionsWeapon Two: Stone fist.Weapon two description: Servbot.EXE slams on the ground with his right arm, creating a destructable stone pillar in front of him. this weapon can also be charged to certain 'levels'level one: simply just fire or charge for about a couple of seconds; this creates a small pillar that can be jumped on. also dealing about 20-35 damagelevel two:charge up the shot for about 7-13 second and this will create a larger pillar that can also be jumped on from the height of a level one pillar. dealing about 40-60 damage.level three: charge up for about 15 seconds or more and this will create a tall stone pillar that knocks other players into the sky. dealing about 80 damage. if the person who is hit by this hits a ceiling while flying up-ward, well, im sure you can spell insta-kill.
Quote from: "colonel servbot"yo, zard. could you make a class for me?dont worry, ill sprite le stuff.and are we all having bots in this?CHANGES IN RED BECAUSE WHYADDED THING IN PURPLE CUZ ITS SEXEHName: ServBot.EXERole: The melee based netnavi! screw melee. how about stone based netnavi?Weapon one:Stone fist. Weapon one description: Servbot.EXE slams on the ground with his arms, creating a destructable stone pillar(the pillar stays where it is until it is destroyed) in front of him. this weapon can also be charged to certain 'levels'level one: simply just fire or charge for about a couple of seconds; this creates a small pillar that can be jumped on. also dealing about 20-35 damage, takes up about 5-10 ammolevel two:charge up the shot for about 7-13 second and this will create a larger pillar that can also be jumped on from the height of a level one pillar. dealing about 35-40 damage. takes up 10-20 ammolevel three: charge up for about 15 seconds or more and this will create a tall stone pillar that knocks other players into the sky. dealing about 50 damage. if the person who is hit by this hits a ceiling while flying up-ward, it deals an extra 15 damage( ammo refills slowly over time/ refills faster when servbot is less than 20 health left) takes up 30 ammoweapon two: rock armourWeapon two Description: servbot covers him self in stone, which can protect him from lava and spikes(but they still deal some damage to the weapon energy). but if he is attacked while he is in le armour, the ammo takes the damage. and it does not refill while he is armoured.(you cannot attack while in the suit, and you move even slower )resistances: fire and stone related damage.weaknesses:explosives(aka, crash bomb, hyper bomb, napalm bomb, etc.)speed: a little slower than the original megaman speedWut? for one there is already a melee class accepted and two your class is both bland and over powered so nowell the pillar thing is cool but 80 DAMAGE! thats just unfair and over powered so REJECTED!!
yo, zard. could you make a class for me?dont worry, ill sprite le stuff.and are we all having bots in this?CHANGES IN RED BECAUSE WHYADDED THING IN PURPLE CUZ ITS SEXEHName: ServBot.EXERole: The melee based netnavi! screw melee. how about stone based netnavi?Weapon one:Stone fist. Weapon one description: Servbot.EXE slams on the ground with his arms, creating a destructable stone pillar(the pillar stays where it is until it is destroyed) in front of him. this weapon can also be charged to certain 'levels'level one: simply just fire or charge for about a couple of seconds; this creates a small pillar that can be jumped on. also dealing about 20-35 damage, takes up about 5-10 ammolevel two:charge up the shot for about 7-13 second and this will create a larger pillar that can also be jumped on from the height of a level one pillar. dealing about 35-40 damage. takes up 10-20 ammolevel three: charge up for about 15 seconds or more and this will create a tall stone pillar that knocks other players into the sky. dealing about 50 damage. if the person who is hit by this hits a ceiling while flying up-ward, it deals an extra 15 damage( ammo refills slowly over time/ refills faster when servbot is less than 20 health left) takes up 30 ammoweapon two: rock armourWeapon two Description: servbot covers him self in stone, which can protect him from lava and spikes(but they still deal some damage to the weapon energy). but if he is attacked while he is in le armour, the ammo takes the damage. and it does not refill while he is armoured.(you cannot attack while in the suit, and you move even slower )resistances: fire and stone related damage.weaknesses:explosives(aka, crash bomb, hyper bomb, napalm bomb, etc.)speed: a little slower than the original megaman speedWut? for one there is already a melee class accepted and two your class is both bland and over powered so nowell the pillar thing is cool but 80 DAMAGE! thats just unfair and over powered so REJECTED!!
Quote from: "Zard1084"Quote from: "colonel servbot"yo, zard. could you make a class for me?dont worry, ill sprite le stuff.and are we all having bots in this?CHANGES IN RED BECAUSE WHYADDED THING IN PURPLE CUZ ITS SEXEHName: ServBot.EXERole: The melee based netnavi! screw melee. how about stone based netnavi?Weapon one:Stone fist. Weapon one description: Servbot.EXE slams on the ground with his arms, creating a destructable stone pillar(the pillar stays where it is until it is destroyed) in front of him. this weapon can also be charged to certain 'levels'level one: simply just fire or charge for about a couple of seconds; this creates a small pillar that can be jumped on. also dealing about 20-35 damage, takes up about 5-10 ammolevel two:charge up the shot for about 7-13 second and this will create a larger pillar that can also be jumped on from the height of a level one pillar. dealing about 35-40 damage. takes up 10-20 ammolevel three: charge up for about 15 seconds or more and this will create a tall stone pillar that knocks other players into the sky. dealing about 50 damage. if the person who is hit by this hits a ceiling while flying up-ward, it deals an extra 15 damage( ammo refills slowly over time/ refills faster when servbot is less than 20 health left) takes up 30 ammoweapon two: rock armourWeapon two Description: servbot covers him self in stone, which can protect him from lava and spikes(but they still deal some damage to the weapon energy). but if he is attacked while he is in le armour, the ammo takes the damage. and it does not refill while he is armoured.(you cannot attack while in the suit, and you move even slower )resistances: fire and stone related damage.weaknesses:explosives(aka, crash bomb, hyper bomb, napalm bomb, etc.)speed: a little slower than the original megaman speedWut? for one there is already a melee class accepted and two your class is both bland and over powered so nowell the pillar thing is cool but 80 DAMAGE! thats just unfair and over powered so REJECTED!!so tis over powered?and tis melee.well.scru melee. i've made le changes in le quote above.
This is one of those great classes that are obviously one of a kind! Keep the great work up Zard!I'd appreciate it if you could add my class. (click to show/hide)Name:The PlayerWeapon 1: REVERSE BOMBSTP throws a bomb that blinds the enemy and places them in a gravity reversed environment on max charge. In this state, their armor is decreased (if it's possible...) and their walking on the ceiling. Can be charged for a bigger bomb. Damage inflicted is 15-20. Blindness lasts for 4 second and causes 5 damage. Gravity reverse causes no damage.Regular: Throws a small hand grenade that simply damages the enemy.Charge 1:Throws a medium bomb that damages and blinds enemy.Charge 2:Throws a bigger bomb that damages enemy and reverses their gravity.Weapon 2: HOMING MISSILESTP unleashes a missile that zones in one the enemy and inflicts them with 20 damage. The missile lasts for 10 seconds before asploding! Weakness: Rapid Fire WeaponsSpeed: Slightly faster than MegaManSo.... What do YOU think?
Okay, how about Chaotic Chao can swim instead of a second weapon?
Quote from: "ChaoticChao"Okay, how about Chaotic Chao can swim instead of a second weapon?.. I honestly don't see the point of that, given that there's only a select amount of water stages.