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Author Topic: Zards Teapartyclasses (Currently Restarting over)  (Read 114640 times)

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January 28, 2013, 01:26:26 AM
Reply #45

Offline Night Strider

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #45 on: January 28, 2013, 01:26:26 AM »
Alright, here is Commander "Keen" Quint as a Class.

It's essentially Yellow Devil's Quint Class with a modified buster. The Buster Modifications would be a Three-Round Burst, like with a Turbo Fire controller, with each single round twice as powerful as Quint's standard buster, and it would be fired in a straight line, with perfect accuracy. There is also an Alternate Fire, that fires three shots at once in a rather tight "Triangle Pattern", for close-ranged attacks. The Sakugarne is the same as Yellow Devil's Quint. The Taunt is the same as well.

So, yeah. Template is as follows:

Name: Commander "Keen" Quint; or just Commander Quint.
Speed: Normal.
Jump: Normal.
Defense: Normal.

First Weapon: Modified Quint Buster; Three-Round Burst or Tri-Shot.
Alternate Weapon: Sakugarne; Yellow Devil Configuration.

Skin: Quint.

January 28, 2013, 01:36:06 AM
Reply #46

Offline Zard1084

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #46 on: January 28, 2013, 01:36:06 AM »
Quote from: "Mister Gessert"
Hello. I have a class that could be interesting to add.

Name: MissingNo.
Default palette:
Armor; 1.00 (Weakness; Melee Weapons)
Speed; Average
Jump; Average (double jump)

Weapon 1 - Glitch Field
"[X] has been corrupted by [Y]'s Glitch Field."
A barrier forms around the user that can cause damage to opponents on contact and absorbs weak projectiles. Every time the field takes damage, the user gets healed by a small amount of health. It's fairly fragile, however.

Weapon 2 - Corruption Blast
"[X] was rewritten by [Y]'s Corruption Blast."
A glitchy beam is shot forward, inflicting the target with a randomly selected "corruption"; decreased weapon damage, increased hitbox, slower move rate, and (extremely rare) dropping down to 1 HP. Particles form from the corrupted player to show the corruption (see sprites below).

Infinite-Use Item; Reposition
An escape item; used to teleport out of situations that seem too risky.

Weapon sprites;

I don't have HUD sprites, though.
Yes yes! a truly unique class idea! I will be very happy to add this! but i may need a master coder to help me though....

January 28, 2013, 01:36:30 AM
Reply #47

Offline Super Bros Bros

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #47 on: January 28, 2013, 01:36:30 AM »
Quote from: "FTX"
Well heres my class but you need to help me with things that wont work and the colors.

Name: FTX
Armor: normal. (Weakness: Water ballon)
Speed: Normal
Jump: Normal
Damage Type: Normal
Weapon: Rare Sword (is shoting a laser with ammo when i have no ammo i can still slash)
Alt Weapon: Dash? (i don't know is gonna be in my class?)
Skin: FTX the one i made

When the class is accepted in cscc i can put it here.
*yawn*
Seems a little bland :/

Not only does a class we have plan to have a dash in his sword
And the sword is pretty much a copy of Zard's sword with less fun involved

January 28, 2013, 02:15:26 AM
Reply #48

Offline CHAOS_FANTAZY

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #48 on: January 28, 2013, 02:15:26 AM »
Alright, you see that guy?  You see that guy up there named Mister Gessert?
He actually is my friend.  I helped design his class...and he forgot a few key points.

- Corruption Blast does damage as well as its corruption effect; it's actually MissingNo.'s primary method of attack
- Corruption Blast's fire rate is about once every second
- Corruption Blast's effects wear off ten seconds after the victim is hit
- The "Instagibee" effect would be better managed by changing the victim's armor to x999, so anything in the game can instantly kill them
Also you might want to put a timer on his Teleport ability, so that MissingNo. players don't just warp away as soon as they're being shot at.

January 28, 2013, 02:39:58 AM
Reply #49

Offline Zard1084

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #49 on: January 28, 2013, 02:39:58 AM »
Quote from: "CHAOS_FANTAZY"
Alright, you see that guy?  You see that guy up there named Mister Gessert?
He actually is my friend.  I helped design his class...and he forgot a few key points.

- Corruption Blast does damage as well as its corruption effect; it's actually MissingNo.'s primary method of attack
- Corruption Blast's fire rate is about once every second
- Corruption Blast's effects wear off ten seconds after the victim is hit
- The "Instagibee" effect would be better managed by changing the victim's armor to x999, so anything in the game can instantly kill them
Also you might want to put a timer on his Teleport ability, so that MissingNo. players don't just warp away as soon as they're being shot at.
Alright thanks for the heads up  :mrgreen:

January 28, 2013, 04:11:20 AM
Reply #50

Offline FTX6004

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #50 on: January 28, 2013, 04:11:20 AM »
Quote from: "Super Bros Bros"
Quote from: "FTX"
Well heres my class but you need to help me with things that wont work and the colors.

Name: FTX
Armor: normal. (Weakness: Water ballon)
Speed: Normal
Jump: Normal
Damage Type: Normal
Weapon: Rare Sword (is shoting a laser with ammo when i have no ammo i can still slash)
Alt Weapon: Dash? (i don't know is gonna be in my class?)
Skin: FTX the one i made

When the class is accepted in cscc i can put it here.
*yawn*
Seems a little bland :/

Not only does a class we have plan to have a dash in his sword
And the sword is pretty much a copy of Zard's sword with less fun involved

the dash is maybe gonna be in my class and the sword i said in the cscc topic they din't talk about it and that weapon was not my idea but the name was my idea.

January 28, 2013, 04:34:13 AM
Reply #51

Offline fortegigasgospel

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #51 on: January 28, 2013, 04:34:13 AM »
Quote from: "FTX"
Quote from: "Super Bros Bros"
Quote from: "FTX"
Well heres my class but you need to help me with things that wont work and the colors.

Name: FTX
Armor: normal. (Weakness: Water ballon)
Speed: Normal
Jump: Normal
Damage Type: Normal
Weapon: Rare Sword (is shoting a laser with ammo when i have no ammo i can still slash)
Alt Weapon: Dash? (i don't know is gonna be in my class?)
Skin: FTX the one i made

When the class is accepted in cscc i can put it here.
*yawn*
Seems a little bland :/

Not only does a class we have plan to have a dash in his sword
And the sword is pretty much a copy of Zard's sword with less fun involved

the dash is maybe gonna be in my class and the sword i said in the cscc topic they din't talk about it and that weapon was not my idea but the name was my idea.
He's trying to, semi politly tell you your class isn't exciting. And I'll be blunt, it just isn't.
Normal speed. Normal HP. Normal Armor. Normal Jump.
It's megaman class with a sword and a lack of copy weapons and having a weakness.
I suggest taking a good long look at classes accepted into CSCC and this, hell even some of the Hales and YD classes (this not quite as much so since most of the stuff they do there are in fact just stuff they have shown to do in games with a few acceptations).
Looking at other classes should give you an idea of the kind of stuff you can come up with, not just, basic all around with a melee weapon that shoots sword beams at full ammo and a dash.

Maybe, we can help you with ideas, if we know the theme you are trying to go for. Otherwise I don't see your class being accepted into this or CSCC.

PS: Galaxy, Cygnus, I suggest you two read that as well. Especially as newer members of the forums, if your ideas aren't creative you two will have a much harder time getting into these expansions.
Also, especially you Galaxy, since all your posts are in this and CSCC. It looks like you only joined the forums to get a class of yourself into an expansion.

Not trying to seem mean guys. Just think about it.

January 28, 2013, 04:46:27 AM
Reply #52

Offline FTX6004

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #52 on: January 28, 2013, 04:46:27 AM »
Quote from: "fortegigasgospel"
we can help you with ideas

Ok can you give me some ideas please.

January 28, 2013, 04:49:51 AM
Reply #53

Offline fortegigasgospel

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #53 on: January 28, 2013, 04:49:51 AM »
Quote from: "FTX"
Quote from: "fortegigasgospel"
we can help you with ideas

Ok can you give me some ideas please.
Quote from: "fortegigasgospel"
we can help you with ideas, if we know the theme you are trying to go for.
Give me a theme you are going for and 24 hours tops if no one beats me to it.

January 28, 2013, 04:54:04 AM
Reply #54

Offline FTX6004

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #54 on: January 28, 2013, 04:54:04 AM »
Quote from: "fortegigasgospel"
Quote from: "FTX"
Quote from: "fortegigasgospel"
we can help you with ideas

Ok can you give me some ideas please.
Quote from: "fortegigasgospel"
we can help you with ideas, if we know the theme you are trying to go for.
Give me a theme you are going for and 24 hours tops if no one beats me to it.

Well......But i must have the rare sword and i don't know what theme i want.

January 28, 2013, 05:12:47 AM
Reply #55

Offline fortegigasgospel

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #55 on: January 28, 2013, 05:12:47 AM »
Quote from: "FTX"
Well......But i must have the rare sword and i don't know what theme i want.
Then explain what the rare sword is. How you would want to play this class, what role he is.

January 28, 2013, 05:16:15 AM
Reply #56

Offline FTX6004

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #56 on: January 28, 2013, 05:16:15 AM »
Quote from: "fortegigasgospel"
Quote from: "FTX"
Well......But i must have the rare sword and i don't know what theme i want.
Then explain what the rare sword is. How you would want to play this class, what role he is.

Hmn.....Slash too much i think.

January 28, 2013, 05:18:42 AM
Reply #57

Offline Super Bros Bros

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #57 on: January 28, 2013, 05:18:42 AM »
So it's a close range class that shoots lasers?
We already have about 2 sword/ranged classes
Maybe your sword can do something other than shoot projectiles?

January 28, 2013, 05:30:03 AM
Reply #58

Offline FTX6004

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #58 on: January 28, 2013, 05:30:03 AM »
Quote from: "Super Bros Bros"
So it's a close range class that shoots lasers?
We already have about 2 sword/ranged classes
Maybe your sword can do something other than shoot projectiles?

Yea but light's holy sword is just slash claw with sword sprites and attacks like flame sword.

January 28, 2013, 05:55:26 AM
Reply #59

Offline fortegigasgospel

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Re: Zards Teapartyclasses (Teapartyclasses-betav3 is release
« Reply #59 on: January 28, 2013, 05:55:26 AM »
Still may be good to think up something. For instance. Who or what is FTX (not you the character).
I'ma use my girlfriend Okamitenshi as an example (she plays from time to time).
Her name means Wolf Angel, she likes ninjas, pink and sky blue, and hearts.
Her character okamitenshi has little angel wings, and is, a ninja. So let me make a class idea based on that.
(click to show/hide)
There, a ninja themed class that incorporates her small wings and does not go invisable.