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Author Topic: Balrog's Fixed Saxton Hale - Reports of my death, yadayada  (Read 132605 times)

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February 14, 2013, 06:52:20 PM
Reply #45

Offline Russel

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #45 on: February 14, 2013, 06:52:20 PM »
Welp...I guess I should mention this at some point.

I'm working on an entirely different mod that does what Gospel mentioned, it has the same concept of 1 vs the world, but there is no restrictions to melee-instakill attacks.
This will allow for great variation in the bosses themselves as well as potential for more balance.
Anyhow...this was forked off of my old version of "saxton hale" that I began development on before it even crossed silversin's mind.

February 14, 2013, 11:33:46 PM
Reply #46

Offline Balrog

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #46 on: February 14, 2013, 11:33:46 PM »
Anyway, yes, I think that the instakill melee monoculture is a bit disconcerting. Witness my Dark Matter Knight idea, even if it will be supported by ZDoom some time after the heat death of the universe. Also witness Quote and Curly Brace.

EDIT: Also, Saxton Hale has always been meme-based.

February 15, 2013, 07:25:24 AM
Reply #47

Offline DarkAura

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #47 on: February 15, 2013, 07:25:24 AM »
'Bout freaking time I finished this, ugh.



Any tips on how I can touch the skins up a tiny bit before I anything with them?

February 15, 2013, 07:34:24 AM
Reply #48

Offline Zard1084

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #48 on: February 15, 2013, 07:34:24 AM »
Quote from: "DarkAura"
'Bout freaking time I finished this, ugh.



Any tips on how I can touch the skins up a tiny bit before I anything with them?
Those look Frigging AWESOME!! *cough* sorry about that...
They look fine to me.

February 15, 2013, 08:13:13 AM
Reply #49

Offline SmashTheEchidna

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Re: Over 2000 words. Whew!
« Reply #49 on: February 15, 2013, 08:13:13 AM »
Quote from: "Gizmo The Cat"
You know, I suggested an entire moveset for him, but I think it got lost somewhere in the depths of the original thread. Also having an instakill Charge Kick can be pretty OP if you ask me. Especially since he can refire pretty quickly.

Well never mind that, I'm gonna write it out in an actual hale suggestion format.

Captain Falcon
(click to show/hide)

February 15, 2013, 06:17:41 PM
Reply #50

Offline Hallan Parva

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #50 on: February 15, 2013, 06:17:41 PM »
Quote from: "DarkAura"
'Bout freaking time I finished this, ugh.

thanks for posting that

otherwise I would have forgotten I did a Curly Brace skin myself





what do you guys think

I mean if you like DA's more I won't butt in anymore, but





EDIT: to be completely honest I think Quote is the raddest ever and I love his Super Missile Launcher sprites

even though I'm not too fond of Curly she does go well with Quote's art style
so unless / until I go make a Quote I think you should just ignore me for the moment and use DA's skins

February 15, 2013, 09:37:27 PM
Reply #51

Offline Balrog

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No DA you don't have to redo it from scratch
« Reply #51 on: February 15, 2013, 09:37:27 PM »
I honestly prefer SmashBro's technique of modding Nicalis sprites to be lol8bit, but these are at least better than the Mega Man style ones. However, the eyes are still derptastic, and the Clone is both very obviously missing the antennae and looks like it's made of marshmallow due to a lack of body shading. They'll do, but I'm open to modifications and replacements after the initial release.

Also, lol 50 replies.

February 16, 2013, 12:00:38 AM
Reply #52

Offline DarkAura

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Good thing. That damn thing too six on/off months :l
« Reply #52 on: February 16, 2013, 12:00:38 AM »
Quote from: "Balrog"
I honestly prefer SmashBro's technique of modding Nicalis sprites to be lol8bit, but these are at least better than the Mega Man style ones.
CHAOS_FANTAZY's original request was to use a MegaMan-styled Quote for the Hale. Since he's pretty much given up on Quote because of the time I wasted procrastinating, I've pretty much adopted the request as my own. If a skin of Quote/Curly/Clones gets made based off of Nicalis' sprites, they can be replaced. I've no problem with that. I'll just release my version as skins.
However, the eyes are still derptastic,
I think I should've made the eyes darker is the reason why they look derpish. If not, I'd need to know how to underp them.
and the Clone is both very obviously missing the antennae
The Clones don't have the antennas.
and looks like it's made of marshmallow due to a lack of body shading.
I think I didn't use a dark enough shading for the body.
They'll do, but I'm open to modifications and replacements after the initial release.
Also, now that this is finally done, after patching up a few more things for this after the next release, I can finally start doing work on Spike.

February 16, 2013, 12:20:32 AM
Reply #53

Offline CHAOS_FANTAZY

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #53 on: February 16, 2013, 12:20:32 AM »
For the textbooks, I only suggested the use of that skin because it was better (If only slightly) than going with a stock.
And the reason I backed off from Quote is because there was so much fighting about how his moveset would be.  So.  Much.  Fighting.  I took one look at it and thought "I don't want to be a part of this," then proceeded to skedaddle off.

So I think the skins are good for the most part; there's only one thing that really bothers me.  Why does Curly have her arms positioned like Roll does?  In the canon incarnations, Roll is either a joke or a complete wimp, explaining her dainty stance.  Curly is a strong humanoid robot built for combat; why would she use the same dainty pose?

I would re-dump the boss ideas I found most interesting but I'd just be obnoxious

February 16, 2013, 12:31:40 AM
Reply #54

Offline Balrog

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Re: Good thing. That damn thing too six on/off months :l
« Reply #54 on: February 16, 2013, 12:31:40 AM »
Quote from: "DarkAura"
I think I should've made the eyes darker is the reason why they look derpish. If not, I'd need to know how to underp them.
I think the problem is that you tried to give them irises large eyes that are a solid color; that rarely works at this scale. For the Clone, make the eyes a solid shade of red, because red eyes are EVILLLLLL.
Quote from: "DarkAura"
The Clones don't have the antennas.
I know that. However, it's very obvious where the antennas were edited out on the back/right and back poses. Make the curve there more gradual.
Quote from: "DarkAura"
I think I didn't use a dark enough shading for the body.
Yup, you didn't. You should probably also put shading lines down the middle of the clone's back. Both Curly and Clone would do well to have some semblance of a bust as well.

In other news, all the robots may benefit from having their skin tone be a shade of gray instead of white, since color theory and the darkish levels in Cave Story mean that it looks more "accurate", even though both Quote and Curly were near-white. Look at some CS fanart (the ones that don't make them Caucasian, anyway) to see what I mean.

Quote from: "CHAOS_FANTAZY"
Why does Curly have her arms positioned like Roll does?  In the canon incarnations, Roll is either a joke or a complete wimp, explaining her dainty stance.  Curly is a strong humanoid robot built for combat; why would she use the same dainty pose?
In case you haven't noticed, Curly is kinda sorta out of her mind. Also because lazy, I would presume.

February 16, 2013, 02:49:42 AM
Reply #55

Offline Galactan

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #55 on: February 16, 2013, 02:49:42 AM »
Now that the old thread is dead, are you taking Hale suggestions?

February 16, 2013, 03:26:20 AM
Reply #56

Offline Jatea

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #56 on: February 16, 2013, 03:26:20 AM »
Quote from: "Galactan"
Now that the old thread is dead, are you taking Hale suggestions?
I asked that question ages ago
Except for the part where SilverSin's thread died

I do maintain the list of Every Hale Suggestion Ever*, though.
So if Balrog decides to take suggestions, he can go wade through the sea of suggestions contained there.


*as of Friday, 2/15/2013 10:23 PM EST

February 16, 2013, 12:34:56 PM
Reply #57

Offline FTX6004

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #57 on: February 16, 2013, 12:34:56 PM »
Can i put this gilgamesh skin to gilgamesh hale.

February 16, 2013, 01:15:16 PM
Reply #58

Offline GameAndWatcher

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #58 on: February 16, 2013, 01:15:16 PM »
Quote from: "FTX"
Can i put this gilgamesh skin to gilgamesh hale.
That's actually not half bad. Protip: Get rid of the URL tags in your pictures.

February 16, 2013, 01:18:26 PM
Reply #59

Offline FTX6004

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #59 on: February 16, 2013, 01:18:26 PM »
Quote from: "Game&Watcher"
Quote from: "FTX"
Can i put this gilgamesh skin to gilgamesh hale.
That's actually not half bad. Protip: Get rid of the URL tags in your pictures.
What do you mean.