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Author Topic: Balrog's Fixed Saxton Hale - Reports of my death, yadayada  (Read 132620 times)

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July 13, 2013, 01:37:32 PM
Reply #660

Offline Ceridran

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #660 on: July 13, 2013, 01:37:32 PM »
Quote from: "Gizmo The Cat"
Why remove the combo in the first place, is what I want to know. He's a street fighter character. I can see if you went along and made him without thinking of giving him a combo, but removing it after it'd been brought up? I don't understand.


Also there are quite a number more hales I would have liked to see on that list, but I'll settle for Bison this time.

I removed it from the attack because I had a shoooort talk with Balrog, and he is against it for some reason. I actually would love to see the combo get in, especially after what Smashbro said.

Balrog says that combos don't work well in Zandronum. We have plenty of combos here, right?

He made a good point on the original rage, though. Autocombos are kinda ew now that you think about it.

July 13, 2013, 02:35:55 PM
Reply #661

Offline SmashTheEchidna

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #661 on: July 13, 2013, 02:35:55 PM »
Both Smash (Teaparty classes) and Gizmo (CSCC) have fairly decent working combos. I don't see why Bison of all people should get left out.

July 13, 2013, 02:45:44 PM
Reply #662

Offline Ceridran

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #662 on: July 13, 2013, 02:45:44 PM »
The difference is that Smash and Gizmo can hold down M1. Unless a timer for combo progression can be added, (Does Smash have one of those?) I don't know how the combos would work.

And before anybody suggests it, removing Psycho Crusher would be a bad idea: it's one of the additions that makes Bison worth playing.

+ Right, autocombos are a bad idea too. I want to use my scissor kicks when I wish to.

++ I also feel that having to do a full combo in order to charge is a bad idea.

The last post got edited because I said some names wrong.

July 13, 2013, 03:02:51 PM
Reply #663

Offline SmashTheEchidna

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #663 on: July 13, 2013, 03:02:51 PM »
Well, sort of. He can fire consecutively while holding down M1, yes, but both of them have a sort of thing that doesn't play the whole combo out in a single click. Clicking consecutively (One attack per click) or holding down the fire key, your choice.


And heck no who would even think of doing such an atrocity.

July 13, 2013, 04:41:12 PM
Reply #664

Offline Superjustinbros

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #664 on: July 13, 2013, 04:41:12 PM »
Off-topic to the voting, but what do whales and ducks have in common?

Also, I'd love the pre-selection bug to be fixed if possible.

July 13, 2013, 04:55:31 PM
Reply #665

Offline Rozark

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #665 on: July 13, 2013, 04:55:31 PM »
Quote from: "Superjustinbros"
Off-topic to the voting, but what do whales and ducks have in common?

Also, I'd love the pre-selection bug to be fixed if possible.

There isn't an actual duck sprite for the nephews? I believe.
Besides, Mobies are silly and large enough x4 to represent the nephews?.

July 13, 2013, 05:18:56 PM
Reply #666

Offline Superjustinbros

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #666 on: July 13, 2013, 05:18:56 PM »
Quote from: "Rozark"
Quote from: "Superjustinbros"
Off-topic to the voting, but what do whales and ducks have in common?

Also, I'd love the pre-selection bug to be fixed if possible.

There isn't an actual duck sprite for the nephews? I believe.
Besides, Mobies are silly and large enough x4 to represent the nephews?.

No there isn't.
The Mobies actually look quite serious, and nowhere near as silly.

July 13, 2013, 07:03:07 PM
Reply #667

Offline Rozark

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #667 on: July 13, 2013, 07:03:07 PM »
Mobies are actually quite silly for a few reasons. Just imagine each of these scenarios:

-Whales in space
-Whales in the jungle
-Whales on the moon (different from space)
-Whales in a factory
-Whales on the moon MKII (different from moon)
-Whales in the Batcave
-Whales playing Jeopardy
-Whales inside whales
-Pink Whales
and finally:
-Whales in Disneyland. The actual species outside of SeaWorld. Just walking around. One says hi and goes into that gift shop to buy some postcards for the children back home.

Moral of the Story: Whales are hilarious.

July 13, 2013, 07:18:06 PM
Reply #668

Offline Tfp BreakDown

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #668 on: July 13, 2013, 07:18:06 PM »
Meh I've seen funnier. So does that mean Scrooge's rage will stay the same?

July 13, 2013, 07:19:00 PM
Reply #669

Offline ZeStopper

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #669 on: July 13, 2013, 07:19:00 PM »
Not if someone makes the nephews.
Lookee here!
(click to show/hide)

July 13, 2013, 07:23:31 PM
Reply #670

Offline MrL1193

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #670 on: July 13, 2013, 07:23:31 PM »
About the combos: Couldn't you set it up kind of like Wily's alt fire? Bison could be set to use a different part of the combo depending on how full the meter is. You'd just have to make sure the meter resets instantly once he stops attacking (instead of regenerating slowly).

July 13, 2013, 07:25:25 PM
Reply #671

Offline LlamaHombre

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #671 on: July 13, 2013, 07:25:25 PM »
On the subject of the nephews


They'd probably take like 15 minutes max to rotate, and overall they make much more sense than Silversin's moon party reference.

July 13, 2013, 07:29:53 PM
Reply #672

Offline Ceridran

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #672 on: July 13, 2013, 07:29:53 PM »
Quote from: "MrL1193"
About the combos: Couldn't you set it up kind of like Wily's alt fire? Bison could be set to use a different part of the combo depending on how full the meter is. You'd just have to make sure the meter resets instantly once he stops attacking (instead of regenerating slowly).

.. That's a great idea! Have it one of those "stack meters" that stacks over the rage meter, instead of giving him two bars. Like with Blaze's armor in CSCC, he has a stack meter.

Make each attack fill up 1/3 of the meter, and not attacking for 1 second drains it completely.

Quote from: "LlamaHombre"
On the subject of the nephews


They'd probably take like 15 minutes max to rotate, and overall they make much more sense than Silversin's moon party reference.


You would have Huey, Dewey, and Louie replace the Mobies, and Launchpad McQuack replace the Hogales.

July 14, 2013, 12:56:04 AM
Reply #673

Offline ZeStopper

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #673 on: July 14, 2013, 12:56:04 AM »
I feel Launchpad is more of a Darkwing Duck character, but he does fit with Scrooge. Him being Scrooge's pilot.

July 14, 2013, 01:05:28 AM
Reply #674

Offline Superjustinbros

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #674 on: July 14, 2013, 01:05:28 AM »
Quote from: "Zerokk"
...and Launchpad McQuack replace the Hogales.
I don't recall Scrooge ever launching Hogales. Just Mobies.