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Author Topic: Balrog's Fixed Saxton Hale - Reports of my death, yadayada  (Read 132613 times)

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July 14, 2013, 01:14:01 AM
Reply #675

Offline Tfp BreakDown

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #675 on: July 14, 2013, 01:14:01 AM »
He can spawn Hogales, but it's rare that he does iirc.

July 14, 2013, 12:32:39 PM
Reply #676

Offline Balrog

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #676 on: July 14, 2013, 12:32:39 PM »
All right I'm going to be merciful and say that BISON HAS WON THE POLL!

And he'll have combos. I think. I'll give it a try, anyway.

July 14, 2013, 07:51:07 PM
Reply #677

Offline Accel

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #677 on: July 14, 2013, 07:51:07 PM »
Quote from: "Balrog"
All right I'm going to be merciful and say that BISON HAS WON THE POLL!

And he'll have combos. I think. I'll give it a try, anyway.
inb4bisonyesvideo

Pretty cool to see Bison to be the first to get in! Can't wait to see wha-
Quote from: "Balrog"
And he'll have combos.

ALREADY CONFIRMED TO BE AWESOME.

July 14, 2013, 07:56:08 PM
Reply #678

Offline <geminibro>

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #678 on: July 14, 2013, 07:56:08 PM »
Balrog, will there be a Game Grumps hale?
Just askin'.

July 14, 2013, 07:58:19 PM
Reply #679

Offline Ceridran

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #679 on: July 14, 2013, 07:58:19 PM »
Quote from: "Balrog"
BISON HAS WON THE POLL!

They grow up so fast.

*sniff*

July 14, 2013, 08:23:14 PM
Reply #680

Offline SmashTheEchidna

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #680 on: July 14, 2013, 08:23:14 PM »
Quote from: "Balrog"
All right I'm going to be merciful and say that BISON HAS WON THE POLL!

And he'll have combos. I think. I'll give it a try, anyway.

If you have trouble making the combo's, I could give it a shot.
Or you could ask Uki for help (if he's willing.) since he's the one who helped code Gizmo's Claw Gloves combo.

July 14, 2013, 08:26:35 PM
Reply #681

Offline ZeStopper

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #681 on: July 14, 2013, 08:26:35 PM »
Quote from: "<geminibro>"
Balrog, will there be a Game Grumps hale?
Just askin'.
The probability of that happening, is very low. But it's up to Balrog.
Quote from: "Balrog"
All right I'm going to be merciful and say that BISON HAS WON THE POLL!

And he'll have combos. I think. I'll give it a try, anyway.
I was always on his side. This calls for a victory lap at Super Street Fighter 4 3D!

July 14, 2013, 09:05:34 PM
Reply #682

Offline Balrog

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #682 on: July 14, 2013, 09:05:34 PM »
Quote from: "ThePlayer"
Quote from: "<geminibro>"
Balrog, will there be a Game Grumps hale?
Just askin'.
The probability of that happening, is very low. But it's up to Balrog.
Hmmm....... considering that it's a) based on real people who may take offense b) rather uninspired and c) Game Grumps isn't very fun without ProtonJon


July 15, 2013, 11:46:51 PM
Reply #683

Offline Superjustinbros

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #683 on: July 15, 2013, 11:46:51 PM »
A bug.
Right after the Hale wins, the player controlling the hale then joins the spectators afterwards. The game calls a win for the Players and a new round starts immediately on the current map rather than spawning the results screen.

July 16, 2013, 04:03:46 AM
Reply #684

Offline That One Boss

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #684 on: July 16, 2013, 04:03:46 AM »
Gilgas super jump is really glitchy. I'm not sure what the problem is, but it makes him get stuck a lot, even if he lands normally.

July 16, 2013, 11:32:53 PM
Reply #685

Offline Senkle

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #685 on: July 16, 2013, 11:32:53 PM »
If you still accept hale ideas, I have this one that Pik and me plan'd.

Demon Eye & Devil Eye

Demon Eye

(click to show/hide)



Devil Eye

(click to show/hide)

Credit to Pik for the skins.

PLEASE NOTE: Devil Eye's eye is supposed to have an incorrect alignment. It's on purpose because this is how it should be.

Music should be this one.

July 18, 2013, 11:06:48 AM
Reply #686

Offline The Killer Nacho

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #686 on: July 18, 2013, 11:06:48 AM »
Any chance of last survivor getting health refill? It's annoying when Cave goes on a brutal rampage and I'm left fending him off knowing that even an indirect hit will kill me.

July 24, 2013, 01:00:04 AM
Reply #687

Offline tsukiyomaru0

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #687 on: July 24, 2013, 01:00:04 AM »
In page 9 I wrote Lu Bu as an idea. Now I write it again, but there's a catch to it.

Name: Lu Bu
Skin: Lu Bu from Dynasty Warriors Advance (check my resources thread), Yamatoman or an edit of Yamatoman to look like Lu Bu
Voice Clips: Currently looking for it.
Theme: Lu Bu (Dynasty Warriors Advance, recorded it and sliced it in a neat loop)
Health:: Minimum 1500, should never exceed 3000
Speed:: 100% (Normal Megaman speed)
Strength: Halves damage from Slash Claw, Top Spin, Flame Sword, Yamato Spear, Knight Crush, Duo Fist.
Weakness: 25% chance of being frozen when hit by ice weapons, longer Spark Shock and Centaur Flash stun, extra damage from explosive weapons.
Main Attack: Swings his halberd forward, fast, has a 50% longer reach, but slows his movement to 1/4 for the duration of the attack. Should not IG.
Super Jump: Kind like Scrooge's old (or current) Super Jump, causes a minor "quake" around him that doesn't kill (causes minimal damage) but stuns for two seconds and lifts everyone from the ground. Can't be used during Rage.
Rage: Musou: Attacks ten times in a row while moving forward with every attack and being invulnerable to everything. During the rage, Lu Bu can jump but cannot move. If it is used when his health is under 500, it becomes True Musou, and he then attacks 20 times instead and causing stun on anyone who gets too close to him for the duration of True Musou.
Extra:
    Hyper Armor: He is unstoppable. Nothing can make his movement stop or make him recoil, but everything can cause a mild slowdown (speed falls to 95%).
    Can't be pulled down by Gravity Hold, nor takes extra damage based on his height from the floor.
    There's a chance for Lu Bu to appear with any other hale group every X rounds (The chance of appearing and between how many rounds should be handled by Server CVAR, like Sax_LuBu_Ratio and Sax_LuBu_Interval)
    Lu Bu's role is as extra hale and rival to the randomly selected hale. Should he appear, the round will only end when both of them are dead or when all survivors are dead.
    He should be the only hale to be able to hurt and be hurt by other hales.
    Unlike other hales, he is only morphed ten seconds after the stage's hale has been decided.

July 28, 2013, 12:21:59 AM
Reply #688

Offline That One Boss

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #688 on: July 28, 2013, 12:21:59 AM »
This is one of the weirdest things I ever had happen to me during Hale. Quote and Curly came up, Curly died and Quote was left with fairly low hp. I got the frag, and almost immediately upon getting it, turned into Quote with full health and won the match. I seriously have no idea what the heck caused this.

July 28, 2013, 12:48:54 AM
Reply #689

Offline beta

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Re: Balrog's Fixed Saxton Hale - Reports of my death, yadaya
« Reply #689 on: July 28, 2013, 12:48:54 AM »
Can anybody make a server with this?