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Author Topic: [EXPANSION] Street Fighter x Mega Man  (Read 37754 times)

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March 07, 2013, 01:49:29 PM
Reply #90

Offline Knux

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Re: [EXPANSION] Street Fighter x Mega Man
« Reply #90 on: March 07, 2013, 01:49:29 PM »
I was going to suggest basing Balrog off of Power Megaman for the firing animations, but eh. I probably don't know what the heck I'm talking about. For Urien, you can just have his thong change color. :lol:

March 07, 2013, 01:53:28 PM
Reply #91

Offline Beed28

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Re: [EXPANSION] Street Fighter x Mega Man
« Reply #91 on: March 07, 2013, 01:53:28 PM »
Quote from: "Knux"
For Urien, you can just have his thong change color. :lol:

Oh god, imagine him switching to Power Stone... XD

March 07, 2013, 01:57:05 PM
Reply #92

Offline Knux

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Re: [EXPANSION] Street Fighter x Mega Man
« Reply #92 on: March 07, 2013, 01:57:05 PM »
Yeah, good thing 8bdm weapons use two colors.

Oh shit, son.

March 07, 2013, 02:43:48 PM
Reply #93

Offline FTX6004

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Re: [EXPANSION] Street Fighter x Mega Man
« Reply #93 on: March 07, 2013, 02:43:48 PM »
Quote from: "ServantofCygnus"
Actually looks cool to me...
But where is the megaman colors
Don't worry i will do that when i use paint.net.
:EDIT: i will do the paint.net part when they will like it.

March 07, 2013, 04:31:59 PM
Reply #94

Offline Hallan Parva

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Re: [EXPANSION] Street Fighter x Mega Man
« Reply #94 on: March 07, 2013, 04:31:59 PM »
Quote from: "Knux"
I was going to suggest basing Balrog off of Power Megaman for the firing animations
that is


actually a darn good idea

March 10, 2013, 02:58:51 PM
Reply #95

Offline FTX6004

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Re: [EXPANSION] Street Fighter x Mega Man
« Reply #95 on: March 10, 2013, 02:58:51 PM »
Quote from: "Blaze McP"
Basing his walking animation on this:

His Walking can be easy becuz i think stoneman has those walking.

March 10, 2013, 03:34:14 PM
Reply #96

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Re: [EXPANSION] Street Fighter x Mega Man
« Reply #96 on: March 10, 2013, 03:34:14 PM »
Stoneman's walking is far more exaggerated and he lifts his knee above waste level. Urien's walking is far more relaxed and powerful, giving the sense of composure as opposed to recklessness.

Also, Urien is a megaman edit, not a stoneman edit.

March 10, 2013, 03:41:23 PM
Reply #97

Offline FTX6004

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Re: [EXPANSION] Street Fighter x Mega Man
« Reply #97 on: March 10, 2013, 03:41:23 PM »
He dosent looks like a megaman edit.

March 10, 2013, 03:58:00 PM
Reply #98

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Re: [EXPANSION] Street Fighter x Mega Man
« Reply #98 on: March 10, 2013, 03:58:00 PM »
He's either a decent Mega Man edit(read: one that doesn't use Megaman's pose/head/anything) or scratch, and given the rest of the sprites in the game, I doubt it's the latter.

March 11, 2013, 01:10:41 AM
Reply #99

Offline Knux

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Re: [EXPANSION] Street Fighter x Mega Man
« Reply #99 on: March 11, 2013, 01:10:41 AM »
Quote from: "FTX"
He dosent looks like a megaman edit.
Probably because none of his sprites are poses that Megaman has. That doesn't necessarily mean he wasn't based off of Megaman, though. Hell, the height of the standing sprite is incredibly similar.

March 13, 2013, 04:36:47 PM
Reply #100

Offline FTX6004

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Re: [EXPANSION] Street Fighter x Mega Man
« Reply #100 on: March 13, 2013, 04:36:47 PM »
Ok i have changes alot of things with balrog now. If you guys like the old one pls pm me about it or post here.

March 13, 2013, 07:34:16 PM
Reply #101

Offline Hallan Parva

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Re: [EXPANSION] Street Fighter x Mega Man
« Reply #101 on: March 13, 2013, 07:34:16 PM »
geezus man did you even listen to what we said



okay so you ripped off of Power Protoman and that's fine
but you still didn't fix the firing frames which was the entire point of ripping off Power Protoman

fire1 side still looks like ass and now the walking actually looks subjectively worse

March 13, 2013, 07:42:12 PM
Reply #102

Offline FTX6004

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Re: [EXPANSION] Street Fighter x Mega Man
« Reply #102 on: March 13, 2013, 07:42:12 PM »
but i din't ripped power protoman i just found a sprite that was perfect to the sides and i have thinked to changes the firing frames.

March 13, 2013, 11:46:10 PM
Reply #103

Offline Sylandro

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Re: [EXPANSION] Street Fighter x Mega Man
« Reply #103 on: March 13, 2013, 11:46:10 PM »
Could i take C. Viper's stage? I may need help with the Elevators there, though.

March 13, 2013, 11:55:27 PM
Reply #104

Offline fortegigasgospel

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Re: [EXPANSION] Street Fighter x Mega Man
« Reply #104 on: March 13, 2013, 11:55:27 PM »
Quote from: "FTX"
but i din't ripped power protoman i just found a sprite that was perfect to the sides and i have thinked to changes the firing frames.
Perfect? If it is so perfect why is his arm so far back? Shouldn't is be on the side of the player, not behind him. His other frames have it to his side.