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Author Topic: Light Lab Remixed  (Read 5672 times)

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April 01, 2013, 02:17:39 AM
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Offline Gummywormz

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Light Lab Remixed
« on: April 01, 2013, 02:17:39 AM »
Download 1
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This is a simple wad that improves Dr. Light's lab in several ways. There's nothing too big aesthetically so no screenshots.

Changes:
* Improved Bot Weapon training AI.
* Improved Dialogue.
* Skin and map selector improved graphically.
* Improved weather. Snow has a wind effect and rain has thunder. Each weather also gets their own music.
* Readded the boss rush (might be a little buggy...)

April 01, 2013, 02:34:35 AM
Reply #1

Offline Ivory

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Re: Light Lab Remixed
« Reply #1 on: April 01, 2013, 02:34:35 AM »
These are some pretty cool changes. I'm impressed. I don't think they'll make the core game though :ugeek:

April 01, 2013, 09:20:56 AM
Reply #2

Offline FTX6004

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Re: Light Lab Remixed
« Reply #2 on: April 01, 2013, 09:20:56 AM »
Wait wait wait when lightlabx dosent have those changes when i playing with it the everyone is mad at you for killing robots and you will join wily and turn the city to hell.

April 01, 2013, 09:30:53 AM
Reply #3

Offline Rozark

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Re: Light Lab Remixed
« Reply #3 on: April 01, 2013, 09:30:53 AM »
These changes are amazing and I have no idea why Ivory turned them down.

April 01, 2013, 09:35:08 AM
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Offline FTX6004

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Re: Light Lab Remixed
« Reply #4 on: April 01, 2013, 09:35:08 AM »
I can't understand this there is no readded bossrush in lightlabx when i playing it and why are the weather not blowing this is so wierd? can i get any screenshots so i can understand please.  :|

April 01, 2013, 11:06:30 AM
Reply #5

Offline Gummywormz

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Re: Light Lab Remixed
« Reply #5 on: April 01, 2013, 11:06:30 AM »
Redownload it maybe? I did make the boss rush a little hidden and you still have to beat the main MM6 campaign to get to it.

April 01, 2013, 12:22:51 PM
Reply #6

Offline CutmanMike

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Re: Light Lab Remixed
« Reply #6 on: April 01, 2013, 12:22:51 PM »
Interesting. Like Ivory said I don't think they're warranted in the core at the moment but maybe in a future expansion (mm10 maybe?) we'll be able to use some of these mechanics. Great work!

April 01, 2013, 12:51:13 PM
Reply #7

Offline FTX6004

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Re: Light Lab Remixed
« Reply #7 on: April 01, 2013, 12:51:13 PM »
I redownload but is still like this.
(click to show/hide)

April 01, 2013, 12:55:12 PM
Reply #8

Offline SmashTheEchidna

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Re: Light Lab Remixed
« Reply #8 on: April 01, 2013, 12:55:12 PM »
Wow. Massive trolling to those who already beat the game. I feel framed.

April 01, 2013, 08:38:52 PM
Reply #9

Offline Knux

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Re: Light Lab Remixed
« Reply #9 on: April 01, 2013, 08:38:52 PM »
Quote from: "Rozark"
These changes are amazing and I have no idea why Ivory turned them down.
Because it's April the first.  :cool:

April 01, 2013, 08:44:06 PM
Reply #10

Offline FTX6004

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Re: Light Lab Remixed
« Reply #10 on: April 01, 2013, 08:44:06 PM »
Oh now i understand! is april fools.

April 01, 2013, 09:44:40 PM
Reply #11

Offline TheDoc

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Re: Light Lab Remixed
« Reply #11 on: April 01, 2013, 09:44:40 PM »
Is there actually a boss rush added in or am I just being gullible here?

April 01, 2013, 09:54:51 PM
Reply #12

Offline gamerman

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Re: Light Lab Remixed
« Reply #12 on: April 01, 2013, 09:54:51 PM »
Hm, is there anything to do in hell city?
Also, are these all one map? cause, it lags like crazy on my comp, and that would explain it.
Other than that, what a delightful fun playable creepy pasta. Thanks!

April 02, 2013, 01:16:48 AM
Reply #13

Offline TheDoc

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Re: Light Lab Remixed
« Reply #13 on: April 02, 2013, 01:16:48 AM »
Quote from: "gamerman"
Also, are these all one map?

Yes